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Forums - Gaming - Did EA mishandle the Titanfall IP?

gergroy said:
BillyBong said:
gergroy said:
BillyBong said:

Regardless though, the exclusivity deal was signed right before the new consoles launched.  Dvelopment was already in its final stages.  Dunno if EA really felt the IP was that big a risk at the time, given how much hype was already building up for the game.. but it'd be interesting to know in the future how successful the sequels will fare.  Just personally, I feel even if the sequel ended up on the PS4, it'd be a tough buy  for me because I missed out on the 1st title and will be oblivious to the story line, especially if Respawn takes the criticism of the lacking single player campaign and expand upon it for the sequels.  Also, depending on what will be available at the time, I might skip it to get something else, seeing that I missed out on the 1st title... know what I'm saying?   just food for thought.


Its an online only multiplayer game...  There is no single player campaign...Just what kind of story do you think you are missing??  

Even so.. Then what's the point of the campaign inclusion, regardless if the story is minimal and only a reason to unlock titans?  There still is a story, yes?


Havent played it, so I cant say for sure.  But from what I understand the "campaign" is just short intro's to multiplayer matches.  Its not some involved storyline or anything.  It is pretty obvious that you arent going to be missing any story elements if you skip the first game, because there really isnt any.  

So apparently your primary complaint won't be an issue...

Not really a complaint.  Just don't know anyone who would dive into a story part way into it, even if the case was that the first few pages are neglible.  In my case..what will convince me to dive into it if I have no idea what's going on in the first place.  Same reason why some people play cod and bf for mp only and others play the campaign and mp.



Man.. I hate it when your girl has to leave my place to come back to you..

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BillyBong said:
Machiavellian said:
The problem I see is that this is not something gamers should even worry about. The only thing as a gamer that I care about is that I get a chance to play games I consider worth my money not which platform a company decided to put it on. The reason I say this is because games are a very risky business. Developers and publishers can eat to much risk and find themselves up for sale. As a business, things like platform exclusives, content and other stuff that we see are ways to mitigate risk, Yes in hindsight I am sure EA would have put the game on the PS system. The thing is, we do not know when the original deal was setup. Titanfall at that time definitely wasn't in a state that EA probably could have risked going full hog.

The game was made for MS platform because MS stepped up and made the investment. Sony evidently had their investments in other areas which is fine and good. Who knows how long the deal was in the original deal between EA, MS and Respawn but it probably was for the best for MS and EA to go the exclusive for this game since its a MP only game. People will just move to Titanfall 2 when it comes out instead especially if Respawn can provide a much better game.

I understand  your points for the most part, but what will convince the PlayStation community to jump on the sequel after bring shunned from the first?  And I don't understand how a MP only game was best to go exclusive.  I highly doubt it had anything to do with the azure cloud infrastructure seeing how a sequel on the ps4 won't be utilizing azure.

I believe this shunned part is your feeling.  I do not understand even having a feeling of being shunned.  Its just a game, I do not identify my feelings with what platform a game comes out on.  Instead I like to play games.  If it comes out on the system I purchase it gets the same consideration I give all games.

The reason why a MP only game goes complete exclusive instead of a year exclusive which is probably what was agreed on during the first investment by MS is that why should Respawn waste time and split development trying to get the first game out on the PS4/PS3 when they could just spend all that time doing that with the 2nd game.  WIth the money they got from the first game and MS investment, Respawn can easily now ramp up personell and spend the the development time making Titanfall 2 the game they probably wanted Titanfall one to be and also support all platforms.  As I stated before, this is a business and money does not grow on trees.  Having cash to pay your people is much better then having to ask for more money and lose control of your project.

As for Titanfall 2, who knows what backend system it will use for the PS4.  The thing is we do not even know if Titanfall 2 will come to the PS4.  If the game does come out for the PS4 then Sony will need to provide a solution for Azure or EA will have to eat the cost or Respawn will have to eat the cost.  Also EA and Respawn can still use Azure, they just will not get the deals and incentive that MS is giving for X1 games.  Azure is  platform agnostic.  The same servers can be setup to spin up a host for the PS4 just as easy as they do with the X1.  I hightly doubt that MS would turn down that money, they just will not give EA/Respawn any discounts.



BillyBong said:
gergroy said:
BillyBong said:
gergroy said:
BillyBong said:

Regardless though, the exclusivity deal was signed right before the new consoles launched.  Dvelopment was already in its final stages.  Dunno if EA really felt the IP was that big a risk at the time, given how much hype was already building up for the game.. but it'd be interesting to know in the future how successful the sequels will fare.  Just personally, I feel even if the sequel ended up on the PS4, it'd be a tough buy  for me because I missed out on the 1st title and will be oblivious to the story line, especially if Respawn takes the criticism of the lacking single player campaign and expand upon it for the sequels.  Also, depending on what will be available at the time, I might skip it to get something else, seeing that I missed out on the 1st title... know what I'm saying?   just food for thought.


Its an online only multiplayer game...  There is no single player campaign...Just what kind of story do you think you are missing??  

Even so.. Then what's the point of the campaign inclusion, regardless if the story is minimal and only a reason to unlock titans?  There still is a story, yes?


Havent played it, so I cant say for sure.  But from what I understand the "campaign" is just short intro's to multiplayer matches.  Its not some involved storyline or anything.  It is pretty obvious that you arent going to be missing any story elements if you skip the first game, because there really isnt any.  

So apparently your primary complaint won't be an issue...

Not really a complaint.  Just don't know anyone who would dive into a story part way into it, even if the case was that the first few pages are neglible.  In my case..what will convince me to dive into it if I have no idea what's going on in the first place.  Same reason why some people play cod and bf for mp only and others play the campaign and mp.

Titanfall is a MP only game.  If you are thinking about some story to involve you into MP matches then I am not sure if you really understand the game.  What Respawn is trying to do with Titanfall is give some type of setting for the MP matches but Story really isnt one of them.  Its more context then actual story elements.  



If they mishandled it at all, it would be not giving Respawn enough money for development, leading to Respawn having to rely on MS to fund development to complete the game.

That said, who can honestly know. CoD 2 never came to PS3 or Wii last gen, yet it went on to become a pretty big franchise last gen.



THIS thread isn't going be blown out of proportion.



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they sure as hell did. They shouldnt have been cheap and taken the risk with Respawn. the wanted to be money hatted so dev cost and marketing cost wouldnt be on them, and they could profit from what ever sales they may get. TF proved to be a very good seller, but it would have been an amazing seller had it released on playstation. now they hurt the long term sales of their game just so they wouldnt take a risk.



BillyBong said:
gergroy said:

Havent played it, so I cant say for sure.  But from what I understand the "campaign" is just short intro's to multiplayer matches.  Its not some involved storyline or anything.  It is pretty obvious that you arent going to be missing any story elements if you skip the first game, because there really isnt any.  

So apparently your primary complaint won't be an issue...

Not really a complaint.  Just don't know anyone who would dive into a story part way into it, even if the case was that the first few pages are neglible.  In my case..what will convince me to dive into it if I have no idea what's going on in the first place.  Same reason why some people play cod and bf for mp only and others play the campaign and mp.


Thats just it, there isnt a story, there are mission briefings.  I can guarantee that if the actually include a real story with a single player mode in the sequel, it wont have anything to do with the first game.  

You know, your complaints sound like you are looking for a reason not to get the sequel.  If you dont like the game or the style, thats cool, just say it.  I wont think any less of you for saying the game doesnt look good to you.  But saying you dont want to play a game because you didnt get to play the non existent story in the first game is a stretch of a reason not to be interested.  



I'd say they just stumbled a bit. It cost them Titanfall 1 sales, but TF 2 will probably be fine. I'm sure it will sell the most on the PS4, regardless of the XBox exclusivity for the first game. What I find more interesting is that TF2 will prove that the cloud is just a bunch of PR nonsense. I doubt they will use any kind of cloud processing for TF2, instead using the HW to do AI, and the game will end up better looking and run smoother than the first game. I just hope that Respawn makes a much more fleshed out single-player campaign.



BillyBong said:
plip.plop said:
Respawn actually went to Sony first for Titanfall. But Sony stayed tightlipped on the specs of the PS4 to Respawn. Instead, offering them to put their game on the Vita instead.

http://www.gamespot.com/articles/xbox-and-pc-game-titanfall-was-originally-prototyped-running-on-a-ratchet-clank-engine/1100-6419042/

The original game ran on Insomniacs "Luna" Ratchet and Clank engine. This was Sony's snafu that the game found it's way as an exclusive on MS systems, and PC.

But there's Titanfall 2 to look forward to.

Actually, this was all EA's doing.  Respawn themselves thought the game would end up on the PS3/4 until they learned EA and MS made a deal to keep it a console exclusive forever.  This was right before the X1 and PS4's launch.  (http://www.forbes.com/sites/insertcoin/2013/10/30/microsoft-ensures-titanfall-will-never-come-to-sonys-ps4/)

This always sounded like BS to me. Sure EA is publishing the game, but the TF IP is owned by Respawn. This isn't like COD where Activision gets to do whatever they want with the IP and the devs have no power over it.

How does EA manage to sign an exclusivity deal for a game without even letting the people who OWN the IP and are developing the game first know about it?



 

There was no story. So that's not a worry.

I'm thinking they will call the new one Titanfall : Alpha or something like that. Essentially a reboot into a new series that does feature a SP mode and connective storyline. Starting a campaign with tf2 wouldn't make sense IMHO. So they have to convert the 2nd game into a new start. And please have a real next gen engine, source needs to be taken out back and shot.