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Mr Puggsly said:
Shaunodon said:

'Powered by the Slipspace Engine'

They marketed it this way. They've had time to get it right, and they targeted the launch of Xbox Series X to showcase this title. It should look next-gen. No excuses.

If it's not up to par at launch, it should be delayed.

Halo 4 and 5 had exceptional graphics during cutscenes. I'm wondering if Halo Infinite is doing that as well?

Either way, I remember that trailer, but I also remember this one... https://www.youtube.com/watch?v=MBb88gLmJZY

I was always skeptical about the trailer you posted because that was before 9th gen was announced. Maybe that would be PC graphics? Bearing in mind this was always a Xbox One game I guess it kept my expectations realistic.

The trailer for halo was running on a powerfull pc (which they just call atleast xbox series x, equvilant).
So far 4 months away from launch, I dont think we've seen 1 game with graphics captured from a actual xbox series x.
Its slightly odd, tbh.

"I am not exactly sure why people thought this would even look next gen. Its being built for X1 and time is limited to suddenly make it next gen level." - Mr Puggsly

Because MS promised that the xbox series X, wouldn't be held back by older gen hardware.
Halo is a flagship title, one of the big 3, you expect them to put their best foot forwards with it.

Aaron Greenberg, has basically said that the game is still a work in progress (3-4 months left), and that by launch date it will "be a visual showcase for Xbox Series X".  I'm kinda skeptical at this point how much things can improve in that short time frame.

Last edited by JRPGfan - on 28 July 2020