| NightDragon83 said: The 360 was able to go toe-to-toe with the nearly double the price PS3 when it launched, and all hype about the PS3's amazing CELL processor and Blu-Ray drive proved totally overblown and proved futile after the complexity of the PS3 cost them many of their previously exclusive franchises. Now the new talking point for Sony fans is how much RAM the PS4 has. Gimme a break. The graphical differences between 99% of PS4 and NextBox games will be completely negligible, if that. And stop with the "Sony is all about the games, unlike Microsoft" crap... remind me which company first introduced MOVIE playback as a major selling point of their gaming console? |
The 360 was able to go toe-to-toe with the PS3 because Sony fucked up. It launched 1 year later at a much higher price point. Sony really did an amazing job at keeping the PS3 relevant despite all its flaws.
Sony may have introduced DVD and Blu-Ray formats, but those never took away from the games or compromised the power of the consoles. Back then, having a video game console that could play movies was revolutionary. These days, it is expected just like Netflix and Hulu apps are. But what Microsoft is doing is "raising the bar" with interactive TV. I don't know about you, but if I'm watching Netflix, I don't want to be Skying with my annoying Call of Duty-addicted cousin or reading a backstorty of the characters in The Avengers. It's overkill and unnecesary.
@bold
PS4 is using GDDR5 RAM. Notice the "G" it stands for graphical. This RAM will allow for high-res textures, more textrues in general and less loading times and a bunch of other stuff I'm not smart enough to explain. In comparison, the next Xbox is using DDR3 RAM. This is just ordinary RAM you can buy anywhere. Perfect for multi-media featrues, but considering this is a gamign console, it would have been preferable to go with something suited to handle graphics such as GDDR5.










