psychicscubadiver said:
I can only speak for myself but I'm okay if a real physical cart costs $10 more than digital if it means an end to game key cards. I'd pay extra for the ability to have the whole game on the cart.
|
Thing is it would probably be more than that.
The cost to developers that's been out there is $16 for a 64GB cartridge. So if you're talking about a game like FC Soccer 26 on Switch 2 as an example which is $69.99 on the Switch 2 (PS5/XBS also) ... you'd be looking at $86 for the "all-in" cartridge version and you'd still have to download data to the internal storage, so technically the full game is not even on the cartridge. You really want to be paying $86 as the standardized price?
For 128GB, if that even comes out, you're probably looking at $20+ more (so $90-$95+ a game). You can probably begin to understand very quickly why Nintendo did not want to do that.
And at the end of the day ... you'd be getting the worst experience playing off the cartridge itself because the cartridges are significantly slower than the Switch 2's internal storage and even SD Express cards so you have worse loading times to boot. Really who wants to be paying $86-$90+ to play a Switch 2 game with the worst possible load times?
Switch 1 carts were a fairly slow 90MB/sec, I've seen numbers stating Switch 2 carts are 450MB/sec ... which is a healthy uptick, until you realize the internal storage is up to 1200MB/sec and SD Express cards can be 900MB-1000MB/sec.
I get nostalgia and this and that, but at some point this becomes silly and stupid, you're paying out the ass to get the worst format experience.
Last edited by Soundwave - on 07 August 2025