Otter said:
BraLoD said:
I don't think they would hold a Naughty Dog, Santa Monica or Polyphony Digital game even 2-3 months to align with anything. I do agree they will have PS6 versions, but I don't think they would mandate a PS6 simultaneous release or holding the game otherwise. You can reference the year the PS5 released then. Ghost of Tsushima and The Last of Us Part 2 where not delayed to have a PS5 version on release either. I really don't think Sony would make a big studio hold a game release to have a crossgen version, at all. |
Yes, but these were games that were launched completely separate from the PS5 launch window, not 2months before. As I said I wouldn't expect Intergalactic to be "held" for 6months, especially as it's already been marketed as PS5 game. But games yet to be announced, which haven't already missed their release targets (like TLOU2 did), that are lining up close to the launch of a new platform would probably have gears shifted to accommodate the new platform and orientate around said launch in the modern era.
The game would not literally be "held" as the team would just be working to a slightly adjusted target which would mean slightly less crunch or more time to polish, or the opposite.
Release dates are strategic targets, it's why you never see Sony launch a big game in January or December. They never want to "target" those months for marketing reasons. So if a game looked like it would go gold roughly around November, Sonys job as a publisher would be to set the appropriate release date from there. They wouldn't just say well if its gold in November then we must launch in January. They'd set a February release date and the team will work towards that. That's why delays are so common, because the strategic target may not actually align with the reality of development.
Fundamentally though the discussion should whether you think GT8/santa monica games may align with the PS6 launch which is why I suggested them as launch titles, not whether Sony will "hold" them til launch. |
TLoU2 released 5 months before the PS5, GoT 4 months before the PS5, 1 single month more than other 3 months time. That's why they weren't released in the PS5 release windown, because Sony wouldn't hold it, at all.
Sony has released big games on December, my favorite game ever was released on December. GT6 as well.
Of course Sony has desired launch windowns, they probably put pressure so they are met, but that has nothing to do with forcing a studio to delay a game to have crossgen, a game is delayed if its not ready, Naughty Dog announced delays from the original date Sony wanted them to release all the time.
About your last point, that's what I'm talking about as well, if GT8 would end up releasing very close to the PS6, but Polyphony Digital was doing a PS5 game, not a crossgen game, it wouldn't get delayed to be crossgen and miss the PS6 release windown, at all. At least IMO.
We have examples for every single new generation release of Sony not doing it, since the PS2 until the PS5, but none of it happening, we never had a huge crossgen game on releasez It's only natural I would expect one over the other.