curl-6 said:
Zippy6 said:
This late in it's life even Nintendo titles are front-loaded. I mean ToTK is already selling the same this quarter as Mario Odyssey. Sales of evergreen titles are tied to hardware sales. New people get the system and they pick up the evergreens. Do you have examples of Nintendo games that kept selling well after hardware sales stopped? I wanted to look at the IR Data for units sold on Nintendo's site but internet wayback is only going back to 2017 for me, not sure if the url changed or something cause I've used it before to get to much older data.
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Wii hardware sales collapsed after 2010, but New Super Mario Bros Wii kept selling.
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FY10 - (NSMBW - 14.70m, Wii - 20.56m) (March 2010)
FY11 - (NSMBW - 7.23m, Wii - 15.08m) (March 2011)
FY12 - (NSMBW - 4.32m, Wii - 9.82m) (March 2012)
FY13 - (NSMBW - 1.62m, Wii - 3.98m) (March 2013)
Post FY13 - (NSMBW - 2.45m, Wii - 1.79m)
To an extent. To me this doesn't convince me that Mario Wonder can have strong legs when Switch hardware falls. Unless they can prompt Switch 2 adoptee's to pick up the game. We shall see.