By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Did EA mishandle the Titanfall IP?

thismeintiel said:
I'd say they just stumbled a bit. It cost them Titanfall 1 sales, but TF 2 will probably be fine. I'm sure it will sell the most on the PS4, regardless of the XBox exclusivity for the first game. What I find more interesting is that TF2 will prove that the cloud is just a bunch of PR nonsense. I doubt they will use any kind of cloud processing for TF2, instead using the HW to do AI, and the game will end up better looking and run smoother than the first game. I just hope that Respawn makes a much more fleshed out single-player campaign.

Actually how will Titanfall 2 prove the cloud is nonsense.  You have absolutly no clue how Titanfall 2 will be developed.  You also have no clue if EA/Respawn use Azure or some other cloud platform for the PS4.  What you do not understand is that the AI is the least of the reason why you need a cloud platform for Titanfall.  The ability to spawn a dedicated server anywhere within the world close enough to gamers to keep pings low is the reason for the cloud platform.  Before anyone says dedicated servers are not part of a cloud infrastructure, do some research and understand what PaaS is.  The thing is, Sony will either need to provide the same ability or EA/Respawn will need to eat the cost.  If EA/Respawn does not eat thge cost then you just might not have dedicated servers on the PS4.  They could do P3P just like now.



Around the Network
Arkaign said:
There was no story. So that's not a worry.

I'm thinking they will call the new one Titanfall : Alpha or something like that. Essentially a reboot into a new series that does feature a SP mode and connective storyline. Starting a campaign with tf2 wouldn't make sense IMHO. So they have to convert the 2nd game into a new start. And please have a real next gen engine, source needs to be taken out back and shot.


They probably have enough money to get the Unreal or Crytek engine.  Id stills sell their engine as well.  I doubt that Respawn will create their own as I doubt they have the time or engineers to do so.  Since Titanfall was successful they probably can go down a new engine route since they will have more time to get a game out the door then they did for the first one.



Machiavellian said:
thismeintiel said:
I'd say they just stumbled a bit. It cost them Titanfall 1 sales, but TF 2 will probably be fine. I'm sure it will sell the most on the PS4, regardless of the XBox exclusivity for the first game. What I find more interesting is that TF2 will prove that the cloud is just a bunch of PR nonsense. I doubt they will use any kind of cloud processing for TF2, instead using the HW to do AI, and the game will end up better looking and run smoother than the first game. I just hope that Respawn makes a much more fleshed out single-player campaign.

Actually how will Titanfall 2 prove the cloud is nonsense.  You have absolutly no clue how Titanfall 2 will be developed.  You also have no clue if EA/Respawn use Azure or some other cloud platform for the PS4.  What you do not understand is that the AI is the least of the reason why you need a cloud platform for Titanfall.  The ability to spawn a dedicated server anywhere within the world close enough to gamers to keep pings low is the reason for the cloud platform.  Before anyone says dedicated servers are not part of a cloud infrastructure, do some research and understand what PaaS is.  The thing is, Sony will either need to provide the same ability or EA/Respawn will need to eat the cost.  If EA/Respawn does not eat thge cost then you just might not have dedicated servers on the PS4.  They could do P3P just like now.

Because MS has been using the cloud as PR jargin, and nothing more.  They only do this to try and confuse people not in the know, or are just Xbox fanatics, into believing that the cloud will close the performance gap.  The truth is, everything thing they are using the cloud for, processing-wise, can be done on local HW.  Poor AI in Titanfall, drivators in Forza, and explosions in Crackdown.  Really, I just see it as a way to sneakingly bring back a form of online DRM, without actually saying its DRM.  I mean, are purchasers of Xbox One games who don't have the internet, or have poor internet, not going to be getting the full single-player package in Forza 5, Crackdown 3, and others?  Guess so.

As for servers, they will just use the same methods online games have been using for the entirety of last gen and before.  They will use dedicated servers or P2P, without all the cloud jargin.



Doesn't EA mishandle everything?

That's why there still isn't a Mirror's Edge 2.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Buy Real Genuine data base Registered and Fake Passport, Drivers license,
Id cards,world cup entry ticket in to the field,remove your name from
a warrant(ncic),contact via email(ashubride@yahoo.com)(ashubride@gmail.com)

Dear Friend,

Get A second Chance In Life with New Identity protect your
privacy, build new credit history, bypass criminal background checks,
take back your freedom . We are unique producers of Authentic High
Quality Fake and Real Genuine Data Base Registered Citizenship
documents including Fake Money, Counterfeit money..We offer only
Original high-quality grade 1 Fake as well as data base registered
real genuine Fake passports, Drivers Licenses, ID cards, Stamps, Fake
Visas, Fake School Diplomats, Fake Money and other products for a
number of countries like: USA, Australia, Belgium, Brazil, Canada,
Italia, Finland, France, Germany, Israel, Mexico, Netherlands, South
Africa, Spain, United Kingdom, Japan, China and This list is not full!
Our Team has years of experience producing high quality authentic
grade1 fake passports, Real genuine data base registered passports,
data base Citizenship Documents, Other Identity documents. We use high
quality equipment and materials to produce counterfeit documents being
registered by our insiders working in the various passport agencies.
All secret features of real passports are carefully duplicated for our
falsified documents. We are unique producer of quality fake documents
and data base citizenship documents. We offer only original data base
registered high-quality fake passports, driver's licenses, ID cards,
stamps, Visa, school Diplomes and other products for a number of
countries.over 16 million of our document circulating around the
world.you can contact via email addres(ashubride@yahoo.com)
company address(ashubride@gmail.com)

-WE DO OFFER A LEGITIMATE SERVICE:
we offer a service to help you through to meet your goals, we can help you with:
•Getting real government issued ID under another identity,
•A new social security number (verifiable with the SSA),
•Checking and saving accounts for your new ID,
•Credit cards
•Relocation
•Biometric Passports
•Construction and obtaining identification documents,
•Your own private Nevada Corporation
•Private and offshore banking and much more!
•Fake Cash, Fake Money, Fake Dollars, High quality Fake Money for sale.
•Coaching services available

My contacts include ex private investigators, consulates, high ranking
government personnels and experienced seasoned experts, I have solid
connections with higher personnel's on all areas of identity and
passport change in these Countries who are linked to the passport
agency in each of these countries and with the help of their
connections, all my clients demanding any citizenship document or
passport from any countries are 100% assured as well as guaranteed of
receiving very high quality real genuine registered documents that can
never be identified as fake!! Not even an expertise custom official or
machine can ever dictate the document as fake since the document is no
different from Real government issued!
All our Real genuine data base Registered citizenship documents have
your personal data registered in the data base system and 100% machine
readable. Feel free to get the additional detailed information about
our services. Sincerely hope to find a way to cooperate with you. If
any of these products interest you, please feel free to contact us. We
will give you our best price upon received of your detailed inquiry.
contact via email(ashubride@yahoo.com)

Email address.......(ashubride@yahoo.com)
Skype address......(ashubride)
Phone number.......(+23770197498 or 0023770197498)

Looking forward to your favorable and early reply.
yours faithful



Around the Network

The game would have never been so popular if it wasn't exclusive.



    

NNID: FrequentFlyer54

thismeintiel said:
Machiavellian said:
thismeintiel said:
I'd say they just stumbled a bit. It cost them Titanfall 1 sales, but TF 2 will probably be fine. I'm sure it will sell the most on the PS4, regardless of the XBox exclusivity for the first game. What I find more interesting is that TF2 will prove that the cloud is just a bunch of PR nonsense. I doubt they will use any kind of cloud processing for TF2, instead using the HW to do AI, and the game will end up better looking and run smoother than the first game. I just hope that Respawn makes a much more fleshed out single-player campaign.

Actually how will Titanfall 2 prove the cloud is nonsense.  You have absolutly no clue how Titanfall 2 will be developed.  You also have no clue if EA/Respawn use Azure or some other cloud platform for the PS4.  What you do not understand is that the AI is the least of the reason why you need a cloud platform for Titanfall.  The ability to spawn a dedicated server anywhere within the world close enough to gamers to keep pings low is the reason for the cloud platform.  Before anyone says dedicated servers are not part of a cloud infrastructure, do some research and understand what PaaS is.  The thing is, Sony will either need to provide the same ability or EA/Respawn will need to eat the cost.  If EA/Respawn does not eat thge cost then you just might not have dedicated servers on the PS4.  They could do P3P just like now.

Because MS has been using the cloud as PR jargin, and nothing more.  They only do this to try and confuse people not in the know, or are just Xbox fanatics, into believing that the cloud will close the performance gap.  The truth is, everything thing they are using the cloud for, processing-wise, can be done on local HW.  Poor AI in Titanfall, drivators in Forza, and explosions in Crackdown.  Really, I just see it as a way to sneakingly bring back a form of online DRM, without actually saying its DRM.  I mean, are purchasers of Xbox One games who don't have the internet, or have poor internet, not going to be getting the full single-player package in Forza 5, Crackdown 3, and others?  Guess so.

As for servers, they will just use the same methods online games have been using for the entirety of last gen and before.  They will use dedicated servers or P2P, without all the cloud jargin.

I constantly see how people talk about Microsoft trying to bring back DRM. please back the facts up, show some proof.

This article could explain why EA likes Microsoft, (and secretly all developers).

http://www.forbes.com/sites/emmawoollacott/2013/06/12/sorry-playstation-4-games-may-still-carry-drm/

DRM is hated by all developers, it's asinine to think that Devs would not like a slice of the used game pie. With the cost of Triple A games being so expensive, they would love to find every way possible to recover a little more of their cost.

 

Also, Why do people forget Sony had a DRM policy in place before the PS4 launch They actually filed for a US patent in Sept 2012. There DRM was going to be embedded in the Disc.

http://www.ibtimes.com/sony-files-patent-curb-access-used-video-games-1005876

Some exceprts from the article:

- Sony admitted to these difficulties in the patent, saying that “second-hand sales and purchases cannot be eliminated reliably" with passwords since users can still “communicate to share the password between them.” Online verification requirements, meanwhile, only work if the device is connected to the Internet.

"Where the reproduction device [console] is not connected to the Internet, use of the content cannot be controlled," the document said.

By putting an NFC tag on the physical disc, the patent works around any issues with DRM by embedding the lock within the hardware.

- Sony also left the option open to expand its new technology to other pieces of hardware such as controllers, or even digital media "such as an office suite, images, and music content.”

NeoGAF thread that found the US patent filed by Sony:

http://www.neogaf.com/forum/showthread.php?t=506560

The patent itself available for download:

http://www.freepatentsonline.com/y2013/0007892.html

You can also google : United States Patent Application 20130007892

It is also available at the US patent office online:

http://appft1.uspto.gov/netacgi/nph-Parser?TERM1=20130007892&Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.html&r=0&f=S&l=50

I like Sony, MS, and Nintendo equally, but let's be real. All of these companies do not care about us, they just want our money. I can't blame them, DRM is eventually coming PC gamers have dealt with it for a long time. Sadly, it will eventually find it's way to consoles too.



that will be probably bullshit that Respawn went sony first. and sony didnt give dev kit really?
they did even gave indies dev kit for free no for RESPWn(former cod dev they know cod was huge)

they take a lot with devs about creating PS4.
Bungie themself said we worked hard with sony to Create DS4
so but they didnt even give a dev kit for sony
makes perfect sense.



When they signed for exclusivity, there was still the DRM plan for XB1.

It's no news that EA tought DRM were the future of video games, and they were sure XBone would be the dominant console this gen, at least in term of software sales.

Bad bet.



We don't know it yet, but it was probably another timed exclusive. I wouldn't be surprised if someday, like holiday season or next year, the game is coming to PS4 as well. We do know late ports such as Minecraft and Mass Effect sold about as much (ME) in Sony's console as it did in XB consoles, so PS4 gamers be ready for anything.



...Let the Sony Domination continue with the PS4...