I figured screw it let's do the opposite thread as well to what Leynos made. What are some things most players seem okay with that bother you in games?
One that comes to mind for me is Dynamic Difficulty Adjustment, I generally don't like the game choosing how hard it should be rather than letting me do it. In RE Requiem (goated game) Standard (classic) can become easier than Standard (modern) if you do poorly on one and well on the other which sort of ruins the point of being able to choose between them.
Another one is having a bunch of weapons that start equally strong and require upgrades to become good like in Souls because the problem is disincentives you to try out new weapons when upgrade materials are limited + your starting weapon might actually be the best in the game. I've beaten two FromSoft game where I never changed weapons once, not as a challenge but just because it seemed most efficient.
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