xPhenom08x said:
Clearly you are as clueless as it gets, MK8 Deluxe on Switch hit 29 million this pass September. It will blow pass 30 million by the end of this year. Its hilarious you want to acknowledge the legs on Sony games like Nintendo games dont have far superior legs lol. If Spiderman can hit 25 million, then Mario Kart and 50 million is well within reach. The PS4 is dead and yet you trust it to sell millions of more games but a currently peaking console like Switch you doubt? If those PS4 games have so much life left then so does these Switch games.
So we are back to excuses I see, what do you think would happen if Nintendo had the 3rd party support to push their consoles to higher heights? I dont give a rats ass why you don't count handhelds, Sony tried them and failed miserably. What if handhelds had the hardware power? I see the Sony fandom is just to much in your blood lol. You mention powerful home consoles would sell better if they were as cheap as handhelds but don't acknowledge the downsides of handhelds being cheaper makes getting major 3rd party support much harder. You want every advantage for Sony but never consider the other side of things. Every decision comes with the upsides and downsides. Powerful home consoles get 3rd party support that sell systems that weaker handhelds do not get. Of course you only want to talk about the pricing advantage handhelds have over powerful home consoles.
I could careless about the rest of that nonsense you mentioned regarding Gamecube, WiiU, and Wii. Its just more pathetic Sony fan excuses, trying to downplay Nintendo's clearly superior first party support. We can say Nintendo games have both had success and fails at pushing Nintendo hardware to 100 million, while Sony has never had any success at pushing their own hardware to 100 million without 3rd parties.
Tell me, how much do you think TLOU, TLOU II, Horizon, GoW, GoT, Uncharted 4, and Spiderman will sell with remasters? Then tell me how much do you think Mario Kart, AC, BOTW, BOTW 2, Mario Ody, Poke S&S, and Smash will sell with remasters? As of September, MK8 Deluxe has hit 29 million(37 million w/ WiiU version) and AC is at 26 million. Smash has surpassed 20 million, BOTW, Mario Ody, and Poke SS are nearing 20 million. While Sony has confirmed TLOU at 20 million and the rest is speculation, hopes and dreams lol.
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Misquoting MK8 sales is still less of a travesty than you boasting about 50 Million lifetime sales. Hilarious to see you call me out for being a Sony fan when your post reeks of Nintendo fandom.
Even with its current sales, in order for MK8 to hit 50 Million lifetime, it would need tremendous legs in 2021 and beyond. Essentially it would have to sell similarly to this year in 2021 and beyond, meaning MK8 is moving millions of units every quarter, Switch hardware and software sales don't drop year over year, Nintendo releases absolutely nothing else until the Switch is replaced, and a potential MK9 is off the table. MK8 having legs doesn't mean it will be 2020 level legs. Or do you also expect the next BoTW or the next Mario to sell faster than Animal Crossing? It does seem like 40+ Million is possible but even then it looks like a long shot.
Spiderman hitting 25 Million is a lot more likely than MK8 hitting 50 Million. Its one of the evergreen titles for the PS4, its a brand that is popular across various mediums that actually translates well to video games, and its family friendly. We know its above 20+ Million lifetime, most likely before this holiday season started, and was quoted at 13 Million back in August 2019 IIRC. Its routinely on sale and has two more holiday seasons to sell. Like I said, PS4 software sales aren't going to stop in 2021, especially for titles that have shown legs. It doesn't mean PS4 software sales will be better than Switch software sales in 2021. With the remaster, 35 - 40+ Million for Spiderman is on the table, depending on when Spiderman 2 releases.
I wasn't downplaying Nintendo handheld sales. I simply stated why the comparison to consoles isn't equal due to different markets. How is acknowledging the different factors to a consoles success downplaying Nintendo IP? Its reality. I'll give Nintendo credit in that they can find some kind of novelty, such as the Wii and its motion controls, or create a new market, such as they did with the hybrid Switch console, that Sony would struggle with. But to attribute their success solely to their IP, and act like its some kind of feather in a cap when it comes to comparisons with Sony first party, that's just ignoring the market. Otherwise, the N64, Gamecube and WiiU, would have done a lot better than they have.
God of War essentially is a confirmed figure. The NYTimes article is an interview with a Sony representative, who attributed their success to franchises like GoW (51 Million total franchise sales) & new IP's like GoT (5 Million+ by September). Another thing you're overlooking when it comes to this first party comparison is Sony has essentially birthed IP's with potential to sell over 20+ Million units in GoT & Horizon. This is happening while cultivating older IP's like GoW & Uncharted, IP's that used to tap out at 6 - 8 Million units, now becoming massively popular with recent entries in the 20 - 25+ Million range. I can see Spiderman 2 and God of War 2 hitting 30+ Million copies sold on the PS5. If I had to make a logical guess as to what Sony exclusives are at 20+ Million, I'd say Uncharted 4, God of War and Spiderman, with GoT and TLOU2 having a chance. The brand power of SIE titles is going to grow even further on the PS5.
Last edited by PotentHerbs - on 09 December 2020