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Forums - Sales Discussion - What are the main reasons Why Xbox One Sold Far Less than PS4?

PlayStation games far superior. Everyone's bored of a revolving gears halo forza fable(disfunct)



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

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Farsala said:
As most people have said: Games.

If Xbox had better games then the launch debacle would not have mattered one bit.

Exactly. PS3 had an absolutely abysmal launch, but they had games sprinkled throughout that console's life so it ended up besting 360 in the end. Because of the games. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Anyone that say the fault is on the reveal and 6-12 months after they took to reduce price and remove kinect are just trying to play the there was nothing MS could do to recover, basically an easy way out to forget they didn't react and improved their games until the end of the gen. Now they bought several devs and made BC, more powerful console, GP so they are a lot better positioned to start 9th gen better.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

They didn't pull a PS3. When Sony screwed up, they fixed their screw up within 3 years. They kept pumping out quality exclusives and got the console price down as quickly as possible. MS fixed their price problem, though they could have afforded to do it much sooner, but almost completely abandoned putting out high quality exclusives. In fact, they did the opposite, pumped out lower quality games and moved them all to PC to improve SW sales. Just less reason to own a Xbox going forward.



Captain_Yuri said:
Their vision at launch. They were so focused on TV that they forgot it was a games console first. The lack of power, Kinect costing the launch console to cost $100 more than ps4, always online nonsense and Don Mattrick in general.

This.

Games became an issue later on, but a large part of that flowed from the shattering loss of momentum early on.

Focusing on other areas of development led to an over-priced, poorly-focused console.

Their best ideas, like game sharing which would have been generally positive for gamers, got lost in the maelstrom.

When you start that far behind, your competitor becomes the main development console. It gets cheaper for your competitor to buy exclusives, DLC, marketing rights, and particularly Japanese localisations, as they have scale you dont.

That said, those are the negative reasons. One positive reason (from MS' standpoint) is an increasingly platform agnostic approach. I.e. They don't care if you play on Xbox or PC, as long as MS makes money from the platform. A lot of Sony watchers retain a binary focus on PS vs XB sales to measure success - not realising that to some extent, it matters less and less.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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Too much Mattrick, not enough Spencer. A recipe for food poisoning.



Halo. Forza. Gears.

Bloodborne, Infamous, SOTC:R, U4, Horizon, Days Gone, GOW, Spiderman, GTS, TLOU2, GoT, FF7:R...etc.

Funny how the console with a consistently better and varied roaster of exclusive games along with all available Multiplat games sells better. Who would have thought people buy a games console primarily for the games.



Only two plausible reasons:

1) Knack

2) Knack 2



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

Signalstar said:
Only two plausible reasons:

1) Knack

2) Knack 2

If there was a third the gap would be at least 100M.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Wman1996 said:
LudicrousSpeed said:
The reveal disaster and the price killed it long before any games might have mattered.

I don't think that alone is true. The PS3 had a pretty disastrous reveal and really bad pricing, and turned around from 2009 onward. It became a great value with the PS3 Slim and Super Slim and a library of exclusives people wanted to play. Plus Blu-ray was really picking up in the middle of the PS3's life.

Microsoft could've had a big shift with software on the Xbox One to gain a larger market share, but it didn't happen. Backwards compatibility, Xbox Game Pass and a UHD Blu-ray drive weren't enough to come close to worldwide sales of the PS4.

PS3 had a disastrous reveal? I don’t remember that. The price was ridiculous, but the games looked fine, it came with a BR drive, and there were no out of touch, laugh your ass off DRM policies that alienated most gamers. Still, even with that egregious price, it was on pace to outsell the 360 from day one. People want to talk as if it took a miracle rebound by Sony to turn the PS3 into a console people wanted, but it was on pace to succeed from day one. The reveal or price didn’t sink it like they did with the Xbox. Sony was also in a much better position in the market, so even if the reveals were comparable, which they weren’t, Sony was in better position to recover. 

Sony did do a good job with games on the PS3 though. Better than PS4 imho and certainly better than MS did with 360 or Xbone. Microsoft will do well with games now. This was just a bad generation for them, launching with a horrible vision from a terrible leader, they’ve rebounded about as well as they could have. It’s not like they can just buy whatever studios or games they want. Takes years to acquire studios and make games.