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Forums - Sales Discussion - PS5 Is the Fastest Selling Console with over 10 Million Units Sold

Evilms said:

Sly edit  



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DonFerrari said:
kazuyamishima said:

From these numbers we can now conclude that:
- The system is mostly front-loaded
- Scalpers helped selling the system
- Games at $70 Don’t sell
- Software Sales are extremely bad
- Sony is Doomed.

Am I missing something?

Gamepass is the best deal in gaming.

That fact has not changed.  ?

OT

Congrats to Sony and the PS5.  Cannot wait for Forbidden West and God of War Ragnarok.  Glad to see all three console makers are doing great, and love the competition.



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Very impressive, particularly with the lack of system selling exclusives. Not really interested in getting one at the moment, but I know it'll eventually have a great library.



Otter said:
Slownenberg said:

Oh and apparently the software numbers are multiplat numbers for those games, not even PS5 numbers. Yikes, that makes it even worse, I originally thought at least PS5 owners were getting all over Miles Morales since there is apparently nothing else they want to buy on the system, but the PS4 game probably sold the majority of that 6.5 million.

Great hardware numbers but abysmal software numbers - nothing in the library that appeals to people very much apparently. I just keep coming back to this comparison with the Switch having four top notch mega selling games out at this point after it's launch (two new games, one port, and one new cross-gen like Miles Morales) and PS5 has....one major selling game which is a cross gen game, which isn't as big as any of those four Switch games. It'd be like if Switch launched with a normal Zelda game instead of the groundbreaking BotW and then didn't bother with Mario Kart, Splatoon, or Mario Odyssey. Just seems strange from the company that is known for always having tons of games on their systems.

Hell, even the N64 had a more impressive lineup of games in this timeframe after launch - in terms of mega sellers it had Mario 64 and Mario Kart 64 and was about to release GoldenEye. Now that is saying something!

I'm so confused, are there really like millions of systems bought up by scalpers sitting in stacks? Or is there just nothing interesting to play on PS5 so people are just using it to play their PS4 games? Did the big AAA games for next gen all get pushed back like a year or more cuz of Covid?

I mean I guess these are just games from the Sony Studios right? But I haven't heard numbers for other games. And Rachet and Clank at only 1.1 million after a month seems pretty weak for what is a huge release for the year.

Lol, what is this post? The PS5 has sold more software so far than any prior PlayStation system and likely any Nintendo system. We know the main benefit of the Playstation ecosystem is having a ton of games/variety at users desposal from 1st and 3rd parties, versus selling primarily off a few main 1st party IPs. Let's not act brand new.

Ratchet and Clank has blown past prior franchise launch sales and is looking to have extremely good legs. To open with 1m on a system of only 10m users is an extremely good feat.

The vast majority of Spiderman sales have been coming from PS5 purchases post-launch week. This is why the games chart position has a very close relationship with PS5 shipments. "The PS5 version accounted for 90% of the game's sales this week." This has been a continual trend throughout 2021 with the game finding itself in the top 5 almost exclusive off PS5 sku sales. This is just the UK but expect similar patterns everywhere apart from Asia.

https://www.gamesindustry.biz/articles/2021-03-16-spider-man-miles-morales-scores-its-first-no-1-as-ps5-stock-levels-improve-uk-boxed-charts

In no dimension can Spidermans sales be scoffed at, sure its not the 50% attach rate of Breath of the Wild but its likely not far off (35-40%) but since when was that the barometer of success? 

As someone who's owned a PS5 and Switch both in launch year, this comparison between the 2 is frankly daft. The Switch's year one library was bolstered by cross gen (Zelda), 3-year-old port (MK8), and games that were just passed from Wii U to Switch (Splatoon 2/Odyssey). I'm sure if sony also abdandoned 2020 the same way Nintendo abandoned 2016, the PS5 could wow everyone with games The Last of Us 2, Ghost of Tsushima, Dreams etc as launch year games.. 

Ultimately its clear early adopters don't care about exclusivity and most are just interested in playing great games on the newest tech, the PS5 has plenty of great games, it has new releases on a weekly basis and the backwards compatibility also helps. 

Sorry, no.  Super Mario Odyssey was never in development for the Wii U and then passed along to Switch.

No, Super Mario Odyssey Wasn’t Originally Developed For the Wii U

While speaking with Game Informer,the game’s producer, Yoshiaki Koizumi, took down that theory very quickly. “It was always planned for Nintendo Switch,” he noted. “We really were considering a lot of the hardware capabilities specifically for this game, and wanted to make the most use out of them.” So, no, it was never built with the Wii U in mind.

https://comicbook.com/gaming/news/super-mario-odyssey-nintendo-switch-wii-u-development/



Fastest selling PlayStation console. If you include the Wii, it’s second.
The Wii sold 10 million 33 weeks after launch, the PS5 took 35 weeks.



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dane007 said:

U mean fastest scalped machine to date? Lol

Just shows how much in demand it is. Doesn't make it right, but a sale is a sale. PS5 ain't the only console that's being scalped.



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Mandalore76 said:
Otter said:

Lol, what is this post? The PS5 has sold more software so far than any prior PlayStation system and likely any Nintendo system. We know the main benefit of the Playstation ecosystem is having a ton of games/variety at users desposal from 1st and 3rd parties, versus selling primarily off a few main 1st party IPs. Let's not act brand new.

Ratchet and Clank has blown past prior franchise launch sales and is looking to have extremely good legs. To open with 1m on a system of only 10m users is an extremely good feat.

The vast majority of Spiderman sales have been coming from PS5 purchases post-launch week. This is why the games chart position has a very close relationship with PS5 shipments. "The PS5 version accounted for 90% of the game's sales this week." This has been a continual trend throughout 2021 with the game finding itself in the top 5 almost exclusive off PS5 sku sales. This is just the UK but expect similar patterns everywhere apart from Asia.

https://www.gamesindustry.biz/articles/2021-03-16-spider-man-miles-morales-scores-its-first-no-1-as-ps5-stock-levels-improve-uk-boxed-charts

In no dimension can Spidermans sales be scoffed at, sure its not the 50% attach rate of Breath of the Wild but its likely not far off (35-40%) but since when was that the barometer of success? 

As someone who's owned a PS5 and Switch both in launch year, this comparison between the 2 is frankly daft. The Switch's year one library was bolstered by cross gen (Zelda), 3-year-old port (MK8), and games that were just passed from Wii U to Switch (Splatoon 2/Odyssey). I'm sure if sony also abdandoned 2020 the same way Nintendo abandoned 2016, the PS5 could wow everyone with games The Last of Us 2, Ghost of Tsushima, Dreams etc as launch year games.. 

Ultimately its clear early adopters don't care about exclusivity and most are just interested in playing great games on the newest tech, the PS5 has plenty of great games, it has new releases on a weekly basis and the backwards compatibility also helps. 

Sorry, no.  Super Mario Odyssey was never in development for the Wii U and then passed along to Switch.

No, Super Mario Odyssey Wasn’t Originally Developed For the Wii U

While speaking with Game Informer,the game’s producer, Yoshiaki Koizumi, took down that theory very quickly. “It was always planned for Nintendo Switch,” he noted. “We really were considering a lot of the hardware capabilities specifically for this game, and wanted to make the most use out of them.” So, no, it was never built with the Wii U in mind.

https://comicbook.com/gaming/news/super-mario-odyssey-nintendo-switch-wii-u-development/

Fair enough. The game began development less than 2 years after the Wii U was released and I think that says a lot.

https://www.ign.com/articles/2014/04/08/next-3d-mario-game-in-development

Last edited by Otter - on 29 July 2021

mZuzek said:
Conina said:

Was every Switch owner just playing Wii U games like BotW and MK8 in its first 8 months?

Switch owners are still just playing Wii U games.

There aren't too many Wii U games left to port though ?



Please excuse my (probally) poor grammar

Sorry, 36 weeks for PS5. Wii, at 33 weeks, hit 10 million three weeks faster than PS5.



I describe myself as a little dose of toxic masculinity.

That is great sales. Originally i wasnt sure if the sales for the ps5 would top the ps4 so it is great to see that it is selling so well, and the lack of consoles suggests that this is going to continue yet.

In terms of games available, I think we have had a decent list of exclusives this year (topped up with H:FW) and the list of exclusives so far is the best Sony has ever had with a playstation. Anyone complaining about lack of exclusives is probably just jealous.



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