Signalstar said: Nice. |
Possible if supply can catch up with demand.
I keep hearing people complaining the PS5 is never in stock, they go to the store and they've sold out online so they never even get to the store.
Signalstar said: Nice. |
Possible if supply can catch up with demand.
I keep hearing people complaining the PS5 is never in stock, they go to the store and they've sold out online so they never even get to the store.
Signalstar said: Nice. |
From July 19th 2014 to January 3rd 2015, the PS4 sold around 9.63 million units according to VGC.
6 more millions in the same period in 2021it’s lowballing Ps5 sales too much.
I reckon the system will be at 20 or so million units by the end of 2021.
Kyuu said: Are these software numbers shipped or sold-through? |
It's most likely physical shipped + digital, at least that's how it usually is with official updates. It's all the same for the publisher, the shipped copies are sold for them.
Kyuu said: Are these software numbers shipped or sold-through? |
Sony’s data for software usually have Sold-through. But who knows in this case.
kazuyamishima said:
From July 19th 2014 to January 3rd 2015, the PS4 sold around 9.63 million units according to VGC. 6 more millions in the same period in 2021it’s lowballing Ps5 sales too much. I reckon the system will be at 20 or so million units by the end of 2021. |
Would be cool and I think demand is there for such numbers. -But not supply. They cannot produce that much.
Slownenberg said: Oh and apparently the software numbers are multiplat numbers for those games, not even PS5 numbers. Yikes, that makes it even worse, I originally thought at least PS5 owners were getting all over Miles Morales since there is apparently nothing else they want to buy on the system, but the PS4 game probably sold the majority of that 6.5 million. I mean I guess these are just games from the Sony Studios right? But I haven't heard numbers for other games. And Rachet and Clank at only 1.1 million after a month seems pretty weak for what is a huge release for the year. |
Lol, what is this post? The PS5 has sold more software so far than any prior PlayStation system and likely any Nintendo system. We know the main benefit of the Playstation ecosystem is having a ton of games/variety at users desposal from 1st and 3rd parties, versus selling primarily off a few main 1st party IPs. Let's not act brand new.
Ratchet and Clank has blown past prior franchise launch sales and is looking to have extremely good legs. To open with 1m on a system of only 10m users is an extremely good feat.
The vast majority of Spiderman sales have been coming from PS5 purchases post-launch week. This is why the games chart position has a very close relationship with PS5 shipments. "The PS5 version accounted for 90% of the game's sales this week." This has been a continual trend throughout 2021 with the game finding itself in the top 5 almost exclusive off PS5 sku sales. This is just the UK but expect similar patterns everywhere apart from Asia.
https://www.gamesindustry.biz/articles/2021-03-16-spider-man-miles-morales-scores-its-first-no-1-as-ps5-stock-levels-improve-uk-boxed-charts
In no dimension can Spidermans sales be scoffed at, sure its not the 50% attach rate of Breath of the Wild but its likely not far off (35-40%) but since when was that the barometer of success?
As someone who's owned a PS5 and Switch both in launch year, this comparison between the 2 is frankly daft. The Switch's year one library was bolstered by cross gen (Zelda), 3-year-old port (MK8), and games that were just passed from Wii U to Switch (Splatoon 2/Odyssey). I'm sure if sony also abdandoned 2020 the same way Nintendo abandoned 2016, the PS5 could wow everyone with games The Last of Us 2, Ghost of Tsushima, Dreams etc as launch year games..
Ultimately its clear early adopters don't care about exclusivity and most are just interested in playing great games on the newest tech, the PS5 has plenty of great games, it has new releases on a weekly basis and the backwards compatibility also helps.
Last edited by Otter - on 29 July 2021Slownenberg said: Nice. A fantastic record breaking start. Usually systems ramp up during the first year but PS5 seems to have the front-loaded hype behind it, I guess from PS4 owners all hyped up to buy the brand new system instead of waiting until games come out for it. Also PS4 sales have basically completely died even with cross-gen games, so the normal extended post-life sales Sony normally enjoys has died off with the PS4. |
Yes PS5 sales will drop from the cliff.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Imagine thinking a system is front loaded despite none of its major exclusives arriving yet. It'd be like expecting a Nintendo system to peak before the release of Mario or Poklemon lol
kazuyamishima said: From these numbers we can now conclude that: |
Gamepass is the best deal in gaming.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."