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Forums - Microsoft Discussion - NEW Halo Infinite 4k/60 official trailer

Cant wait. GOTY will probably be between this and FF7 for me



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Shaunodon said:
Mr Puggsly said:

I am not exactly sure why people thought this would even look next gen. Its being built for X1 and time is limited to suddenly make it next gen level.

I am actually okay with the presentation because it essentially looks like a cleaner version of Halo 5. From my memory you were pretty critical of the significant compromises made in that game. This is kinda what I wanted from Halo 5 on more powerful hardware, just a clean looking game.

As far as lighting goes, that may never be addressed unless we get a ray tracing update. That addition could be a fairly easy way to make a massive change in the overall presentation.

'Powered by the Slipspace Engine'

They marketed it this way. They've had time to get it right, and they targeted the launch of Xbox Series X to showcase this title. It should look next-gen. No excuses.

If it's not up to par at launch, it should be delayed.

Halo 4 and 5 had exceptional graphics during cutscenes. I'm wondering if Halo Infinite is doing that as well?

Either way, I remember that trailer, but I also remember this one... https://www.youtube.com/watch?v=MBb88gLmJZY

I was always skeptical about the trailer you posted because that was before 9th gen was announced. Maybe that would be PC graphics? Bearing in mind this was always a Xbox One game I guess it kept my expectations realistic.



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Mr Puggsly said:
Shaunodon said:

'Powered by the Slipspace Engine'

They marketed it this way. They've had time to get it right, and they targeted the launch of Xbox Series X to showcase this title. It should look next-gen. No excuses.

If it's not up to par at launch, it should be delayed.

Halo 4 and 5 had exceptional graphics during cutscenes. I'm wondering if Halo Infinite is doing that as well?

Either way, I remember that trailer, but I also remember this one... https://www.youtube.com/watch?v=MBb88gLmJZY

I was always skeptical about the trailer you posted because that was before 9th gen was announced. Maybe that would be PC graphics? Bearing in mind this was always a Xbox One game I guess it kept my expectations realistic.

It it was always an Xbox One game they would've demo'd it on Xbox One. They saved the first gameplay showcase for Xbox Series X to promote next-gen, and it doesn't look next-gen.



Shaunodon said:
Mr Puggsly said:

Halo 4 and 5 had exceptional graphics during cutscenes. I'm wondering if Halo Infinite is doing that as well?

Either way, I remember that trailer, but I also remember this one... https://www.youtube.com/watch?v=MBb88gLmJZY

I was always skeptical about the trailer you posted because that was before 9th gen was announced. Maybe that would be PC graphics? Bearing in mind this was always a Xbox One game I guess it kept my expectations realistic.

It it was always an Xbox One game they would've demo'd it on Xbox One. They saved the first gameplay showcase for Xbox Series X to promote next-gen, and it doesn't look next-gen.

I imagined the Series X version is going to be a Xbox One game visually with higher visual settings, like a PC port. So I got what I expected.

But if you were living the dream of the 2018 trailer and ignored the 2019 trailer, I understand.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Shaunodon said:

It it was always an Xbox One game they would've demo'd it on Xbox One. They saved the first gameplay showcase for Xbox Series X to promote next-gen, and it doesn't look next-gen.

I imagined the Series X version is going to be a Xbox One game visually with higher visual settings, like a PC port. So I got what I expected.

But if you were living the dream of the 2018 trailer and ignored the 2019 trailer, I understand.

Both trailers had 'game engine footage', and both looked more impressive than the actual gameplay showcase. The 2018 reveal was the only one that actually had a view of the in-game world, so it's easier to compare.

Edit: If this "was always an Xbox One game" as you put it, then I'd expect the game to look close to those original trailers on Xbox One X, while even better on next-gen. The fact it was massively downgraded running on an XSX build makes it painful to even watch those old trailers now.

Last edited by Shaunodon - on 28 July 2020

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Shaunodon said:
Mr Puggsly said:

I imagined the Series X version is going to be a Xbox One game visually with higher visual settings, like a PC port. So I got what I expected.

But if you were living the dream of the 2018 trailer and ignored the 2019 trailer, I understand.

Both trailers had 'game engine footage', and both looked more impressive than the actual gameplay showcase. The 2018 reveal was the only one that actually had a view of the in-game world, so it's easier to compare.

Edit: If this "was always an Xbox One game" as you put it, then I'd expect the game to look close to those original trailers on Xbox One X, while even better on next-gen. The fact it was massively downgraded running on an XSX build makes it painful to even watch those old trailers now.

The 2019 trailer looked cleaner, but not significantly different.

The 2018 trailer just looks like a different game, I was skeptical when I saw it. Maybe the next Halo game will look like that. Although the end of the trailer where the warthog driving through the grassy area looked more like the actual game.

Xbox One X graphics generally just looks like Xbox One. Look at Gears of War 5 for example, seemingly the same visual settings but ~60 fps and higher resolution.

I'm really curious to see if the base Xbox One version is 60 fps during the campaign. The presentation certainly suggests 60 fps on base hardware is a goal, but maybe goals change along the way. If its 30 fps on base specs, it will at least look clean.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
Shaunodon said:

'Powered by the Slipspace Engine'

They marketed it this way. They've had time to get it right, and they targeted the launch of Xbox Series X to showcase this title. It should look next-gen. No excuses.

If it's not up to par at launch, it should be delayed.

Halo 4 and 5 had exceptional graphics during cutscenes. I'm wondering if Halo Infinite is doing that as well?

Either way, I remember that trailer, but I also remember this one... https://www.youtube.com/watch?v=MBb88gLmJZY

I was always skeptical about the trailer you posted because that was before 9th gen was announced. Maybe that would be PC graphics? Bearing in mind this was always a Xbox One game I guess it kept my expectations realistic.

The trailer for halo was running on a powerfull pc (which they just call atleast xbox series x, equvilant).
So far 4 months away from launch, I dont think we've seen 1 game with graphics captured from a actual xbox series x.
Its slightly odd, tbh.

"I am not exactly sure why people thought this would even look next gen. Its being built for X1 and time is limited to suddenly make it next gen level." - Mr Puggsly

Because MS promised that the xbox series X, wouldn't be held back by older gen hardware.
Halo is a flagship title, one of the big 3, you expect them to put their best foot forwards with it.

Aaron Greenberg, has basically said that the game is still a work in progress (3-4 months left), and that by launch date it will "be a visual showcase for Xbox Series X".  I'm kinda skeptical at this point how much things can improve in that short time frame.

Last edited by JRPGfan - on 28 July 2020



Going back to look at the Halo 4 reveal on 360 its interresting to compare. Even though the framerate is stuttering at 30fps, the visuals do appeal to me more here. Hopefully they can soon show off some content which boasts both the gameplay openness of Infinite with some more intriguing enemy types & location because Infinite had a lacking sense of newness imo. Whereas had a Metroid feel to it which got me quite excited actually



Going with dev issues on this one


https://www.reddit.com/r/halo/comments/hyqtkm/they_already_have_warned_us/

Last edited by hinch - on 28 July 2020

Can't wait, I'm probably more excited for Halo Infinite than anything else for the rest of this year.