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Forums - Sales - PS5 Ships 92.2 Million Units as of December 2025

https://www.vgchartz.com/article/466953/ps5-ships-922-million-units-as-of-december-2025/

PS5 Ships 92.2 Million Units as of December 2025

Sony Interactive Entertainment in its financial results announced it has shipped 92.2 million PlayStation 5 consoles as of December 31, 2025.

With 92.2 million PlayStation 5 consoles shipped that means 8.0 million units were shipped from October to December. This is down 1.5 million from the same quarter in 2024 when 9.5 million units were shipped.

For reference, the PlayStation 4 had shipped 8.1 million units in the same quarter for a lifetime total of 94.4 million units shipped as of December 31, 2018. This puts the PS5 behind shipped PS4 units by 2.2 million units.

There were a total of 97.2 million games sold on the PlayStation 5 and PlayStation 4 for the quarter. This is up 1.3 million from 95.9 million during the same period a year earlier. Digital sales accounted for 76 percent of software sales.

There were 13.2 million first-party games sold across the PlayStation 5 and PlayStation 4. This is up 1.6 million from 11.6 million a year ago.

There were 132 million monthly active users on the PlayStation Network, an increase of 3 million from 129 million a year ago.

Sony's Game & Network Services Segment for the quarter ending December 31, 2025, reported revenue decreased 68.7 billion yen ($0.44 billion) year-over-year to 1,613.6 billion yen ($10.29 billion), while operating income increased 22.8 billion yen ($0.02 billion) to 140.8 billion yen ($0.90 billion).

Last edited by trunkswd - on 04 February 2026

VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news, as well as posting random gaming content. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

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8.1, eh? (81 *tap* *tap* Kobe)
I was expecting at least 8.5 million, so I overestimated both my Switch 2 AND PS5 predictions.
Geez, that low November really shot sales in the foot.

Last edited by PAOerfulone - on 04 February 2026

The gap for our sell-through estimates compared to the units shipped did shrink from 2.96 million at the end of September to 2.76 million units at the end of December. As of right now there won't be adjustments, but I will see what Machina thinks. We do want the gap between shipped and sold to start shrinking a bit at this point as PS5 sales start to slow down. 



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news, as well as posting random gaming content. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

trunkswd said:

The gap for our sell-through estimates compared to the units shipped did shrink from 2.96 million at the end of September to 2.76 million units at the end of December. As of right now there won't be adjustments, but I will see what Machina thinks. We do want the gap between shipped and sold to start shrinking a bit at this point as PS5 sales start to slow down. 

I have said this before and will say it again.

Gap for PS5 being much higher than other consoles is definately weird.

Switch 2 gap is 1.78 million (15.59 vs 17.37)

Switch gap is 1.62 million (153.75 vs 155.37)

For PS5 it should be around 2.2 to 2.4 million at best.

There is no way Sony would be overshipping a console that is 5 years old.



Great result for PS5 hardware, almost matching the PS4 is only being just under 16% down YoY is really impressive considering the circumstances. For the entire calendar year it shipped a bit over 17m while the PS4 shipped a tad under 18m throughout 2018 so it fell behind a bit last year but it has a good shot of shipping more this year if current market conditions don't disrupt things enough. It'll probably fall behind a tad this quarter and the next couple but then likely overtake in the final quarter so by the end of this year the gap between the two could be like only 1.5m so aside from rough market conditions the PS5 is positioned very well heading into its final stretch as Sony's main platform.

Last edited by Norion - on 04 February 2026

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Geralt99 said:
trunkswd said:

The gap for our sell-through estimates compared to the units shipped did shrink from 2.96 million at the end of September to 2.76 million units at the end of December. As of right now there won't be adjustments, but I will see what Machina thinks. We do want the gap between shipped and sold to start shrinking a bit at this point as PS5 sales start to slow down. 

I have said this before and will say it again.

Gap for PS5 being much higher than other consoles is definately weird.

Switch 2 gap is 1.78 million (15.59 vs 17.37)

Switch gap is 1.62 million (153.75 vs 155.37)

For PS5 it should be around 2.2 to 2.4 million at best.

There is no way Sony would be overshipping a console that is 5 years old.

Sony has previously revealed sell-through figures. They announced 56 million sell-through at the end of FY 2023 (March 2024) at the same time there were 59.3 million PS5s shipped for a gap of 3.3 million between shipped and sold, so it isn't unheard of. 

We have an estimated 2.97 million PS5s sold from January to March 2025 and even with sales on the decline we are only talking between 3 and 4 months worth of stock that is in transit, on store shelves, and in warehouses. 

PS5 sell-through - Page 14 - https://www.sony.com/en/SonyInfo/IR/library/presen/business_segment_meeting/pdf/2024/GNS_E.pdfvSony Business Segment Meeting 2024 Game & Network Services Segment

PS5 shipped - https://sonyinteractive.com/en/our-company/business-data-sales/

On Switch 2 - Newer consoles tend to have much smaller gaps between shipped and sell-through, which usually grows until it reaches its peak years.

On Switch 1 - With a gap of 1.62 million even if sales hold up better than expected and are down 50% year-on-year it would take until teh middle to late summer to sell that amount. 



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news, as well as posting random gaming content. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

Seems like a really good estimation. PS5 at 90 million. 2 million shy of PS4 with its biggest some of its biggest games coming this year. And Sony seems insulated from the memory price crunch which is their dumb luck but it won't last forever.

As far as catching the PS4, I think that happens this calendar year, and then we can revisit of total lifetime sales predictions.





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CosmicSex said:

Seems like a really good estimation. PS5 at 90 million. 2 million shy of PS4 with its biggest some of its biggest games coming this year. And Sony seems insulated from the memory price crunch which is their dumb luck but it won't last forever.

As far as catching the PS4, I think that happens this calendar year, and then we can revisit of total lifetime sales predictions.

Take me up to speed. Why and how Sony is insulated from that memory price crunch ? I must've missed all of this. I know they had some stock pile, or so I read.



My primary threads:

Ultimate Showdowns: JP 2023 / JP 2024 / JP 2025 / JP 2026 / 2026 / 2025 / 2024 / 2023 / 20222021

Lifetime Showdowns: Global / Regional / Historical / YOY Charts / 150M+ Club Chart

Best holiday months / When will the Switch pass 160M? / LT expectations of: Switch / PS5 / XBSX / Switch 2

I wouldn't be so sure about the PS5 catching the PS4, even with GTA VI coming out.

This holiday season, especially the month of November, showed that the current asking prices of this generation of consoles is just too much for the casual audience. There's a reason why the PS5's Black Friday deals ended up lasting all the way through Christmas, why retailers were discounting PS5 and Switch 2 at $50 off, much to the chagrin of Sony and Nintendo, and why the PS5 Fortnite bundles on Amazon are STILL going for $50 less than MSRP. $500/550/750 for a 5-year-old system is just too big of a pill to swallow for a lot of the casual audience, who at this stage in a console's life, are the ones who still haven't jumped in and bought the system yet. And with seemingly no end in sight to the RAM price surge, (plus the tariffs), it's not out of the question for Sony to raise the price of the PS5 AGAIN. Microsoft has already done it twice. Nintendo already did it for Switch 1 and they're considering it for Switch 2. There's no reason to think Sony won't do it twice themselves. If that happens, then the system will REALLY have a tough hill to climb.

At this point, GTA VI is just about the only thing the PS5 has going in its favor to drive sales and demand. But there's only so much that one game can do in the face of all these detrimental factors.

Last edited by PAOerfulone - on 04 February 2026