$450 is imminently reasonable for me for a console released in the mid 2020s, given the current purchasing power of the dollar. The Switch 1's inflation-adjusted price is already almost $400, and the Switch 2 is only $50 more than that. It looks like a good-quality piece of hardware (as most Nintendo systems are) with lots of bells & whistles.
As for the games, it's not like every game is $80. Pricing is now far less standardized than its been for most of this century. Also, buying games new at full price has never been cheap. As I've mentioned before in other threads, I paid $60-70 for N64 games back in 1998 when I was making only $5.40 an hour. $70-80 is hardly a rip-off, either in inflation-adjusted terms, or in terms of how many hours it takes to earn enough money to buy one even if you're making only minimum wage.
As a value proposition, video games offer a lot of bang for your buck. For those who measure things purely in terms of a simplistic "price vs. hours of entertainment" metric, even a 20-hour game comes out to $3 to $3.33 per hour. A movie ticket is going to be at least as much or more than that (a single standard matinee ticket on Tuesday at my local cinema is $6.50), and a new-release Blu-ray is going to run you $20 at least. A music CD is probably going to run you $10-15 for about 45-75 minutes worth of music. Probably the only entertainment that's a better value proposition than a game under this standard is a book, or maybe taking a walk and enjoying the scenery.
Of course, I don't necessarily agree with the "price divided by hours" metric, because it doesn't take into account things like replay value. That's an important metric, same as if you listen to a record or watch a movie many times over. Even older, shorter games I felt were worth the money. Star Fox 64 was one of the first games I got when I got my first job. It was designed to be beaten in a single sitting, with a single playthrough clocking in at under an hour, yet it offered so much in terms of replay value. Try a different path (there's 25 possible ones). Try to beat your best score. I lost track of how many times I played that game. It was worth every penny of the $60 I paid for it despite being a "very short game" by today's standards. I'm sure there's lots of people who felt the same about a great many older games back when those games were new.
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In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").











