So fusing a bomb to a rocket is good combat to you? I Mean to each his own but I'm talking about skill bases combat in botw the combat is very simple and boring
Combat is more than reflexes it's also about tactics and game theory which TOTK excels heavily in due to mechanics like fusion. Fusion allows players to micro manage gameplay interactions in combat an example is fusing weapons like the eightfold that fires air slashes with elemental items such as lightning based items, the resulting interaction is a weapon that fires lightning which can be used further in interactions for example you throw a water chu jelly at an enemy group then use the said weapon to fire out a lightning slash and cause an aoe lightning spike.
Another example is fusing elements to shields meaning enemies who have their attacks blocked or parried have to deal with the interaction, enemies of the opposite element are even insta killed, one more example is fusing a boomerang or even a load of them with different items and elements and doing the boomerang trick by throwing all of them in quick succession above your head causing them to circle you to create a pseudo barrier around yourself with the said barrier carrying a host of interactions.Last edited by Wyrdness - on 25 May 2023