The backwards compatibility on Wii U is not how I’d like to see it on Switch 2. That was kind of painful going back and forth—although, a lot of that was the horrific loading time on the Wii U. It’s better than nothing, but not even close to ideal. I also didn’t like how Gamecube games needed a Gamecube controller on the Wii… I suppose it’s OK if you could use the Gamecube controller, but it caused me physical pain to use more than about 5-10 minutes on most games (particularly action games and racers), strong cramps along the sides on my hands.
Ideally, it’s a unified solution rather than two separate modes. That would also provide confidence that Nintendo is supporting the Switch library for the long haul and not ending support the moment the new console is off and shutting the EShop down in 4 years, and redownloads in 6.
I love Nintendo, and they’re the only dedicated console company I currently purchase, but I do expect that they at least reach basic standards. I’m looking at PC and mobile and how it’s much easier to have confidence in those platforms than it is Nintendo.
I do think there is a high probability (based on comments from Furukawa last year on the Switch successor) that Nintendo is aiming for the ideal solution.
Last edited by Jumpin - on 10 March 2023