| kazuyamishima said: From these numbers we can now conclude that: |
Genuine question here, pretty bad at telling sarcasm. Is this a bit or is this ur actual takeaway? (not trying to be condescending if so)
| kazuyamishima said: From these numbers we can now conclude that: |
Genuine question here, pretty bad at telling sarcasm. Is this a bit or is this ur actual takeaway? (not trying to be condescending if so)


Congrats to the 2 million people who own one and the 8 million scalpers who are sitting on them!
/s
Last edited by Leynos - on 28 July 2021
Oh and apparently the software numbers are multiplat numbers for those games, not even PS5 numbers. Yikes, that makes it even worse, I originally thought at least PS5 owners were getting all over Miles Morales since there is apparently nothing else they want to buy on the system, but the PS4 game probably sold the majority of that 6.5 million.
Great hardware numbers but abysmal software numbers - nothing in the library that appeals to people very much apparently. I just keep coming back to this comparison with the Switch having four top notch mega selling games out at this point after it's launch (two new games, one port, and one new cross-gen like Miles Morales) and PS5 has....one major selling game which is a cross gen game, which isn't as big as any of those four Switch games. It'd be like if Switch launched with a normal Zelda game instead of the groundbreaking BotW and then didn't bother with Mario Kart, Splatoon, or Mario Odyssey. Just seems strange from the company that is known for always having tons of games on their systems.
Hell, even the N64 had a more impressive lineup of games in this timeframe after launch - in terms of mega sellers it had Mario 64 and Mario Kart 64 and was about to release GoldenEye. Now that is saying something!
I'm so confused, are there really like millions of systems bought up by scalpers sitting in stacks? Or is there just nothing interesting to play on PS5 so people are just using it to play their PS4 games? Did the big AAA games for next gen all get pushed back like a year or more cuz of Covid?
I mean I guess these are just games from the Sony Studios right? But I haven't heard numbers for other games. And Rachet and Clank at only 1.1 million after a month seems pretty weak for what is a huge release for the year.
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Last edited by CGI-Quality - on 29 July 2021| Slownenberg said: Oh and apparently the software numbers are multiplat numbers for those games, not even PS5 numbers. Yikes, that makes it even worse, I originally thought at least PS5 owners were getting all over Miles Morales since there is apparently nothing else they want to buy on the system, but the PS4 game probably sold the majority of that 6.5 million. I mean I guess these are just games from the Sony Studios right? But I haven't heard numbers for other games. And Rachet and Clank at only 1.1 million after a month seems pretty weak for what is a huge release for the year. |
Are you sure about that?
To give an example, Spider-Man: Miles Morales has sold more (UK boxed sales) on PS5 than on PS4. Console sales are smaller, but it’s an active install base looking for things to play on their new toy. That’s why being early on a platform can be lucrative even with fewer customers
— Christopher Dring (@Chris_Dring) February 21, 2021
It's pretty clear watching sales in various markets Spider-Man Miles Morales has a strong correlation to PS5 hardware sales
— Benji-Sales (@BenjiSales) March 1, 2021
In other words, even though it's cross generation many people are waiting to pick it up along with their PS5 system. Bodes GREAT for it's long term legs
http://www.youtube.com/watch?v=F1gWECYYOSo
Please Watch/Share this video so it gets shown in Hollywood.
| kazuyamishima said: From these numbers we can now conclude that: |
I mean, actual consumers getting fucked out of hundreds of extra dollars or having scalped consoles sitting in the scalpers' basements kinda limits your ability to sell games. So much that developers are actually considering delaying some of their third party PS5 exclusives.


| Slownenberg said: Oh and apparently the software numbers are multiplat numbers for those games, not even PS5 numbers. Yikes, that makes it even worse, I originally thought at least PS5 owners were getting all over Miles Morales since there is apparently nothing else they want to buy on the system, but the PS4 game probably sold the majority of that 6.5 million. I mean I guess these are just games from the Sony Studios right? But I haven't heard numbers for other games. And Rachet and Clank at only 1.1 million after a month seems pretty weak for what is a huge release for the year. |
You do know that there are alot of big third-party games on the PS5, right?
Ratchet & Clank was never particularly huge, and Miles Morales is most likely selling best on the PS5, going by all the charts I've seen where PS4 and PS5 were separated.
Pretty sure there was info on total software sales last quarter, which were pretty high on the PS5. I think we might get more info next week when Sony would have their report if it wasn't for the milestone.
Unless this was all sarcasm (I'm still not sure), then just ignore what I said.
All that and not even available in stores. Can you imagine a year will most likely pass before there is enough supply..
This generation will be the biggest overall. PS5 fastest selling console, Xbox series the fastest selling xbox, Switch killing it.
All while being supply constrained