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Forums - Sales Discussion - What are the main reasons Why Xbox One Sold Far Less than PS4?

hinch said:
Ryng said:

Whoever say the main problem was not the reveal, 100% did not follow videogames in 2013, or at least not as much as now.

That shit is still legendary

Online only DRM was one of the biggest PR blunders for sure, no one wanted or asked for that shit. This is on par with $599 levels of shooting yourself in the foot.


The videogame market had so many legendary events, right now we are living one of them with Switch breaking records, COVID, and PS5/XSX on the horizon, but no matter what, 2013 will NEVER be topped.

I miss those times.

2020 predictions: NSW 25m, PS5 6m, XSX 4.5m, PS4 9m, XB1 3m

In December 2019 i predicted 21m Switch, but that was before COVID, obvius increased my predictions.

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kirby007 said:
same reason psp sold less than the ds

The Xbox used UMDs...?

As most people have said: Games.

If Xbox had better games then the launch debacle would not have mattered one bit.

A multitude of reasons, despite the 360 having a year head start, the PS3 still eventually outsold. For as long as both those systems were on the market, with the exceptions of 2006 (PS3 launched in November, so of course the 360 sold better) and 2008, the PS3 has outsold the 360 every single year they went head to head on the market. So Microsoft was never truly able gain an advantage over Sony, not a long term one anyways.

Towards the end of the 7th generation from 2011-2013, the PS3 became the market leader and preferred console of choice amongst consumers. Because Sony was building up the strategy that has largely made the PS4 so successful: Games, superior hardware, games, more affordable prices (they did a lot of price cuts, I don't think Sony EVER made a profit off the PS3), games, games, blu-ray, and finally, GAMES.

So the momentum was already on Sony's side heading into Gen 8. And Microsoft had an uphill battle ahead of them. Chances are, if they both did well with their reveals, the PS4 would have still outsold the Xbox One, but it would have been a much closer battle than it ultimately turned out... If they both did well with their reveals.

That God Awful Xbox One reveal in 2013 was arguably the biggest shot in the foot in gaming history. To this day, I have never seen a company fall so flat on their face, not even Nintendo with the Wii U. Just an absolute dumpster fire. Everything that COULD go wrong, DID go wrong.
The DRM, always needs to be online, used game policies, mandatory Kinect, less powerful hardware, overemphasis on TV on a VIDEO GAME console, a severe LACK of video games, and $499.99. From that moment on, Sony won the fight before it even started. Microsoft set the bar so low, all Sony had to do was NOT fuck up and they'd win by default. Just about anything would have looked better by comparison.

Ever since then, Microsoft has been trying to recover from the damage that reveal caused. They still haven't completely gotten over it, but they have come a long way. I still think that the PS5 is going to outsell the XSX, but I think it'll be much closer than the PS4/XBO head-to-head was.

Hardware Comparison Threads:

PlayStation 4/Xbox One/Nintendo Switch: 2019 vs. 2020

It all comes down to having a compelling experience by which a console can be sold. The PS4 has it by being conservative, the Switch has it by being revolutionary, and the Xbox kind of fell in the middle (although, not nearly as bad as Wii U) where it wasn’t revolutionary, and it wasn’t conservative either - it was just a console with similar experiences to the PS4 that people would rather play on PS4 - especially since PS4 offered a lot more. It’s kind of like GameCube and Xbox, it was like buying neutered versions of PS2 - while they were technically more powerful, they also had weird and less appealing controllers than the familiar PS2 design. They also didn’t have nearly the selection of PS2, so were ultimately not nearly as compelling. Why would you buy a PlayStation with a half-baked Celda game, a gimmicky Mario Kart and 3D Mario game with smaller visions than the last generation? Why not buy the real PS2 with quadruple the library, better features, and most of the iconic experiences of the time (Like FFX, MGS, and GTA), bigger and bolder visions.

Same deal with the Xbox One, what it all breaks down to is it’s not as compelling a product. So, the only reason to buy it aside from some crazy deal is some kind of fanboyist refusal to go for the products that offer you something different and/or something more. The other reason to buy an Xbox One is you have the other console(s) you want already, and still want something new - and so, by virtue of existing, it becomes the option.

Anyway, Xbox One wasn’t all bad. You can ask why it did so much better than Wii U and you’ll find similar reasons.
Being a Nintendo fanboy (and requiring XCX) is my reasoning for buying Wii U, but make no mistake: I am not an advocate for Wii U and strongly disagree it was anywhere near as compelling as even the Wii would have been during those years had Nintendo continued focus on that and brought out a Super Mario Galaxy 3.

And yes, I am AWARE my post is the metaphorical equivalent of a drunk drive that doesn’t at all keep on the track =P

I describe myself as a little dose of toxic masculinity.

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PlayStation games far superior. Everyone's bored of a revolving gears halo forza fable(disfunct)

...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Farsala said:
As most people have said: Games.

If Xbox had better games then the launch debacle would not have mattered one bit.

Exactly. PS3 had an absolutely abysmal launch, but they had games sprinkled throughout that console's life so it ended up besting 360 in the end. Because of the games. 

My Console Library:

PS5, Switch

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II, Rock Band 4

Anyone that say the fault is on the reveal and 6-12 months after they took to reduce price and remove kinect are just trying to play the there was nothing MS could do to recover, basically an easy way out to forget they didn't react and improved their games until the end of the gen. Now they bought several devs and made BC, more powerful console, GP so they are a lot better positioned to start 9th gen better.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

They didn't pull a PS3. When Sony screwed up, they fixed their screw up within 3 years. They kept pumping out quality exclusives and got the console price down as quickly as possible. MS fixed their price problem, though they could have afforded to do it much sooner, but almost completely abandoned putting out high quality exclusives. In fact, they did the opposite, pumped out lower quality games and moved them all to PC to improve SW sales. Just less reason to own a Xbox going forward.

Captain_Yuri said:
Their vision at launch. They were so focused on TV that they forgot it was a games console first. The lack of power, Kinect costing the launch console to cost $100 more than ps4, always online nonsense and Don Mattrick in general.


Games became an issue later on, but a large part of that flowed from the shattering loss of momentum early on.

Focusing on other areas of development led to an over-priced, poorly-focused console.

Their best ideas, like game sharing which would have been generally positive for gamers, got lost in the maelstrom.

When you start that far behind, your competitor becomes the main development console. It gets cheaper for your competitor to buy exclusives, DLC, marketing rights, and particularly Japanese localisations, as they have scale you dont.

That said, those are the negative reasons. One positive reason (from MS' standpoint) is an increasingly platform agnostic approach. I.e. They don't care if you play on Xbox or PC, as long as MS makes money from the platform. A lot of Sony watchers retain a binary focus on PS vs XB sales to measure success - not realising that to some extent, it matters less and less.

starcraft - Playing Games = FUN, Talking about Games = SERIOUS