| Vodacixi said: Realistic running and turning animations in third person games. Especially action/adventure games. Over the last... 14-15 years, the aim for realistic graphics also affected animations and controls. The result? This utterly annoying, slow and clunky animations for actions like turning and running. I think I've commented on this before, but I'll just say it again. Characters nowadays control like they have balls of iron and they struggle to move. |
Nah, it's not just you; GTA5 and Red Dead 2 were notable offenders here where it felt like your input was giving the character suggestions about where to go instead of actually moving them.








