I haven't seen the game in person yet. So it's just been on Youtube with compression and bitrate to consider, but there were a few times out in the field where I thought "man, this place looks really... yellow".
It reminds me a bit of when Nintendo teased what could have been possible (at least conceptually) in these:
![](https://i.ibb.co/TYN7SDJ/FEAWM43-WQAAhs-KI.jpg)
And then it went in this direction:
![](https://m.media-amazon.com/images/I/81cK0XG5F9L._AC_UF1000,1000_QL80_.jpg)
![](https://i.ibb.co/JqXqhgf/fwegwgewegwegegw.png)
(Shoutout to Youtube compression.)
Although I usually like the artstyle of BOTW/TOTK, especially the character design. But there are times when I look at it and am reminded that the chipset inside the Switch was already several years old before the Switch launched. On top of being for mobile/handhelds.
I think there was a recent thread asking about the viability of having Switch games be powered up when docked.
I think that would be an interesting solution for Switch 2. On top of DLSS technology.
Last edited by Hiku - on 17 May 2023