Bofferbrauer2 said:
Pajderman said:
I think diminishing returns on that power increase will make it a harder sell. In the demo of PS5 pro it was very hard to see any difference. They will need to use benchmarks or something other than just show the visuals. |
It was hard to see because many things are holding the PS5 Pro back: - Only a GPU upgrade, the Zen 2 CPU is pretty slow by today's standards. The small clock speed increase doesn't do much to address any CPU limitations, especially in performance mode.
- RAM still only 16GB, which is pretty small. It already wasn't big when the PS5 came out, but the need for RAM and VRAM went up sharply since then. Which means smaller, more compressed (and thus less detailed) textures and less details overall. It being clocked faster doesn't help in that regard.
- The overall performance increase is pretty small with just 45%. The PS4 Pro managed almost double that over the PS4.
- Old games, many even PS4 being originally PS4 titles. There wasn't much to improve in those titles to begin with.
- And of course, spotty YouTube compression didn't help when it came to noticing the difference.
Had Sony chosen to increase the RAM to 24 or even 32GB and updated the CPU to at least Zen 3 with a slightly smaller GPU, I'm sure it would look markedly better for the same price. |
1) its clocked at 3.85ghz vs 3.5ghz, all cores. Thats a 10% increase.
2) It has 13,7 GB of addressable memory (vs 12,5 GB for the normal PS5) (better compression? not sure how they did this)
3) Over 45% increased performance, running the same game code. However it also has playstation version of DLSS and hardware to use it.
If you use all the tech on hand (ei. also that dlss stuff), you could see performance differences way waaaay higher than that.
4) True, older PS4 titles likely wont benefit much, even if they can upscale it with this dlss like tech.
5) yes, 1080p stream and youtube compression didn't do it any favors.
I think people are underestimating how big the difference will be though.