abronn627 said:
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There may have been some factoring in of the PSP in Japan, but definitely not the Playstation 4, don't think Nintendo gave one crap about the PS4 in any of their considerations for 3DS or Wii U.
The DS was simply hitting a saturation point in Japan which I think was more relevant to them.
By the end of 2009 (Dec 31,2009) the DS had sold just a hair under 30 million (29.92 million). That's a lot of systems sold in 5 years basically. The system would hit 32.6 million by the end of 2010 (one year later) and finish at 32.99 million in Japan by mid 2012. So basically from the end of 2009 to the end of its product cycle the DS only sold about 3 million units in Japan total. Now would that have been different if they didn't announce 3DS? For a year probably, but I think there still would've been decline YoY and that wouldn't have made Nintendo happy because once you get used to a high level of hardware shipments, it's hard to go back to lower shipments for multiple years. You want to get back to high level shipments again (5+ million sales in Japan a year for example). Hence 3DS.
So it had definitely started to slow a lot in Japan. In Europe too. The US was actually the main market where the DS still had a lot of juice by the end of 2009, but that probably has a lot to do with the GBA being hugely successful in the US/Americas market and that had held the DS' sales potential back for a while in the early part of its product cycle here.
Market saturation is a thing, you can't just can't selling indefinitely into infinity with newer and newer audiences, there's a limit to the amount of people who like video games enough that they feel they must have a game machine. The longer you go in a gen the more market saturation becomes a problem, it's just the way it goes.
Last edited by Soundwave - on 01 March 2023