curl-6 said:
Soundwave said:
The Switch is a lot more hardcore Nintendo fans is the sense I get from the platform.
The Wii was more like you had Nintendo fans, but then you had the "I'm here for Wii Sports + plus I like Mario because I played it in 1988, what the hell is a Metroid?" crowd that made up a huge chunk of the Wii userbase. It's not random coincidence the sales totals of a lot of Nintendo IPs have gone through the roof.
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You're seeing the Wii as the outlier when it's actually the Switch that's abormal for a Nintendo platform.
Sales of Mario Galaxy are equal or better than most other 3D Mario games; Odyssey is the odd one out, because the Switch's software selling power is way beyond any of its predecessors.
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I don't think it's so much a case of one being abnormal, Switch is just a very different product in a very different market with lots of demographic changes.
If Switch is a weird one off, then something like Tears of the Kingdom should decline back to like Skyward Sword levels, but I think it's probably safe to assume that's not happening.
This is just the new reality, we underestimate how much demographics and market can change in 15 years, 15 years prior to the N64 was 1981 ... the difference in the market from 1981 to 1996 is radically different, 1990 to 2005 is massively different, it just stands to reason 2007/08 to 2021/22 for example would be radically different too.
Case in point, during the Wii/DS era the popular refrain was 3D Mario will never sell as well as 2D Mario because 3D analog control is simply too complex for the casual market and thus the audience is limited. But in 2020 ... this is really not the case, you have an multiple generation of kids who are now grown up to whom 3D analog control is their first controller they ever held (Playstation or GameCube or whatever). As such, the market has changed.
I liken it a lot to Marvel which built up several generations of kids on their product line through the 70s/80s/early 90s especially, but that laid the foundation for the MCU to become the dominant movie IP because you have multiple generations of fans stacked up on top of each and if you do that over and over and over and over again, eventually you hit a mass audience size that simply will throw previous market analytics (ie: superhero characters like Spider-Man are just for little boys in superhero pajamas) out the window.