firebush03 said:
Otter said:
Crash Sold half of its units before it touched Switched. Same with Spyro. Sonic Frontier sold more on playstation than on Switch during 2022. it's possible Switch caught up LT. Generations x Shadow looked closer to 50/50 at launch.
Lego games frequently sell better on playstation than Switch too.
Both Switch and PlayStation have strong platformer audience and I think there is lots of cross ownership which means platform preference sometimes comes down to execution/scale or IP. Similar to JRPGs where HD2D will favour Switch because well it translates to handheld play but AAA affair do better on playstation.
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Where are you seeing that? Crash sold half its units before launching on Switch? All I’m seeing is 2.5mil in its first three months, 10mil by February 2019 (NS1 version launched late June 2018). Same question for Sonic Fronteirs.
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For clarity these are just deductions, so not absolute facts
Crash was just hyperbole on my part, I'm just aware it sold a lot before the Switch version released although its not half.
The 2.5m figure from PS4 was in september 2017 & before the holiday where it would of sold a lot more. For example December 2017 it was No.6 in UK boxed charts (all platforms) just from the PS4 version alone and No.10 for the US. Meanwhile in December 2018 (when Switch and Xbox were out) it didn't make top 20 in the UK or US chart. It's sales on Playstation were the biggest contributor towards its 10m milestone.
Come the launch of the Xbox/Switch versions, we have some tibits from the UK and VG Charts Global estimates
"The Crash Bandicoot N. Sane Trilogy, having released on Xbox One, Switch and PC on June 29th, managed to take No.3 in the charts, with sales for the PS4 version also being up 16 per cent month-on-month. It’s been exactly one year since the PS4 version released so the appeal for the title has certainly faded a bit, with Month One sales on XO, Switch and PC not reaching the heights of the original PS4 release. But they still performed well, with sales on Switch being on a par with sales on Xbox One.
VGCharts global estimated a retail launch of the multiplatform version accordingly (retail only so no digital sales, otherwise Xbox & PC would place higher)
"Breaking down the sales by platform, the game sold best on the Nintendo Switch with 138,741 units sold (61%), compared to 86,401 units sold on the Xbox One (38%) and 672 units on Windows PC (1%)
To compare, the PlayStation 4 version sold 1,034,702 units first week when it launched in June 2017 and has gone on to sell 4.25 million units to date.
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Again this is just retail and Playstation would of had some strong digital sales, so I think 6-7m is a good estimate for its sales as it hit Switch That's like 30% of its lifetime total and it continued to sell on Playstation. It's more or less a given that PS is it's biggest platform but of course Switch would of contributed a lot as its install base increased. It's low install is why Xbox was able to be competitive at all.
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Regarding Sonic it's a similar picture of deduction from available sources, looking at its launch alone (released in Nov), so the year wrapped up soon after.
In the UK you have 52% boxed sales on Playstation versus 32% on Switch during launch, by about December this evens out to to around 42-45% on both platforms whilst playstation is going to have a much higher digital ratio compared to Switch 1 especially.
Even in Japan where Switch should have its strongest lead it's almost a 50/50 split
Switch: 26k
PS5- 11k
PS4- 9k
Nintendo/Playstation: 57% Vs 43% at retail.
This is physical only. Again playstation leans more heavily digital compared to Switch.
It would be close but all indicators suggest it launch on Playstation was stronger than Switch. I intentionally mentioned the Switch potentially catching up LT because its sales tend to be less front loaded but for its initial holiday Playstation seems the biggest platform globally. And the point is really just to say Platformers do very comparable on Nintendo & Playstation once you're looking at non-Nintendo IPs. And even then it's only this last gen that I think we've seen a non mario 3D platformer comfortably excel 5m on single piece of hardware (Kirby Forgoten Land & Crash trilogy)
Last edited by Otter - on 17 June 2026