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Forums - Sony - HOT: "Ghost of Tsushima Director's Cut" for PS5/PS4 in August!!

Azzanation said:
eva01beserk said:

As far as im aware. The leading problem with the industries at the moment is the exploitstion of whales with microtrandactions in the form of skins and season pasees and all that bullshit. And out the 3 platform holders the only one doing so is MS. Are you to protest them to?

If you find MT and loot boxes a bad exploit than paying $10 for something that should be standard is the exact same thing. You support it, you are part of the problem. 

For the record, you paying $10 for the PS5 upgrade is a MT.

In what way are they even close? A one time purchase of $10 against a constant milking with garbage that sometimes is no more than a color swap. And if you havent notice the entire world is trying to restrict those lootboxes. The ones getting the most heat right now is EA with FIFA. Litle things like that where a gamer can spend thousands on pretty much nothing that resets every year. Basicly these big companies are trying to bring the mobile models to the console space. But thats ok with you I guess. Thousands of dolllars on cosmetics if fine but $10 one time purchase for an game upgrade is where it croses the line. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

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BraLoD said:
Runa216 said:

Jesus dude, stop saying everyone is a part of 'the problem' when there is no problem. Baw, cry me a river. YOU don't want to pay 10 bucks extra. That's a you problem, not everyone else. How detached from reality can you get?

I don't want to spend $10 to upgrade it to PS5 either, also don't want to pay $70 on any PS5 games much less a PS4 game, but you should know who you are arguing with, the guy has always been completely against Sony everywhere, not just here, he was all over N4G white knighting MS and fighting evil Sony back in 2014. Really invested on it.

You can find a lot of that here too if you want to...

It's certainly a lot more subtle now than it was before, but it has always been the same bias nonetheless.

There is no arguing going on, whatever Sony does it's going to be a "problem".

Just don't waste your time, really.

Subtle? You think so? You can pretty much predict before the guy post in any sony thread that is gona be some bashing. You can just wait on it as soon a s a thread is created. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

BraLoD said:
Runa216 said:

Jesus dude, stop saying everyone is a part of 'the problem' when there is no problem. Baw, cry me a river. YOU don't want to pay 10 bucks extra. That's a you problem, not everyone else. How detached from reality can you get?

I don't want to spend $10 to upgrade it to PS5 either, also don't want to pay $70 on any PS5 games much less a PS4 game, but you should know who you are arguing with, the guy has always been completely against Sony everywhere, not just here, he was all over N4G white knighting MS and fighting evil Sony back in 2014. Really invested on it.

You can find a lot of that here too if you want to...

It's certainly a lot more subtle now than it was before, but it has always been the same bias nonetheless.

There is no arguing going on, whatever Sony does it's going to be a "problem".

Just don't waste your time, really.

Yah, but you're not being a petulant brat about it. I don't mind if people don't necessarily find value in the same things I or others do, but this crusade about a small, tiny little increase in price that is a natural effect of the flow of time is just so remarkably silly to me. And it should be foolish to anyone who has ever...existed for more than a few years. that's just how things work. Things get more expensive. IT's an irrefutable fact of economics. 

Since it's a luxury item and not bread or whatever, we're just lucky that it's ONLY 10 bucks and not having to re-buy from scratch like it would have been with previous generations. 

And yeah, I know Azzanation has a rather lengthy history of being exceptionally critical of Sony. Shitting on them in most articles, shitting on every single thing they do here. Luckily he mostly sticks to Xbox threads so I don't have to deal with him, but this is just ridiculous. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

I'm so jaleous of this guy's skills :



Runa216 said:

Jesus dude, stop saying everyone is a part of 'the problem' when there is no problem. Baw, cry me a river. YOU don't want to pay 10 bucks extra. That's a you problem, not everyone else. How detached from reality can you get?

There is a SNY dominance 'problem' for their competition. Especially when it comes to their exclusives.

What are you people thinking, putting slightly more money towards those blockbuster exclusives? They're already a solid wall. Why do you need to further fund PS Studios to make it even higher to scale? Shame on you!



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

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The added content for the exapansion seems pretty meaty. They say is about 15 hours total. Thats like half the original. Sounds like they whent all out for this one.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

BraLoD said:

I don't want to spend $10 to upgrade it to PS5 either, also don't want to pay $70 on any PS5 games much less a PS4 game, but you should know who you are arguing with, the guy has always been completely against Sony everywhere, not just here, he was all over N4G white knighting MS and fighting evil Sony back in 2014. Really invested on it.

You can find a lot of that here too if you want to...

It's certainly a lot more subtle now than it was before, but it has always been the same bias nonetheless.

There is no arguing going on, whatever Sony does it's going to be a "problem".

Just don't waste your time, really.

I am going to question your post.

First off, N4G was one of the most toxic and bias places i have even seen on the internet, i hated that place and its long forgotten to me now. Its also very unrelated to this thread. The fact you remember it tells me a lot about you. 

Second, you agree with my post that you don't want to pay $10 as well.. so than why did you lead in with personal attacking? You just said "I don't want to spend $10 to upgrade it to PS5 either" Where i am pointing out the bad business practice being implemented here? If Xbox, Nintendo or PC did the same id point them out too. You clearly don't read all my posts and tend to nitpick what narrative suits you. Than again, you are from N4G so this explains a lot.

If you don't want to spend the $10 than how about voice your concern rather than attack those pointing out the issue. I point out issues, that's what i do.

twintail said:

I think you're downplaying whatever effort has gone into the development of the PS5 features (JPN lip syncing, 4k60fps, 3D audio, haptics, adaptive trigger).

Sure, one could argue that these may not necessarily justify an additional $10 price tag, but it appears to me to be disingenuous to assume it's 'peanuts' in terms of cost. Someone is working on it, someone has to test it for QA, time and effort are being used, resources are being used. And without any hands on experience regarding how the haptics are being used, it's difficult to say whether a lot of effort went into their implementation or not.

At the end of the day, until it's out, we can't say for sure whether the additional features are worth it or not. 

Lip Syncing, 4k60fps, 3D Audio and HD Rumble can easily be added for free which most companies do anyway. That's the idea of buying brand new consoles, is to access the features you brought, its up to the company to satisfy their customers to keep you as customers, otherwise whats the point in buying a PS5 if you have to pay an additional $10 to use features you brought on their system. The fact this is a 1st party game is what baffles me the most.

But it seems people in here don't mind paying the $10 added paywall. I am just pointing it out, that its unnecessary.

Last edited by Azzanation - on 14 July 2021

Azzanation said:

Lip Syncing, 4k60fps, 3D Audio and HD Rumble can easily be added for free which most companies do anyway. That's the idea of buying brand new consoles, is to access the features you brought, its up to the company to satisfy their customers to keep you as customers, otherwise whats the point in buying a PS5 if you have to pay an additional $10 to use features you brought on their system. The fact this is a 1st party game is what baffles me the most.

But it seems people in here don't mind paying the $10 added paywall. I am just pointing it out, that its unnecessary.

You just can't help yourself down playing haptic feedback. Educate yourself

https://www.theverge.com/2020/11/3/21547303/sony-ps5-dualsense-adaptive-triggers-haptics-teardown-features
https://screenrant.com/ps5-controller-what-haptic-feedback-actually-does/
https://www.popularmechanics.com/technology/design/a31118465/ps5-controller-haptic-feedback/
https://www.gamesradar.com/haptic-feedback-explained/
https://www.polygon.com/2020/11/2/21546518/playstation-5-dualsense-adaptive-triggers-haptic-feedback-ps5

And this is Sucker Punch's stance on it

https://sirusgaming.com/2020/07/22/sucker-punch-dualsense-haptic-feedback-ghost-of-tsushima-ps5/

Fleming, on the other hand, shared his excitement and expectation for the next-gen console. He is “nerdily excited” about the haptic feedback in the DualSense controller.

Fleming continues:

We talked about how we really love how controllers kind of connect [you to the game], and anything that gives us more ability to give the player better tactile feedback about what’s going on I think will be a big deal. So I think for Sucker Punch, that’s a particularly interesting area, right?

Fleming isn’t the only one, either, as a few other developers have expressed similar sentiments. I imagine a feedback system like the DualSense’s could be implemented pretty well in a game with parry-based combat like Ghost of Tsushima. We’ll just have to wait and see how the folks at Sucker Punch utilize it on their inevitable PS5 title.

https://gamingbolt.com/ghost-of-tsushima-developer-sees-dualsense-haptic-feedback-as-big-deal

In an interview with Eurogamer, Sucker Punch Co-founder and Producer Brian Fleming talked about what the studio was excited about in regards to PS5 features. His big thing seemed to be the haptic feedback of the DualSense controller. While he didn’t give any specific details, Fleming said that features like that excited him because it can connect the player in physical ways to the action portrayed on-screen.

Does that sound like flipping a switch, one person's work for a couple hours to enable HD rumble?

Fact is people don't mind paying for new game play features.

And it's not a paywall, it's a choice. You don't have to pay it, you can just play it in BC mode without, or just play it on ps4. I have no clue why you are so set against new game play features. Sure they could do something simple for free, well implemented haptic feedback takes a lot more work. And I'm only more excited now after reading how excited Sucker Punch is about the haptic feedback. I always play with the volume low late at night, so more feedback from the controller instead of sound cues is very welcome.



SvennoJ said:

You just can't help yourself down playing haptic feedback. Educate yourself

https://www.theverge.com/2020/11/3/21547303/sony-ps5-dualsense-adaptive-triggers-haptics-teardown-features
https://screenrant.com/ps5-controller-what-haptic-feedback-actually-does/
https://www.popularmechanics.com/technology/design/a31118465/ps5-controller-haptic-feedback/
https://www.gamesradar.com/haptic-feedback-explained/
https://www.polygon.com/2020/11/2/21546518/playstation-5-dualsense-adaptive-triggers-haptic-feedback-ps5

And this is Sucker Punch's stance on it

https://sirusgaming.com/2020/07/22/sucker-punch-dualsense-haptic-feedback-ghost-of-tsushima-ps5/

Fleming, on the other hand, shared his excitement and expectation for the next-gen console. He is “nerdily excited” about the haptic feedback in the DualSense controller.

Fleming continues:

We talked about how we really love how controllers kind of connect [you to the game], and anything that gives us more ability to give the player better tactile feedback about what’s going on I think will be a big deal. So I think for Sucker Punch, that’s a particularly interesting area, right?

Fleming isn’t the only one, either, as a few other developers have expressed similar sentiments. I imagine a feedback system like the DualSense’s could be implemented pretty well in a game with parry-based combat like Ghost of Tsushima. We’ll just have to wait and see how the folks at Sucker Punch utilize it on their inevitable PS5 title.

https://gamingbolt.com/ghost-of-tsushima-developer-sees-dualsense-haptic-feedback-as-big-deal

In an interview with Eurogamer, Sucker Punch Co-founder and Producer Brian Fleming talked about what the studio was excited about in regards to PS5 features. His big thing seemed to be the haptic feedback of the DualSense controller. While he didn’t give any specific details, Fleming said that features like that excited him because it can connect the player in physical ways to the action portrayed on-screen.

Does that sound like flipping a switch, one person's work for a couple hours to enable HD rumble?

Fact is people don't mind paying for new game play features.

And it's not a paywall, it's a choice. You don't have to pay it, you can just play it in BC mode without, or just play it on ps4. I have no clue why you are so set against new game play features. Sure they could do something simple for free, well implemented haptic feedback takes a lot more work. And I'm only more excited now after reading how excited Sucker Punch is about the haptic feedback. I always play with the volume low late at night, so more feedback from the controller instead of sound cues is very welcome.

These features should be an out of the box benefit and not a paid extra to PS5 owners. Thats my point. Haptic is a cool feature that PS5 players already own. It is a paywall/MT because you have to pay for it otherwise its locked out of the game. Nothing wrong with the idea and implementing it, but charging for it.. hmm.

Where we see different is i dont see why a 1st party game needs to charge an extra $10 for it, outside of the idea that ALL PS5 games need to sell for $70.

Lets agree to disagree. 



Azzanation said:
SvennoJ said:

You just can't help yourself down playing haptic feedback. Educate yourself

https://www.theverge.com/2020/11/3/21547303/sony-ps5-dualsense-adaptive-triggers-haptics-teardown-features
https://screenrant.com/ps5-controller-what-haptic-feedback-actually-does/
https://www.popularmechanics.com/technology/design/a31118465/ps5-controller-haptic-feedback/
https://www.gamesradar.com/haptic-feedback-explained/
https://www.polygon.com/2020/11/2/21546518/playstation-5-dualsense-adaptive-triggers-haptic-feedback-ps5

And this is Sucker Punch's stance on it

https://sirusgaming.com/2020/07/22/sucker-punch-dualsense-haptic-feedback-ghost-of-tsushima-ps5/

Fleming, on the other hand, shared his excitement and expectation for the next-gen console. He is “nerdily excited” about the haptic feedback in the DualSense controller.

Fleming continues:

We talked about how we really love how controllers kind of connect [you to the game], and anything that gives us more ability to give the player better tactile feedback about what’s going on I think will be a big deal. So I think for Sucker Punch, that’s a particularly interesting area, right?

Fleming isn’t the only one, either, as a few other developers have expressed similar sentiments. I imagine a feedback system like the DualSense’s could be implemented pretty well in a game with parry-based combat like Ghost of Tsushima. We’ll just have to wait and see how the folks at Sucker Punch utilize it on their inevitable PS5 title.

https://gamingbolt.com/ghost-of-tsushima-developer-sees-dualsense-haptic-feedback-as-big-deal

In an interview with Eurogamer, Sucker Punch Co-founder and Producer Brian Fleming talked about what the studio was excited about in regards to PS5 features. His big thing seemed to be the haptic feedback of the DualSense controller. While he didn’t give any specific details, Fleming said that features like that excited him because it can connect the player in physical ways to the action portrayed on-screen.

Does that sound like flipping a switch, one person's work for a couple hours to enable HD rumble?

Fact is people don't mind paying for new game play features.

And it's not a paywall, it's a choice. You don't have to pay it, you can just play it in BC mode without, or just play it on ps4. I have no clue why you are so set against new game play features. Sure they could do something simple for free, well implemented haptic feedback takes a lot more work. And I'm only more excited now after reading how excited Sucker Punch is about the haptic feedback. I always play with the volume low late at night, so more feedback from the controller instead of sound cues is very welcome.

These features should be an out of the box benefit and not a paid extra to PS5 owners. Thats my point. Haptic is a cool feature that PS5 players already own. It is a paywall/MT because you have to pay for it otherwise its locked out of the game. Nothing wrong with the idea and implementing it, but charging for it.. hmm.

Where we see different is i dont see why a 1st party game needs to charge an extra $10 for it, outside of the idea that ALL PS5 games need to sell for $70.

Lets agree to disagree. 

To look at it this way, the right/better move for SNY would've been to use a barebones DS5 as the stock controller, and take the full blown version that exists now and sell it separately at a premium price. $125, $150 maybe? I wonder how many would fork over the cash for the DS5 as an elite controller?



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.