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- Joined on April 21st 2008, last online 7 hours ago.
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Hello. As the year comes to the end VGC holds annually it's greatest game event. In this event every participant posts his personal top 50 of greatest games of all time at the last 50 days of the year - one game each day. On November 12th the game #50 and at December 31st the game #1. Do you wanna join this year? Sign-up thread is here: http://gamrconnect.vgchartz.com/thread.php?id=241130
Best Movies of 2014 Thread:
Trailers are in the 4th & 5th OP.
And please sign my Petition:
I would watch the quote trees, remember the limit is three per post
Nice To Meet You
My name is favour.
here is my privet e-mail '(email@example.com)
I would like to know you the more, I can send you my picture and my detail's, I'm waiting for your mail to my email address above. please do not chat with me here just send me email and I'll get back to you with love.
This list only shows a selection of games from this user's favourite games.
CGI-Quality said: shikamaru317 said: I also had Bright Memory infinite on my cross-gen looking list, it looks good, especially for a 1 developer game, but it's not up to par with my expectations for a generational leap. I'm kind of surprised you think Scorn looks cross-gen though. To my eyes at least, it seems like a pretty considerable leap in graphical fidelity compared to...
goopy20 said: LudicrousSpeed said: lol what is a “seamless underwater location”? I wasn’t aware HFW invented underwater gaming. And multiple people already discussed with you portal jumping or transitioning worlds that have existed in games for generations. We didn’t see any HFW gameplay but the gameplay we did see, Spider-Man, GT7, and Ratchet,...
goopy20 said: DonFerrari said: If you want to have 4k60fps as standard and if MS follows that you better be ready to have XSX games looking substantially inferior to the ones on PS5 when a dev like ND decides to push the envelope to the limit and choose 1440p30fps, because XSX doesn't have that much higher power to have better visuals while doing twice framerate and twice pixel...
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