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Forums - Gaming - Take-Two shoots down idea of developing any Wii U games

This excuse by 3rd party developers is just complete bullshit, always has been and always will be. If u don''t make a game for the system to build a said base for future games and also give the system the said support as the other systems, then don't expect people to buy that game. It's just that simple, that is the only reason 3rd party games don't sell on nintendo systems is because they don't respect the gamer's that buy nintendo systems at all or ever have, they look upon them as a red headed step child mind set.

It's not hard to see why for example that the call of duty games haven't sold to what activision wants, is because they don't advertise the game and also don't give the game the dlc, they give nintendo fans the shaft and then wonder why the game doesn't sell, its not rocket science to see why.



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BS.
GTA wouldve sold on N64 and GC since they were more core focused and had mature games that did very well financially....and they never put a game on them.
I hate Rockstars. They are like....well, rockstars. + their games are highly overrated.
Im a GTA fan btw.



ROBOTECHHEAVEN said:
This excuse by 3rd party developers is just complete bullshit, always has been and always will be. If u don''t make a game for the system to build a said base for future games and also give the system the said support as the other systems, then don't expect people to buy that game. It's just that simple, that is the only reason 3rd party games don't sell on nintendo systems is because they don't respect the gamer's that buy nintendo systems at all or ever have, they look upon them as a red headed step child mind set.

It's not hard to see why for example that the call of duty games haven't sold to what activision wants, is because they don't advertise the game and also don't give the game the dlc, they give nintendo fans the shaft and then wonder why the game doesn't sell, its not rocket science to see why.

then explain why PS4 and xone versions of games like AC4, COD, hell even Injustice did much better than their WIi U counterparts DESPITE the fact that Wii U was out for a year prior and those games a mentioned were established on WIi U from the get go, but still put up weak numbers?



supernihilist said:
BS.
GTA wouldve sold on N64 and GC since they were more core focused and had mature games that did very well financially....and they never put a game on them.
I hate Rockstars. They are like....well, rockstars. + their games are highly overrated.
Im a GTA fan btw.


Really? how well would they have sold? If we look at the sales for N64 and GC for this kind of software it pales in comparison to the other systems. Im not saying they flopped but even most GC games ended doing worst than xbox ones despite having similar user bases. Its not about if the game will sell but HOW much. This is RS, Take2 and GTA we are talking about not some niche thing. THey are used to their games selling millions, not million. millions, per PLATFORM. at full or close to full price. Would GTA do those kinds of numbers on Ninty home consoles? Doubt it. Dont even know why you brought up N64 as the GTA series was still very much PC related and this was way before it was even a mainstream series. Barely made it to PS1. GC sure it would have done ok, but RS expects more than ok and lets be real with that install base it wasnt coming close to PS2 numbers. 

Now one could make an argument that it isnt fair and that RS should be happy to get whatever they can get on a Ninty platform. but life isnt fair anyway.



oniyide said:
ROBOTECHHEAVEN said:
This excuse by 3rd party developers is just complete bullshit, always has been and always will be. If u don''t make a game for the system to build a said base for future games and also give the system the said support as the other systems, then don't expect people to buy that game. It's just that simple, that is the only reason 3rd party games don't sell on nintendo systems is because they don't respect the gamer's that buy nintendo systems at all or ever have, they look upon them as a red headed step child mind set.

It's not hard to see why for example that the call of duty games haven't sold to what activision wants, is because they don't advertise the game and also don't give the game the dlc, they give nintendo fans the shaft and then wonder why the game doesn't sell, its not rocket science to see why.

then explain why PS4 and xone versions of games like AC4, COD, hell even Injustice did much better than their WIi U counterparts DESPITE the fact that Wii U was out for a year prior and those games a mentioned were established on WIi U from the get go, but still put up weak numbers?

They were not extablished on Wii U, this goes back to last gen when Wii missed out (mainly cause it could not run the games) and all the gamers who wanted to play those games moved on. Hence whatever demographic was there for those games is mostly gone.  Why would anyone go out and buy ACIII and ACIV if they haven't played the other two? PS4 xone are the natural flow from PS360 so the userbase is already there.

There is no simple solution to suddenly get peole buying 3rd party games on Nintendo systems as this has kind of started all the way back in the n64 days. It will take time and perserverance from 3rd party devs until the next lot of kids grow up that can play adult games. If there is no perserverance then those kids will dp what most of us have done and bought other systems to play those games.

Alternatively they can just continue doing the easy thing and not support Nintendo systems knowing that the kids will move on. That is their business decision to make. 



 

 

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oniyide said:
Mnementh said:
Well, at least one dev that is honest. Not the "WiiU cannot handle the game because of less power" or "If we release something for WiiU, it shoud utilize the gamepad right"-crap. This at least is honest:
Take-Two believes that Wii U just doesn't have the consumer base to warrant its attention right now. "Our strategy is to meet consumers where they are," Zelnick elaborated.

To all that claim missing Wii and 3DS-content. Well, Rockstar and TakeTwo aren't much into handheld games. They made Chinatown though, but it didn't sell well. Probably because their offerings are meant for home console. For Wii the statement still holds true: "Take-Two believes that Wii U just doesn't have the consumer base to warrant its attention right now." Do you think a GTA would have sold well on Wii? Consumer base doesn't just mean the basic numbers, but also the demographics. And he is right. GTA on WiiU would be bought by some for sure, but it wouldn't by far reach the numbers of PS3 and X360 version. I'm aware that these consumer-base will not be built, if they don't start it to cultivate with games. But I can't blame them. Such a thing is a risky and expensive work.

goodness A Ninty fan that gets it.

I didn't get it as a surprise. I did say it all along. They don't release games, because they don't expect big sales. May the sales big enough for profit? That should be easy, especially porting from PS3/X360. But still that are resources you have to put on that project, and the same people could on more profitable things. That doesn't mean 3rd-parties get a free pass. To have a userbase, you ave to try to cultivate them. Big Monster Hunter sales didn't came out of nothing - Capcom worked many years to achieve that. Many multiplat-game-makers trained the buyers to get their games on other platforms than on Nintendo platforms. We see that was successful now. That perception may differ for different genres though. Rayman Legends sold mediocre over all platforms, but still at WiiU at the same level than on PS3/X360 despite the much smaller userbase. That's the result of NIntendo already establishing the WiiU as a platform for platformers. Knack doesn't really change the perception. And as you try to paint the picture, that the 'Nintendo fans don't get it' (including the unsaid but hinted 'stupid' before Nintendo fans) - that's similarly true for these Sony fans. Just recently I saw a thread asking where the big franchises are on Vita. Well, duh. Let's think ....



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Cobretti2 said:
oniyide said:
ROBOTECHHEAVEN said:
This excuse by 3rd party developers is just complete bullshit, always has been and always will be. If u don''t make a game for the system to build a said base for future games and also give the system the said support as the other systems, then don't expect people to buy that game. It's just that simple, that is the only reason 3rd party games don't sell on nintendo systems is because they don't respect the gamer's that buy nintendo systems at all or ever have, they look upon them as a red headed step child mind set.

It's not hard to see why for example that the call of duty games haven't sold to what activision wants, is because they don't advertise the game and also don't give the game the dlc, they give nintendo fans the shaft and then wonder why the game doesn't sell, its not rocket science to see why.

then explain why PS4 and xone versions of games like AC4, COD, hell even Injustice did much better than their WIi U counterparts DESPITE the fact that Wii U was out for a year prior and those games a mentioned were established on WIi U from the get go, but still put up weak numbers?

They were not extablished on Wii U, this goes back to last gen when Wii missed out (mainly cause it could not run the games) and all the gamers who wanted to play those games moved on. Hence whatever demographic was there for those games is mostly gone.  Why would anyone go out and buy ACIII and ACIV if they haven't played the other two? PS4 xone are the natural flow from PS360 so the userbase is already there.

There is no simple solution to suddenly get peole buying 3rd party games on Nintendo systems as this has kind of started all the way back in the n64 days. It will take time and perserverance from 3rd party devs until the next lot of kids grow up that can play adult games. If there is no perserverance then those kids will dp what most of us have done and bought other systems to play those games.

Alternatively they can just continue doing the easy thing and not support Nintendo systems knowing that the kids will move on. That is their business decision to make. 


It doesnt matter if they were established on WIi. That makes no difference as every new gen is kind of a clean slate. By that logic FF7 should have NEVER been the best selling FF ever. Hell all of those 3rd party games that were established on Ninty systems should have flopped. What about all those games that were not established on the first xbox but STILL managed to sell well on 360, FF, Tekken, just to name two. As for natural flow. Its not that simple as i already explained those games shifting to different audiences within PS Xbox community. and then you would have to explain why games established on Wii are doing not great on WII U. Looking at the WIi series here.

Honestly they might just do the last part and just skip it. Resources dont grow on trees and it is a hard sell to try to "perservere" especially when they have 3 not 1 or 2 3 viable systems to put their games on. Its messed up but hey. There is more to it than just well they didnt try. Lets not ignore demographs.



Mnementh said:
oniyide said:
Mnementh said:
Well, at least one dev that is honest. Not the "WiiU cannot handle the game because of less power" or "If we release something for WiiU, it shoud utilize the gamepad right"-crap. This at least is honest:
Take-Two believes that Wii U just doesn't have the consumer base to warrant its attention right now. "Our strategy is to meet consumers where they are," Zelnick elaborated.

To all that claim missing Wii and 3DS-content. Well, Rockstar and TakeTwo aren't much into handheld games. They made Chinatown though, but it didn't sell well. Probably because their offerings are meant for home console. For Wii the statement still holds true: "Take-Two believes that Wii U just doesn't have the consumer base to warrant its attention right now." Do you think a GTA would have sold well on Wii? Consumer base doesn't just mean the basic numbers, but also the demographics. And he is right. GTA on WiiU would be bought by some for sure, but it wouldn't by far reach the numbers of PS3 and X360 version. I'm aware that these consumer-base will not be built, if they don't start it to cultivate with games. But I can't blame them. Such a thing is a risky and expensive work.

goodness A Ninty fan that gets it.

I didn't get it as a surprise. I did say it all along. They don't release games, because they don't expect big sales. May the sales big enough for profit? That should be easy, especially porting from PS3/X360. But still that are resources you have to put on that project, and the same people could on more profitable things. That doesn't mean 3rd-parties get a free pass. To have a userbase, you ave to try to cultivate them. Big Monster Hunter sales didn't came out of nothing - Capcom worked many years to achieve that. Many multiplat-game-makers trained the buyers to get their games on other platforms than on Nintendo platforms. We see that was successful now. That perception may differ for different genres though. Rayman Legends sold mediocre over all platforms, but still at WiiU at the same level than on PS3/X360 despite the much smaller userbase. That's the result of NIntendo already establishing the WiiU as a platform for platformers. Knack doesn't really change the perception. And as you try to paint the picture, that the 'Nintendo fans don't get it' (including the unsaid but hinted 'stupid' before Nintendo fans) - that's similarly true for these Sony fans. Just recently I saw a thread asking where the big franchises are on Vita. Well, duh. Let's think ....

Fair enough. I dont think MH is a good example, im talking strictly home consoles. and that series hasnt exactly set the Wii or WII U sales on fire either. So yeah, matter of fact those are just uprezzed 3ds games anyway that isnt even utilzing the WII U power wise. We are talking GTA that alwasys pushes the system so no it isnt comparable to MH, WIi u version is a cheap port by comparison. And they have been trying and failing. Ubi has been trying and failing, so should they keep trying and failing and hope it will turn around?

You're comparing Rayman to Knack? One is an established franchise that gets rave reviews. the other is a new IP on a system that just released. Not a great comparison. and LBP does much better than Rayman sales wise nowadays. and Legends still sold best on PS3 despite going against GTA5.

As for Vita...nobody complains about Vita, you rarely see any Vita threads, becasue WE get it. We know its doing bad so we dont expect much support. Its the daily Wii U threads that i see that says 3rd party this or Wii U needs that. 



Wii had the user base but was a weak console

Wii U has better hardware but it doesn't have the user base

It's just that simple



oniyide said:
Mnementh said:



I didn't get it as a surprise. I did say it all along. They don't release games, because they don't expect big sales. May the sales big enough for profit? That should be easy, especially porting from PS3/X360. But still that are resources you have to put on that project, and the same people could on more profitable things. That doesn't mean 3rd-parties get a free pass. To have a userbase, you ave to try to cultivate them. Big Monster Hunter sales didn't came out of nothing - Capcom worked many years to achieve that. Many multiplat-game-makers trained the buyers to get their games on other platforms than on Nintendo platforms. We see that was successful now. That perception may differ for different genres though. Rayman Legends sold mediocre over all platforms, but still at WiiU at the same level than on PS3/X360 despite the much smaller userbase. That's the result of NIntendo already establishing the WiiU as a platform for platformers. Knack doesn't really change the perception. And as you try to paint the picture, that the 'Nintendo fans don't get it' (including the unsaid but hinted 'stupid' before Nintendo fans) - that's similarly true for these Sony fans. Just recently I saw a thread asking where the big franchises are on Vita. Well, duh. Let's think ....

Fair enough. I dont think MH is a good example, im talking strictly home consoles. and that series hasnt exactly set the Wii or WII U sales on fire either. So yeah, matter of fact those are just uprezzed 3ds games anyway that isnt even utilzing the WII U power wise. We are talking GTA that alwasys pushes the system so no it isnt comparable to MH, WIi u version is a cheap port by comparison. And they have been trying and failing. Ubi has been trying and failing, so should they keep trying and failing and hope it will turn around?

You're comparing Rayman to Knack? One is an established franchise that gets rave reviews. the other is a new IP on a system that just released. Not a great comparison. and LBP does much better than Rayman sales wise nowadays. and Legends still sold best on PS3 despite going against GTA5.

As for Vita...nobody complains about Vita, you rarely see any Vita threads, becasue WE get it. We know its doing bad so we dont expect much support. Its the daily Wii U threads that i see that says 3rd party this or Wii U needs that.

Read more carefully. I meant MH as a franchise with recent great selling titles like MH3P or MH4. That was an example for an franchise that was built by Capcom over years. I didn't meant the WiiU title, why would I. This is an example for how a gaming company is setting over years the expectations of the customers and build a fanbase over time. MH wasn't successful over night.

I don't try to compare Rayman to Knack. I wrote the WiiU already established itself as a platformer-system. There are a lot of games (first-party and third-party) that are platformers. The sales of Legend prove, that as small as the fanbase of platformers has gotten, it is centered about the WiiU. And I wrote, that a Knack alone will not make the PS4 becoming over night the ystem for platform-gamers. I expect, that multiplat-games in this genre will do this gen best on WiiU.

And about Vita - I just gave an example. And can you point me to the threads, that demand this game or that from thirs-parties for WiiU? All I see are constant threads about another game surely ar maybe not coming to WiiU or another developer we never expected to release on a Nintendo platform to state, that they indeed still don't release on Nintendo-platforms. Usually don't created by Nintendo-fans. Like this thread we are posting in. I usually don't see something like the thread for Vita I mentioned for WiiU. So I think NIntendo-fans mostly get it, that they get only mediocre 3rd-party-support, like the Wii got last gen. But still non-Nintendo-fans create these threads declaring that another 3rd-party-game we never expected to not come to WiiU - like expected.



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