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Forums - Microsoft - Microsoft has done a lot of innovations

SkyHold said:




So sales are what makes something revolutionary? As for online gaming Halo did not revolutionize anything and Bungy get's the credit for making that game,not MS.MMOS had already made online gaming popular years before Halo and Socom was a game that made an impact online as well as Unreal Tournament.

 

You forget Halo's impact. I've been gaming since 1992 and Halo is the only game that made by a whole console for it, and as obvious by its popularity I wasn't the only one.

It was innovative in many respects:

- First with a melee button

- Removed cycling through weapons

- Shield recharging

- Open outdoor environments (most FPS if not all before this were all pretty much corridor)

- When Halo was released in 2001 no other console FPS had such intuitive controls, awesome weapons, intelligent enemy AI, vehicle controls and selections and great story. Not even Goldeneye had these.

After Halo came out, most games started to use regenerating health, balanced weapons, limited weapons to carry, button for melees/grenades, vehicles, and more of an emphasis on AI.



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Tachikoma said:
McDonaldsGuy said:

Quake 3 on the Dreamcast did not sell 8 million or close to it, or revolutionize online gaming. By the way I used to own Quake 3 on the Dreamcast and liked it.

Kindly stop moving the goalposts, here is your statement.

I dont see a sales requirement here, just a false claim that you seem hell bent on defending to the death rather than simply doing the mature thing of saying "actually yeah, im wrong, my bad"

To be accurate, for the Atari, it was more Activision themselves that offered them with their range of games, this is a near complete range of them offered for people reaching certain achievements in their games.

Im my opinion, far cooler than a meaningless numerical gamerscore, though scores were also done, gaming magazines such as nintendo power would post highscores from games along with the name of the submitter in their monthly highscore columns, which would equate to the earliest version of a gamerscore.

I remember the Activision patches. Now those were cool rewards for real achievements. When I see a six-figure gamerscore, all I see is someone who Gameflys a bunch of crap games just to make his e-peen look bigger. I don't know anybody that actually looks through someone else's achievement lists.



SanAndreasX said:
Tachikoma said:
McDonaldsGuy said:

Quake 3 on the Dreamcast did not sell 8 million or close to it, or revolutionize online gaming. By the way I used to own Quake 3 on the Dreamcast and liked it.

Kindly stop moving the goalposts, here is your statement.

I dont see a sales requirement here, just a false claim that you seem hell bent on defending to the death rather than simply doing the mature thing of saying "actually yeah, im wrong, my bad"

To be accurate, for the Atari, it was more Activision themselves that offered them with their range of games, this is a near complete range of them offered for people reaching certain achievements in their games.

Im my opinion, far cooler than a meaningless numerical gamerscore, though scores were also done, gaming magazines such as nintendo power would post highscores from games along with the name of the submitter in their monthly highscore columns, which would equate to the earliest version of a gamerscore.

I remember the Activision patches. Now those were cool rewards for real achievements. When I see a six-figure gamerscore, all I see is someone who Gameflys a bunch of crap games just to make his e-peen look bigger. I don't know anybody that actually looks through someone else's achievement lists.

I bet you if Sony thought of achievements first everyone would be all for them. Achievements are fun and addicting and a definite innovation.



McDonaldsGuy said:

 

You forget Halo's impact. I've been gaming since 1992 and Halo is the only game that made by a whole console for it, and as obvious by its popularity I wasn't the only one.

It was innovative in many respects:

- First with a melee button

- Removed cycling through weapons

- Shield recharging

- Open outdoor environments (most FPS if not all before this were all pretty much corridor)

- When Halo was released in 2001 no other console FPS had such intuitive controls, awesome weapons, intelligent enemy AI, vehicle controls and selections and great story. Not even Goldeneye had these.

After Halo came out, most games started to use regenerating health, balanced weapons, limited weapons to carry, button for melees/grenades, vehicles, and more of an emphasis on AI.

You could melee in Doom.
Marathon (also by bungie) had no weapon cycling either
Tribes had shield recharging
Tribes and Deus Ex was the first with expansive environments, though some would argue levels of doom, hexen and duke nukem too.

None of this is innovation.

You need to just stop.



Tachikoma said:
McDonaldsGuy said:

You forget Halo's impact. I've been gaming since 1992 and Halo is the only game that made by a whole console for it, and as obvious by its popularity I wasn't the only one.

It was innovative in many respects:

- First with a melee button

- Removed cycling through weapons

- Shield recharging

- Open outdoor environments (most FPS if not all before this were all pretty much corridor)

- When Halo was released in 2001 no other console FPS had such intuitive controls, awesome weapons, intelligent enemy AI, vehicle controls and selections and great story. Not even Goldeneye had these.

After Halo came out, most games started to use regenerating health, balanced weapons, limited weapons to carry, button for melees/grenades, vehicles, and more of an emphasis on AI.

You could melee in Doom.
Marathon (also by bungie) had no weapon cycling either
Tribes had shield recharging
Tribes and Deus Ex was the first with expansive environments, though some would argue levels of doom, hexen and duke nukem too.

None of this is innovation.

You need to just stop.

Medal of Honor also had melee.



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McDonaldsGuy said:
SanAndreasX said:

I remember the Activision patches. Now those were cool rewards for real achievements. When I see a six-figure gamerscore, all I see is someone who Gameflys a bunch of crap games just to make his e-peen look bigger. I don't know anybody that actually looks through someone else's achievement lists.

I bet you if Sony thought of achievements first everyone would be all for them. Achievements are fun and addicting and a definite innovation.


Pay up, then. :) Because I think that achievements/trophies are pointless bullshit no matter who's pushing them.   They're either rewards for grinding or "everybody gets a trophy" rewards just for slogging through the game.



Tachikoma said:
McDonaldsGuy said:

 

You forget Halo's impact. I've been gaming since 1992 and Halo is the only game that made by a whole console for it, and as obvious by its popularity I wasn't the only one.

It was innovative in many respects:

- First with a melee button

- Removed cycling through weapons

- Shield recharging

- Open outdoor environments (most FPS if not all before this were all pretty much corridor)

- When Halo was released in 2001 no other console FPS had such intuitive controls, awesome weapons, intelligent enemy AI, vehicle controls and selections and great story. Not even Goldeneye had these.

After Halo came out, most games started to use regenerating health, balanced weapons, limited weapons to carry, button for melees/grenades, vehicles, and more of an emphasis on AI.

You could melee in Doom.
Marathon (also by bungie) had no weapon cycling either
Tribes had shield recharging
Tribes and Deus Ex was the first with expansive environments, though some would argue levels of doom, hexen and duke nukem too.

None of this is innovation.

You need to just stop.

I am talking console FPS obviously. I am talking console innovations. Otherwise my point would even be more right cause guess who makes Windows? Microsoft.

Halo revolutionized the industry.



McDonaldsGuy said:

I bet you if Sony thought of achievements first everyone would be all for them. Achievements are fun and addicting and a definite innovation.

Likewise, had they thought of them first, you wouldnt be calling it an innovation, would you?

McDonaldsGuy said:

I am talking console FPS obviously. I am talking console innovations. Otherwise my point would even be more right cause guess who makes Windows? Microsoft.

Halo revolutionized the industry.

So you think bringing something that already exists, to another playform, is innovation?, wow.
And you think a company developing a game for windows, makes it microsofts innovation?, double wow.
Tripple wow because Marathon was actually Mac only.

You sir, need a reality check.



Tachikoma said:
McDonaldsGuy said:

I bet you if Sony thought of achievements first everyone would be all for them. Achievements are fun and addicting and a definite innovation.

Likewise, had they thought of them first, you wouldnt be calling it an innovation, would you?


I would have. Nintendo also innovated a lot.

My original point was clear: Microsoft gets a lot of unnecessary hate. Could you imagine if Microsoft didn't create the Xbox? Sony would be so lost without Nintendo or MS. No Xbox Live to copy from, no achievements to copy (trophies didn't come out til like 2 years after the PS3 was released), no hard drive standard to copy from, no trying to copy Halo's success, etc. etc.



Tachikoma said:
McDonaldsGuy said:

I bet you if Sony thought of achievements first everyone would be all for them. Achievements are fun and addicting and a definite innovation.

Likewise, had they thought of them first, you wouldnt be calling it an innovation, would you?

McDonaldsGuy said:

I am talking console FPS obviously. I am talking console innovations. Otherwise my point would even be more right cause guess who makes Windows? Microsoft.

Halo revolutionized the industry.

So you think bringing something that already exists, to another playform, is innovation?, wow.
And you think a company developing a game for windows, makes it microsofts innovation?, double wow.

You sir, need a reality check.

I am talking consoles here. I mean if I weren't then why would I bring up hard drives and online play? Or Goldeneye? Come on man.