By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo Switch 2 Game Prices

Well, I'm not jumping for joy at that idea of paying more for games but it's not that big a deal either. It's quite surprising that video games have been immune to inflation for so long really.



Signature goes here!

Around the Network

For Nintendo's case it's particularly rough since Switch 2 games are way more expensive than 3DS games were and it wasn't that long ago when that platform was very relevant. Like just 9 years ago someone could've bought two 3DS games for the price of just one of the more expensive Switch 2 games. The Switch bringing things up to what others were charging was already a significant cost increase but now they're going beyond the current standard with at least some of their games physically.

If it wasn't for that last part then people wouldn't have been nearly as pissed off I think since it made sense for Nintendo to charge the same as others with the Switch since Switch games were kinda like PS4/Xbox One games just on much worse hardware so if was just the expected increase of 10 for the big games to bring things in line again then there would be some annoyance but probably not much more than that.



Roma said:
padib said:

I know I understood you, but I guess my question to you is, why not boycott steam, since it's digital only too.

 Don't get me wrong, key cards are dumb but in the end it all funnels into digital

I want the game haha and digital is the only way so I'll get it on steam. I don't have ps5 or Xbox X/S otherwise I would've gotten it on one of those

Okay why not get it digital on switch to encourage 3rd parties? Forget the cartridge just go on the e-shop! 😅



padib said:
Roma said:

I want the game haha and digital is the only way so I'll get it on steam. I don't have ps5 or Xbox X/S otherwise I would've gotten it on one of those

Okay why not get it digital on switch to encourage 3rd parties? Forget the cartridge just go on the e-shop! 😅

That wouldn't hurt Nintendo for allowing key card games :P

might consider changing my mind if they lower the game prices but I doubt they will



    R.I.P Mr Iwata :'(

To be frank, the key cards are litteraly the only possible way they found to compromise with some third party games insane data load. We've only just got the 64GB cartridges to be "viable". But so many of them are past the 100GB mark.

What were expecting to happen there ?

Still will not forgive publishers like Crapcom and Square Enix being cheap ass mofos for games that could easily fit on these.



Switch Friend Code : 3905-6122-2909 

Around the Network
Mar1217 said:

To be frank, the key cards are litteraly the only possible way they found to compromise with some third party games insane data load. We've only just got the 64GB cartridges to be "viable". But so many of them are past the 100GB mark.

What were expecting to happen there ?

Still will not forgive publishers like Crapcom and Square Enix being cheap ass mofos for games that could easily fit on these.

If Cyberpunk 2077 with all it's DLC can fit on the 64GB cart, there can't be more than a handful of games that can't with enough compression. They're just cheap.



miedek said:

Are they really doing the thing again where they re-release last gen games with some extra content at a full price?

It made sense going from Wii U to Switch, but now it just seems greedy. Everybody already got those games on the Switch, and S2 is backwards compatible, so what's the point? The new content can be DLC, why make us buy the same game again?

This is what happens when you let them have a best selling console of all time. It happened with Sony and PS2, and now Nintendo with Switch.

In the case of Breath of the Wild and Tears of the Kingdom... Nintendo did not add any new content, they just changed a few triggers in a text file to run it at a higher resolution with Anisotropic Filtering and higher framerates.

BasilZero said:

Zelda BotW and ToTK updates are included per NSO

To be fair... I refuse to pay for subscriptions, I don't like losing access to my content if I cancel my subscription.

BasilZero said:

So DK might be the only game I actually buy full price

I will probably buy them all and make a clean break between Switch and Switch 2.


JRPGfan said:


Like why did they even have to go beyond 59.99$?

Profits.

They have shareholders that they need to appease... And considering they sold 60+ million copies of Mario Kart 8, how do you think they will make more profit on it's successor? They are unlikely to outsell those numbers, so they need to make more money off each individual customer instead.

So no... They didn't need to go beyond $60, they would have been profitable at that level... But for the sake of profits for the shareholders and other bean counters... They had to.

Conina said:

I'll probably buy the two Zelda upgrade packs to keeping them forever instead of getting an extended Nintendo Online subscription.

And of course I'll download the free upgrades for Super Mario Odyssey, Zelda EoW, Captain Toad etc.

That should be more than enough to play for 2025, especially with my huge backlog on other systems.

I'll be buying the Switch 2 physical copies and keep my Switch 1 and Switch 2 libraries separate.

I will be reducing the number of purchases though to must-have first party exclusives and play other games on other devices.

padib said:

On PC you can't play handheld mode which is the coolest way to play it, laying on the sofa and playing while chilling, or in the bathtub.

or you can sit at your desk beside the PC box and play that way, really up to you nobody is forcing you to get it on switch!

Padib. We have had this discussions so many times, you need to stop lying.
Steam Deck, Rog Ally and more exist.

Kwaidd said:

I remember purchasing Zelda for the NES in 1986/87 and it was basically $50.+tax.  Counting for inflation, that is around $140. today's money.  That games for Switch in 2025, are for the most part are $60. is pretty amazing.

PS and XB games already made the jump to $70., yet people are losing their minds that Nintendo will be raising prices on their now much higher performance games.  Higher development time costs, higher payroll costs etc etc etc.

Let's say you take a family of two or four out to a movie and buy popcorn and drinks, or go out to dinner.  What does that 2 hours of entertainment cost? 

Now purchase a game that can provide 20+ (maybe 100+) hours of entertainment for only $70 or even $80?  Why is this even worth discussing?  One could argue about the cost for games like BoTW enhanced...but if you are a first time buyer, I don't see the problem when you have the higher performance of an already great game that will provide that many hours of entertainment.  If you have already played it, no-one is forcing you to purchase it again.  For MKW, if your that upset about $80, Just buy the bundle and it's only $50. Problem solved

If we were already comfortable paying $70. and now a game is $80. just skip the dbl syrup caramel latte mocha-espressochino for 2 days and you'll be just fine.

Back in the 80's and 90's Australia had Tariffs on most imported goods... And as a result the cheapest Super Nintendo games were often around $76 which would be $170 today adjusted for inflation.
Something like Mortal Kombat would be around $130 which would be $290 today.

Back then though, we actually got a mostly bug-free and complete game though.

Today? Most games are unplayable on release day, need tons of updates and end up being "completed" via DLC at a later date for another fee.

Also... Fuck Tariffs.
We were behind the world by 20 years in adopting colour TV's because of Tariffs prioritizing inferior local manufacturing over superior and cheaper overseas alternatives.
People have short memories on how crap tariffs were for us, the consumer.



--::{PC Gaming Master Race}::--

Mar1217 said:

To be frank, the key cards are litteraly the only possible way they found to compromise with some third party games insane data load. We've only just got the 64GB cartridges to be "viable". But so many of them are past the 100GB mark.

What were expecting to happen there ?

Still will not forgive publishers like Crapcom and Square Enix being cheap ass mofos for games that could easily fit on these.

At this point in time there's probably not a single game that wouldn't fit in its entirety on a 64 GB card. Compression rates that halve a game's file size don't require wizardry and on Switch 1 we've already seen third parties accomplishing compression rates that have a file size go down to a quarter of its PS counterpart.

And while a 64 GB card is more expensive to use, the general price increase of $10 per game at retail more than covers the added production cost of a 64 GB card in comparison to 16 GB and 32 GB cards.

On Switch 1 it took a few years until CD Projekt Red destroyed all false assumptions about game cards with their port of The Witcher 3. But on Switch 2 they'll do it on launch day.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

A console I'd buy 2 games a year is worthless to me already seen how the Switch became an indie machine for me and I found playing those indies for trophies on PS more satisfying.



I feel like a lot of people are forgetting that a lot of companies have been putting a games launch behind an extra paywall over the last few years. More and more games are charging an extra 15-30 extra to play the game "early". The new doom cost €110 to play at launch. I'm not defending nintendo here either I still think they went too far with the pricing of games, but we do need to start treating all of this the same. When we let some things pass we are giving these companies permission to keep pushing further and further.