SvennoJ said: You just can't help yourself down playing haptic feedback. Educate yourself Fleming, on the other hand, shared his excitement and expectation for the next-gen console. He is “nerdily excited” about the haptic feedback in the DualSense controller. Fleming continues: We talked about how we really love how controllers kind of connect [you to the game], and anything that gives us more ability to give the player better tactile feedback about what’s going on I think will be a big deal. So I think for Sucker Punch, that’s a particularly interesting area, right? |
These features should be an out of the box benefit and not a paid extra to PS5 owners. Thats my point. Haptic is a cool feature that PS5 players already own. It is a paywall/MT because you have to pay for it otherwise its locked out of the game. Nothing wrong with the idea and implementing it, but charging for it.. hmm.
Where we see different is i dont see why a 1st party game needs to charge an extra $10 for it, outside of the idea that ALL PS5 games need to sell for $70.
Lets agree to disagree.