Shtinamin_ said:
Strawman Fallacy: an intentionally misrepresented proposition that is set up because it is easier to defeat than an opponent's real argument. I was never referring to the big devs. I was specifically referring to why are we only focusing on big dev, there have been many indie developers on the Switch that have seen massive success. Sony and Microsoft didn't make an indie game, they went for a whole system. And both companies were very well economically before they entered the gaming world. |
Sure there are plenty of indie devs, and they do support switch, and as I said considering their scope hardly any of them would make a game that can't run on switch and considering Switch userbase it could be easier for them to skip (or delay) PS and Xbox than Switch if they can't work on the ports at the time.
But on why sales are lower on Switch, well that is just the data. PS4 with 117M consoles had sold over 1.5B SW (and 1.2-1.3 of those were 3rd parties), Switch with over 130M consoles sold is about 1B SW (and 500k of those are 3rd parties) so I guess you can see part of the reason why one would expect lower sales on Switch for 3rd parties. Then you look on that over 1M club and there is 7 vs 45 3rd/1st. And then you look for AAA and the difference in sales between Switch and the other two is massive. Only few titles, and mostly the smaller ones when multiplat really sell much better on Switch than the other 2 even with the big userbase difference.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."