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Forums - Sony - PlayStation |OT| Playing Astro Bot on the Horizon Until Dawn

twintail said:
BraLoD said:

Media Molecule is so absurdly creative, it would be really sad to see them get shut down.

Honestly if they can't hit big numbers anymore, Sony should make them release AA games in a faster output so they can bring out many ideas in different projects that cost a lot less, and both help Sony fill gaps in their AAA spread and bring more diversiy to the platform.

Maybe one of those AA games can find a big audience and a team be expanded into making it a franchise even. Like Little Big Planet.

Getting rid of MM, like they did with Japan Studios, would be such a stupid thing. They could find at the very least a new Astro Bot success cases or two within MM, IMO.

No doubt it, the loss of MM would be unfortunate. But, outside of 2 LBP games, I don't think they've shown either the ability to crank out popular games or even games on a consistent basis. 

They need to go back to LBP imho, but that ship may have already passed after Sackboy's Adventure. 

All the best to them, bit if they aren't doing a new LBP, I hope they're doing a train simulator using Tren as a base. 

I think this is based off their ambitions though, I wouldn't doubt they can deliver a game in short time when they did already. They only stopped because Dreams is an insane technical achievement. I presume their next game leans in a similar direction. That can be reigned in and again publishers can and should direct developers under their management.

Tearaway- Produced in good time. Good game which made novel use of PS Vita features but needed more traditional gameplay focus. Was a little too whimsical, overly simple. A balance between artistic/expression and fun is very attainable if they continue making platfomer-esque games and set it as a focus in the same way Nintendo/Team Asobi does.

Dreams- Crazy ambitious but all that ambition goes to waste if there isn't a brandable core game, characters, hub/world for people to connect with and within. See Fortnight, Animal Crossing, Roblox, LBP, Tomadochi etc.

I think the ambitious game creator type genre is too risky at this point and they should lean into smaller adventure platformers/social games with novel mechanics and creations as a component but not the soul of the game. I'm sure the team would rather do that then be shut down.




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twintail said:
BraLoD said:

Media Molecule is so absurdly creative, it would be really sad to see them get shut down.

Honestly if they can't hit big numbers anymore, Sony should make them release AA games in a faster output so they can bring out many ideas in different projects that cost a lot less, and both help Sony fill gaps in their AAA spread and bring more diversiy to the platform.

Maybe one of those AA games can find a big audience and a team be expanded into making it a franchise even. Like Little Big Planet.

Getting rid of MM, like they did with Japan Studios, would be such a stupid thing. They could find at the very least a new Astro Bot success cases or two within MM, IMO.

No doubt it, the loss of MM would be unfortunate. But, outside of 2 LBP games, I don't think they've shown either the ability to crank out popular games or even games on a consistent basis. 

They need to go back to LBP imho, but that ship may have already passed after Sackboy's Adventure. 

All the best to them, bit if they aren't doing a new LBP, I hope they're doing a train simulator using Tren as a base. 

Little Big Planet failed twice with 3 and the Sackboy game, it would not be wise going back to it right now, let it sit quiet for a good while.

I also find the appeal of a train simulator game on a home console very limited, but wouldn't be opposed to them trying it, as I said, IMO, make them do smaller projects for a while, as long as they are constantly shipping them (and Sony help them be able to ship games faster if needed be), until some new ideas stick with people.

Tearaway is a great example, as the poster above mentioned.



BraLoD said:

Little Big Planet failed twice with 3 and the Sackboy game, it would not be wise going back to it right now, let it sit quiet for a good while.

Despite being a LBP fan (OG), I don't really care for a sequel ATM unless there's some really fresh ideas. Having said that Sackboy sold 1.2 by Feb 2022 if Insomniac leaks are legit. Not huge but probably 2m by now including PC.

Not bad for a solid but uneventful entry. I think the IP still has power in that regard, so could always be a fall back. They could probably get a 3-4m hit if media molecule took reign again and sprinkled a bit more magic on it. 



LBP ran it's course. Also for a studio that inventive, be kinda restricting to just do another of a tired IP. Let them do a couple smaller projects.

Last edited by Leynos - on 10 May 2026

Bite my shiny metal cockpit!

So Sony has been sending PS4 players notifications about GTA 6 release this year telling them it's a good time to upgrade to the PS5 to be prepared for it. Saying it'll indeed release this November, so no more delays.

There is some rumors we'll be a GTA 6 trailer released tomorrow, May 12th, and also open preorders. Someone was even saying it'll be $70.

The Playstation Store has been without any promotion for some days now, which is extremely rare, but there is a banner there saying we will have "Next Level" offers starting May 13th, which is Wednesday, but the store usually gets updates Tuesdays, like for new PS+ free monthly games (new offers used to start Tuesday too back in the PS4 days too, but there are so many nowdays I actually dunno if that's still the case).

So... are we really moving to full GTA 6 hype starting tomorrow? Is this Sony preparing for it so the servers hopefully don't get down with the unprecenteded influx of access it will generate?



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BraLoD said:

So Sony has been sending PS4 players notifications about GTA 6 release this year telling them it's a good time to upgrade to the PS5 to be prepared for it. Saying it'll indeed release this November, so no more delays.

There is some rumors we'll be a GTA 6 trailer released tomorrow, May 12th, and also open preorders. Someone was even saying it'll be $70.

The Playstation Store has been without any promotion for some days now, which is extremely rare, but there is a banner there saying we will have "Next Level" offers starting May 13th, which is Wednesday, but the store usually gets updates Tuesdays, like for new PS+ free monthly games (new offers used to start Tuesday too back in the PS4 days too, but there are so many nowdays I actually dunno if that's still the case).

So... are we really moving to full GTA 6 hype starting tomorrow? Is this Sony preparing for it so the servers hopefully don't get down with the unprecenteded influx of access it will generate?

I'd hope so, because some of my friends, all who are still on PS4, went from looking into XBSS, to seriously considering going that route so they can play GTAVI.

Maybe a year or more ago, I brought up that the cheapest way to play GTAVI could very well see a considerable boost during the launch window, along with the following year, and that piece of hardware is an XBSS. That's even more true now because the PS5 was borderline affordable back then, where as now it's out of reach for some and the XBSS looks even more appealing than it did.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

EricHiggin said:
BraLoD said:

So Sony has been sending PS4 players notifications about GTA 6 release this year telling them it's a good time to upgrade to the PS5 to be prepared for it. Saying it'll indeed release this November, so no more delays.

There is some rumors we'll be a GTA 6 trailer released tomorrow, May 12th, and also open preorders. Someone was even saying it'll be $70.

The Playstation Store has been without any promotion for some days now, which is extremely rare, but there is a banner there saying we will have "Next Level" offers starting May 13th, which is Wednesday, but the store usually gets updates Tuesdays, like for new PS+ free monthly games (new offers used to start Tuesday too back in the PS4 days too, but there are so many nowdays I actually dunno if that's still the case).

So... are we really moving to full GTA 6 hype starting tomorrow? Is this Sony preparing for it so the servers hopefully don't get down with the unprecenteded influx of access it will generate?

I'd hope so, because some of my friends, all who are still on PS4, went from looking into XBSS, to seriously considering going that route so they can play GTAVI.

Maybe a year or more ago, I brought up that the cheapest way to play GTAVI could very well see a considerable boost during the launch window, along with the following year, and that piece of hardware is an XBSS. That's even more true now because the PS5 was borderline affordable back then, where as now it's out of reach for some and the XBSS looks even more appealing than it did.

If it runs well on the Series S and all they care is playing GTA VI, it's a good thing they have this cheaper option.

I think this kind of game that pushes hardware a lot will end up getting people to look for the PS5 or XSX instead, every social media will be flooded with so much talk about how good it looks and how technically impressive it is, I'm pretty sure FOMO will hit a lot of people but I expect it to be mostly FOMO for the "best" experience too. IMO this game had a great potential to explode the PS5 Pro sales but it took so long to release and now the PS5 Pro is nearly $1000...



BraLoD said:
EricHiggin said:

I'd hope so, because some of my friends, all who are still on PS4, went from looking into XBSS, to seriously considering going that route so they can play GTAVI.

Maybe a year or more ago, I brought up that the cheapest way to play GTAVI could very well see a considerable boost during the launch window, along with the following year, and that piece of hardware is an XBSS. That's even more true now because the PS5 was borderline affordable back then, where as now it's out of reach for some and the XBSS looks even more appealing than it did.

If it runs well on the Series S and all they care is playing GTA VI, it's a good thing they have this cheaper option.

I think this kind of game that pushes hardware a lot will end up getting people to look for the PS5 or XSX instead, every social media will be flooded with so much talk about how good it looks and how technically impressive it is, I'm pretty sure FOMO will hit a lot of people but I expect it to be mostly FOMO for the "best" experience too. IMO this game had a great potential to explode the PS5 Pro sales but it took so long to release and now the PS5 Pro is nearly $1000...

Well that's the problem. While everyone would prefer the best of everything, the majority cannot afford the very best most of the time. When it comes to consoles and late gen sales, most of those consumers are not hardcore enthusiasts or big spenders. Plus right now consoles are quite expensive and the worldwide economy is weak. The only GTAVI console that's seen as a borderline reasonably price now is XBSS. For the causal crowd, good enough is just that, good enough.

My PS4 friends have only ever had PS consoles since PS1 or PS2. The fact that some are seriously considering an XBSS, tells me that the potential for a big sales boost is more likely going to favor MS instead of SNY. If they get an XB, most of the others will as well. Not sure what I'd do myself at that point because I'm not exactly thrilled with SNY's first party output this gen.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

EricHiggin said:
BraLoD said:

If it runs well on the Series S and all they care is playing GTA VI, it's a good thing they have this cheaper option.

I think this kind of game that pushes hardware a lot will end up getting people to look for the PS5 or XSX instead, every social media will be flooded with so much talk about how good it looks and how technically impressive it is, I'm pretty sure FOMO will hit a lot of people but I expect it to be mostly FOMO for the "best" experience too. IMO this game had a great potential to explode the PS5 Pro sales but it took so long to release and now the PS5 Pro is nearly $1000...

Well that's the problem. While everyone would prefer the best of everything, the majority cannot afford the very best most of the time. When it comes to consoles and late gen sales, most of those consumers are not hardcore enthusiasts or big spenders. Plus right now consoles are quite expensive and the worldwide economy is weak. The only GTAVI console that's seen as a borderline reasonably price now is XBSS. For the causal crowd, good enough is just that, good enough.

My PS4 friends have only ever had PS consoles since PS1 or PS2. The fact that some are seriously considering an XBSS, tells me that the potential for a big sales boost is more likely going to favor MS instead of SNY. If they get an XB, most of the others will as well. Not sure what I'd do myself at that point because I'm not exactly thrilled with SNY's first party output this gen.

I mean, the Series S is $430, it's more expensive than the PS5 Digital was at launch, so it's not actually cheap either.

Anyway, it's good they have a cheaper option regardless, but the bulk of people buying it, it they can, will very likely be directed towards what the marketing will push them.



Otter said:
BraLoD said:

Little Big Planet failed twice with 3 and the Sackboy game, it would not be wise going back to it right now, let it sit quiet for a good while.

Despite being a LBP fan (OG), I don't really care for a sequel ATM unless there's some really fresh ideas. Having said that Sackboy sold 1.2 by Feb 2022 if Insomniac leaks are legit. Not huge but probably 2m by now including PC.

Not bad for a solid but uneventful entry. I think the IP still has power in that regard, so could always be a fall back. They could probably get a 3-4m hit if media molecule took reign again and sprinkled a bit more magic on it. 

I think if we can all agree that MM are an inventive studio who can make interesting games, then tackling LBP shouldn't be an issue; they can reinvent it if needed.

Leynos said:

LBP ran it's course. Also for a studio that inventive, be kinda restricting to just do another of a tired IP. Let them do a couple smaller projects.

they'll most likely die if they do a couple of smaller projects. I don't think they can take Bend's lead and produce very little for years and years and still get projects.