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Forums - Gaming Discussion - Which decade do you think was the best for video games?

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Which decade do you think was the best for video games?

1970s: Everything is bran... 0 0%
 
1980s: Huge improvements in quality and story 16 5.99%
 
1990s: The first CD and 3... 142 53.18%
 
2000s: Online play, matur... 76 28.46%
 
2010s: The last six years... 33 12.36%
 
Total:267

1990's, by far.

It was classic after classic on pretty much every system that mattered. Though if 10 years outside strict decades are allowed I'd say 1994-2003 were the Golden Years. Want to include 1993 but then it would be 11 years... Whatever I'm including 1993.

By the way it's kind of funny you seemingly couldn't come up with anything to describe the 2010s in the poll!



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Fusioncode said:

2030s

We'll finally get The Last Guardian and Half Life 3 then.

That's way too optimistic for HL3.



Nineties



I LOVE ICELAND!

UC4 spoilers removed - VXIII



Definitely 2000s.
Most and best things happened there.



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Late 90's. Early 2000's on the PC, when developers were mixing genre's and taking risks. *sigh* The golden years... You just don't get games like Sacrifice or Dungeon Keeper anymore.



--::{PC Gaming Master Race}::--

Pemalite said:
Late 90's. Early 2000's on the PC, when developers were mixing genre's and taking risks. *sigh* The golden years... You just don't get games like Sacrifice or Dungeon Keeper anymore.

You cannot take risks anymore, since costs are so high, just look at some games like Tomb Raider and Bioshock Infinite to notice that costs skyrocketed. 



 

bestgamerever said:

UC4 spoilers removed - VXIII

Thank you so much.



2000-2010

DS Era had a lot of great games



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Acevil said:
Pemalite said:
Late 90's. Early 2000's on the PC, when developers were mixing genre's and taking risks. *sigh* The golden years... You just don't get games like Sacrifice or Dungeon Keeper anymore.

You cannot take risks anymore, since costs are so high, just look at some games like Tomb Raider and Bioshock Infinite to notice that costs skyrocketed. 

With Tomb Raider you have a point to a degree, although that's Square Enix and we all know the sheer lengths they go to with their needless extravagence.  Bioshock Infinite however is purely a tale of horrible, horrible mismanagement.  It cost a lot but not because it should have. 

Really the problem today is that most of these companies break EVERY rule when it comes to managing a creative venture.  They are factories manufacturing mass inefficiency.  But not all.  Nintendo gets a lot of bang for buck from all their projects.  Even Xenoblade Chronicles X is made by a team and on a budget that is admitted by Takahashi himself to be relatively small for the industry.  Bethesda Softworks manages their business quite well.  CD Projekt Red too.  Sony's studios tend to have a good handle on their costs as well.  What I'm saying is, the cost to develope has gone up but a lot of it is on the management, not the tech.  Shoot, the tech out there is actually making development *easier* in many ways.