drbunnig said:
Incorrect, although you're on the right path |
Ah. Twilight Princess then. Yeah the postman always seems to find you.
drbunnig said:
Incorrect, although you're on the right path |
Ah. Twilight Princess then. Yeah the postman always seems to find you.



I've always been more of a console player than a PC one, but there have always been games that have drawn me towards playing on PC. Whether it was various real-time strategy titles or, as in the case of this game, space combat sims, certain genres are just better on PC. At the top of my list of great PC games sits Freespace 2, one of the first games that ever made me truly notice the importance of great storytelling in video games. Not that the rest of the game is any less excellent, but there was just something about the constant feeling of uncertainty that this game instilled on you during its various missions. Whatever the briefing may have said, there was always the sense that everything could change in an instant.
https://media-mbst-pub-ue1.s3.amazonaws.com/creatr-uploaded-images/2020-03/d1e43b40-5e33-11ea-bff7-ecb80d0bff39.cf.jpg" width="386" height="242">
https://o.aolcdn.com/images/dims?crop=1600%2C900%2C0%2C0&quality=85&format=jpg&resize=1600%2C900&image_uri=https%3A%2F%2Fs.yimg.com%2Fos%2Fcreatr-uploaded-images%2F2020-03%2Fd1e3c610-5e33-11ea-bc79-783a7ae7f75e&client=a1acac3e1b3290917d92&signature=f7adbc471944fe18fc3c1a6c36adad43d369ac53.cf.jpg" width="430" height="242">
Whether it was a new enemy appearing to disrupt the mission, sabotage by someone unexpected, or a call to immediately return from the mission due to something happening elsewhere in the galaxy, you were always kept guessing as to what exactly might happen next. It's just a shame that the cliffhanger that the story ends in has never, and probably will never, be resolved. While the main storyline of the game was concluded, the overarching story that had carried throughout the series never received a proper conclusion. As a result, there are several mysteries surrounding the game's antagonists, for example, which will likely remain as ones for good.
The rest of the game is just as great, from its gameplay to its music, even after nearly 25 years since its release I can easily go back and replay it. The one aspect that hasn't held up, the graphics, have been vastly improved by fan-created mods, as the game's original source code was released by the developer for everyone in 2002. Freespace 2 is a masterpiece, the best game of its genre I've ever played, and probably the one unresolved video game narrative I would want to see concluded more than any other.



| S.Peelman said: Okay final two games. Of those I still need to post, #4 and #3 have already been guessed. #7, Anno 1602, sadly wasn't guessed, you guys need to play more city builder sims. 4 - This game was originally developed with different art direction, and elements of this style can still be seen in the game's intro cutscene. 3 - Legend goes that a controller was tailor-made for this game. Guessed by Veknoid_Outcast - Super Mario 64 2 - The antagonist has a cool voice, because he has no jaw. 1 - Do I need to give a hint for this? |
2) Knights of the Old Republic
1) Well, not if it's Ocarina of Time
Try out my free game on Steam
S.Peelman said:
Ah. Twilight Princess then. Yeah the postman always seems to find you. |
Yeah, that's the one. The clue about the gauntlet is because at some point you can find him near the end of the Cave of Ordeals.


3: The Last of Us

This game manages to have this great mix of great gameplay and an amazingly compelling story. This is probably my single favorite story in gaming. The whole dynamic between Ellie and Joel is so compelling. It makes the banter so enjoyable.
It has easily the most impactful opening of any game I've ever played. I still teared up the fourth time I started the game. So much of the story is impactful and meaningful.
| UnderwaterFunktown said: 2) Knights of the Old Republic 1) Well, not if it's Ocarina of Time |
Both correct! 
And with that mine's done.






Top 5 time!
#5 - A recent remake made changes to link itself to this sequel, which is also being remade.
#4 - After this game the series jumped to a different console brand; the original brand only got the game's sequels 22 years later.
#3 - You could say this game started the arc of the Covenant.
#2 - Ten years after this action-RPG, its director made a game that brought back a forgotten Disney character.
#1 - This sequel in a long-running franchise looked toward the premier game for inspiration, which partially explains its massive commercial and critical success.
| Veknoid_Outcast said: Top 5 time! #5 - A recent remake made changes to link itself to this sequel, which is also being remade. #4 - After this game the series jumped to a different console brand; the original brand only got the game's sequels 22 years later. #3 - You could say this game started the arc of the Covenant. #2 - Ten years after this action-RPG, its director made a game that brought back a forgotten Disney character. #1 - This sequel in a long-running franchise looked toward the premier game for inspiration, which partially explains its massive commercial and critical success. |
I'll take a shot at a few of these
5 Resident Evil 4
4 Final Fantasy VI
1 Breath of the Wild






drbunnig said:
I'll take a shot at a few of these 5 Resident Evil 4 4 Final Fantasy VI 1 Breath of the Wild |
All three are correct!
| #8 | Etrian Odyssey Untold: The Millennium Girl |
|---|---|
| guessed by | no one |
| platform | 3DS |
| release year | 2013 |
| developer/publisher | Atlus/NIS America |
| genre | turn based RPG |
| links | Wikipedia |
| past years | 2021: #11, 2020: #6, 2019: #7, 2018: #5, 2017: #2 |

Atlus started the Etrian Odyssey series on the DS, using the touchscreen for showing and drawing the map, while the upper screen showed the usual stuff: the environment outside of battle and the battle screen while fighting. The game was great and justified many sequels. On the 3DS Atlus remade this first game, now with the graphical engine of the fourth game and some quality of life improvements. But also with one very important thing: an additional story mode, which played differently and has a more cohesive story than the original mode. You can play both modes. As this basically doubles the content, Untold: The Millenium Girl stands as it's own game, not only an improved version of the first game.
The original game (and therefore this remake) offer a very satisfying dungeon delve. You explore the maps while mastering the dangers of the labyrinth. You are tasked with mapping alongside the exploration of the labyrinth. The labyrinth uses traps, tresure chests, on the map visible boss enemies (called foes) and a lot of other stuff to spice up things. The battle system offers a well working turn based battle with many options like magic, different skills and items. Other than battles, the labyrinth has a lot of smaller events taking place at certain places.

The remake offers additionally a story mode with fixed characters (but including a lot of customization), additional mazes and anime cutscenes to drive the story. Between classic mode and story mode this remake offers you a lot of content. And all with a great RPG as base and the exploration of an unknown maze as task.

I always liked already in the original game, how the style of the labyrinth changes the deeper you go into it. You have plenty to do while leveling up. Being it missions from the townsfolk or collecting monster materials for new items in the store. With the remake offering so much more it is a great RPG experience. This game at this spot represents in part the whole series, all very good classic RPGs.
Sadly so far Atlus hasn't graced the Switch with any Etrian Odyssey game yet, I had liked to see how they evolve the series on the new platform. Maybe Atlus intends to let it die with the 3DS. Which would be a shame.
https://www.youtube.com/watch?v=bh8uEvcP-Aw