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Forums - Sales Discussion - USA: PlayStation 5 and Xbox Series. PS5 breaks PS4's launch record

BraLoD said:
Conina said:

The Xbox One wasn't manufactured and launched in an Pandemic year with huge logistic problems.

Yet the PS5 sold better than the PS4 there in the exact same conditions.

Supposedly Xbox started manufacturing way after ps5 and I think Xbox launched in more countries. It makes sense why they couldn’t have the units they wanted. The demand was there to have a high launch 



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Last official report was in September where Gamepass had 15 million subscribers. It had gone up 50% since April. I would imagine they are around or more than 20 million by now. This is the only "platform" that really matters a for them. Any physical hardware sold is just a cherry on top of the cake.



It should be noted that MS launched in way more countries when compared to the XOne.

The Series launched in 40 countries, while the One launched in around 13 countries. So that explains why it had less stock on US.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

The launch sales numbers are meaningless, except to demonstrate a better supply chain on Sony's side. Both sold out all available stock, as they generally do at launch.



RolStoppable said:
B6a6es said:

@RolStoppable

Yeah Series X/S Aint outselling PS5 in the US anytime soon

Launch month isn't indicative of momentum at all when both consoles sold out. XSX|S is in better shape than XB1 seven years ago despite a lower launch month, because we have mid-December and no gossip of Xboxes sitting on store shelves; the XB1 came down quickly and was mocked for its unsold Day 1 Editions.

So far it seems in every country we have numbers in, XSX is either doing practically the same as the XBO or worse, while PS5 is doing better. I really don't think they are in a better position than XBO was.  

Regardless of what people think, every gen is not a hard reset. You either have to come out big to correct a former mistake, like PS3 to PS4 and Wii U/3DS to Switch, or screw up big time to hurt your momentum, like PS2 to PS3 and Wii to Wii U. XSX is not launching in a vacuum. It's being released after a mediocre gen from Xbox. 

XBO at least launched after the successful 360, so a larger pool of fans to pull from. Ones who may forgive the early stumble of DRM.  XSX is launching after the mediocre XBO, and a great run for PS4, which saw many gamers jump ship from Xbox. While there are many who remember the DRM of XBO, even more went through the XBO's drought of 1st party support. The same thing that happened with the 360 near the end, which contributed to PS3 pulling ahead of it and helped push gamers back onto PS4.  Gamers know Sony delivers in that category.  

Now, we have no real launch exclusives for XSX out of the gate, which just emphasizes the poor 1st party support of last gen with gamers. And the games that will be on it are going to always be on PC on the same day, which makes it somewhat pointless unless you are strictly a console gamer. Hell, Bethesda games may still come to PS5, depending on the deal they work out and what situation the XSX is in in 2022, when we can even expect to see the early fruits of such a deal. On top of that, multiplats aren't performing better on it like MS was preaching it would for almost a year, now. 

All of this combined does not put it in a better position than the XBO.



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Congrats to Sony.



Bandorr said:
RolStoppable said:

We don't need as much as one year, but we certainly need more than launch month. By March (so five recorded months for these new consoles) we'll already have a good idea.

Do you actually expect anything to change by March? The only xbox game to come out will have been the Medium. Assuming it doesn't get delayed again.

You're gonna need to wait until the end of 2021 at least for Halo, little alone Forza, and every other game so far behind we have only seen CGI trailers so far.

PS5 2021:

Ratchet & Clank: Rift Apart
Gran Turismo 7
Returnal
God of War: Ragnarok
(potentially) Final Fantasy XVI
(potentially) Project Athia

(smaller stuff like DeathLoop, Destruction all stars, Ghostwire Tokyo)


Halo Infinity / Forza will be drowned out, by Playstation titles (in 2021).



Is a little frustrating that they waited for the latest chipset before manufacturing. First the late SDK now this. It’s the price you pay in the short term to have a better long term, but these early months are crucial all the same.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

VAMatt said:

The launch sales numbers are meaningless, except to demonstrate a better supply chain on Sony's side. Both sold out all available stock, as they generally do at launch.

some places in europe, you can still find Series X & S on shelves.

Also the US isnt the only place Series X+S, is down compaired to Xbox One, launch.

In France it did 37k (series S+X) vs the 50k of the Xbox One (1st week sales data). PS5 did 107k in France that week.
In Spain it did 14k (series S+X) vs 15k of the Xbox One (1st week sales data). PS5 did 43k in spain that week.

In both France, Spain, and USA, the Series S+X are down compaired to launch of the Xbox One.

Last edited by JRPGfan - on 12 December 2020

Congrats to Sony for doing a better job at having more consoles manufactured.
This just means the Series X/S has had more of a supply constraint and with launching in 37 countries vs 13 for the X1, led to less consoles being sold in those 13 countries compared to X1, but more Series X consoles were sold worldwide compared to X1. If you look at the worldwide numbers sold at launch, Series X only sold about 100k-200k more than the X1 worldwide, so I felt like this was the obvious conclusion, but I guess not.