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Forums - Nintendo - Why Nintendo still doesn't have a trophy/achievement system to their games in 2015?

 

Predict When Ninty will bring trophies:

2016-2017, after their next consoles arrive. 60 22.73%
 
2025, better late. 17 6.44%
 
Nevah! 101 38.26%
 
Idc for this BS. (dont lie to yourself) 86 32.58%
 
Total:264
McDonaldsGuy said:

Yes, Iwata said that in response to requests for online games on the GameCube. He cited that the bestselling games of the previous year were offline titles while online games failed to gain traction, so that's why Nintendo wasn't going to make online games for the GC. It's a quote that is often taken out of context to prove some kind of point. Iwata's statement was obviously not something that applied to their future systems, hence why Mario Kart DS went online in November 2005.

The problem with your point though is that the Wii online system was a joke, and the Wii U is about 8 years behind in terms of online. Not to mention 3D World didn't even have online. They still shun online.

The fact they don't have achievements is a joke. Achievements should be standard in 2012.

Nintendo even has the perfect system for achievements: coins.

 

  • One yellow coin = 10 achievements
  • One red coin = 20 achievements
  • One blue coin = 50 achievements
  • Power Star = 1,000 achievements (or platinum trophy)

 

They shun online? I'm pretty sure their 3 biggest titles last year (Mario Kart/Smash Bros/Pokemon) all featured strong online features.

Also what is so bad about Nintendo's online? Ya I know PSN and XBL have more features but then again they cost $50-60/year or about the cost of a brand new console over the course of 5 years while Nintendo's is free so I think that's a pretty fair trade off.



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Mnementh said:
Cloudman said:
I`m guessing they don`t do this because they don`t see a major reason or need to do so. I also don`t see it as a vital thing. I`m fine with just playing a game and not needing to complete any set challenges programmed to keep me playing. If I like the game enough, and the challenges are fun, I`ll try for it. Some games do have achievements in them, like Zelda: Link Between Worlds and Ninten Land. It doesn`t show it to the world, but that`s okay, they don`t need to be shown.

Never heard of Miiverse? And many games have the option to automatically create a post, if you got an achievement. Other games ask you if you want to post your achievement to Miiverse.


I have actually. I know about that as I see them from my friends, but I figure that wouldn`t be worth bringing up since that wouldn`t satisfy the need and want for trophies for most people.



 

              

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RolStoppable said:
Mnementh said:

Yes, and I also thought it is harder than many silver achievements. One of the million rupees and 10K enemies killed is a silver, and that was pretty easy.

It isn't hard, it just takes a lot of time to get it. I've finished legend mode on almost all difficulties, got all A-ranks on the standard and Master Quest adventure maps, played half of the Twilight Princess map, but I am still only at around 400 saved allies despite looking out to save as many as reasonably possible. 1m rupees are accumulated in no time, the same goes for 100k kills. They could have easily made those 10m and 1m, respectively, and it would still be faster to get those.

Agreed, it's just badly aligned, if the thing that needs seemingly forever is only bronze, why things achieved faster (and are not harder) are silver. But whatever.

I got the achievement in the back of my head, thats why I was often running to saving allies, often savin three or four in one map. Now I can let them die.

And there are achievements that need even more time. Getting 999 materials, getting 1000 weapons. It's frustratingly slow progress on these.



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Cloudman said:
Mnementh said:
Cloudman said:
I`m guessing they don`t do this because they don`t see a major reason or need to do so. I also don`t see it as a vital thing. I`m fine with just playing a game and not needing to complete any set challenges programmed to keep me playing. If I like the game enough, and the challenges are fun, I`ll try for it. Some games do have achievements in them, like Zelda: Link Between Worlds and Ninten Land. It doesn`t show it to the world, but that`s okay, they don`t need to be shown.

Never heard of Miiverse? And many games have the option to automatically create a post, if you got an achievement. Other games ask you if you want to post your achievement to Miiverse.


I have actually. I know about that as I see them from my friends, but I figure that wouldn`t be worth bringing up since that wouldn`t satisfy the need and want for trophies for most people.

You're right - but still this is the point that is most interesting. The people claim the achievements bring them more fun to play games - and Nintendo games have them. They claim bragging about them online is cool - and Miiverse allows that. Still they will miss the trophies on Nintendo, as long as it doesn't take the form they are used to. That is interesting from a psychological standpoint.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025 

10 years greatest game event!

bets: [GTA6]

Because the good Nintendo games already have them. I felt amazing after collecting all the KONG letters on every DK level, and all the stars in Mario games, etc. There really isn't a huge reason to add them.



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Mnementh said:
Cloudman said:
Mnementh said:
Cloudman said:
I`m guessing they don`t do this because they don`t see a major reason or need to do so. I also don`t see it as a vital thing. I`m fine with just playing a game and not needing to complete any set challenges programmed to keep me playing. If I like the game enough, and the challenges are fun, I`ll try for it. Some games do have achievements in them, like Zelda: Link Between Worlds and Ninten Land. It doesn`t show it to the world, but that`s okay, they don`t need to be shown.

Never heard of Miiverse? And many games have the option to automatically create a post, if you got an achievement. Other games ask you if you want to post your achievement to Miiverse.


I have actually. I know about that as I see them from my friends, but I figure that wouldn`t be worth bringing up since that wouldn`t satisfy the need and want for trophies for most people.

You're right - but still this is the point that is most interesting. The people claim the achievements bring them more fun to play games - and Nintendo games have them. They claim bragging about them online is cool - and Miiverse allows that. Still they will miss the trophies on Nintendo, as long as it doesn't take the form they are used to. That is interesting from a psychological standpoint.

I guess it`s not the standard systems of PS and Xbox, which lines up your trophies and makes it easy for others to see, so if it`s not like that, then it`s not good enough. Either way, I don`t really like them myself. I can have a bad completionist nature.



 

              

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If they did have them, I'd spend a whole lot more time playing certain Nintendo games to be honest. I hate to admit this but achievements have made gaming more enjoyable for me. I don't need them to enjoy a good game but they sometimes give me a reason to keep playing beyond just the campaign/story mode.



MDMAlliance said:
I actually have come to accept achievements and trophies as a legitimate part of a video game. However, people are overreacting on both sides. On one side that says that there shouldn't be achievements, If you don't like them, that doesn't mean they shouldn't exist. On the other side that says that there should always be options and that it will increase sales and so on, it increases development time (and naturally costs), so whether or not it will actually result in net positives is debatable for the Nintendo audience. I would not object if Nintendo introduced the system, but I also would not be surprised if they skipped it for another generation. This is the least of Nintendo's worries right now anyway.

I understand that nintendo fans do not care about trophies and if Nintendo don't want to add a trophy system to any of his consoles, fine by me.  The reality is that there are people who care about trophies/achievements even if the trophy system as a whole are useless and those who care are in the minority.  The point is it doesn't hurt to add someting that some people may like, that's the reason Sony implemented the trophies system even if it's to cater to the minority.   Unless it cost too much, I don't see the problem implementing something that some user may enjoy.  If you don't like it, then it should be allowed to be disabled, that way you cater to everyone.  I guess Nintendo philosophy is just one way vision and nothing in the world can make them change. 



I wish they did. Achievements/ trophies extend the life of every game i play.



Angelv577 said:
MDMAlliance said:
I actually have come to accept achievements and trophies as a legitimate part of a video game. However, people are overreacting on both sides. On one side that says that there shouldn't be achievements, If you don't like them, that doesn't mean they shouldn't exist. On the other side that says that there should always be options and that it will increase sales and so on, it increases development time (and naturally costs), so whether or not it will actually result in net positives is debatable for the Nintendo audience. I would not object if Nintendo introduced the system, but I also would not be surprised if they skipped it for another generation. This is the least of Nintendo's worries right now anyway.

I understand that nintendo fans do not care about trophies and if Nintendo don't want to add a trophy system to any of his consoles, fine by me.  The reality is that there are people who care about trophies/achievements even if the trophy system as a whole are useless and those who care are in the minority.  The point is it doesn't hurt to add someting that some people may like, that's the reason Sony implemented the trophies system even if it's to cater to the minority.   Unless it cost too much, I don't see the problem implementing something that some user may enjoy.  If you don't like it, then it should be allowed to be disabled, that way you cater to everyone.  I guess Nintendo philosophy is just one way vision and nothing in the world can make them change. 

I'm not sure if you've read what I have said or not.  I was saying that I wouldn't mind if Nintendo implemented one, but I wouldn't be surprised if they didn't due to lack of confidence in its potential for actually netting profits.