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Forums - Sony Discussion - HOT: "Ghost of Tsushima Director's Cut" for PS5/PS4 in August!!

ironmanDX said:

I don't see it as extra content either. A function that adds to the experience, sure. Content? Nope. I do understand work needs to be done to implement it but work also needs to be done to get the game running in BC mode too. I guess it brings it back to my past point of what you said about new hardware.

"If you by a force feedback wheel, you need a game that supports force feedback to make use of it. If the game didn't have it, it needs to be made for it. It's extra content."

I mean, you think it's additional content while I believe it is a feature of the hardware and that's the core of our disagreement too. Either way, if it's in the game... they don’t charge you an additional fee for it. You paid the price to access it when you bought the wheel, the functionality is attached to that device and it's price. 

"Yet put in an older game, it doesn't start ray tracing all of a sudden. Should all BC capable games get free RT support?"

Well, no. Additional work was needed.  Additional work came in the form of a patch that unlocked new device functionality that was paid for when you bought the compatible device. Just like the force feedback wheel should. A better CPU, GPU, Monitor... etc

I worry about the precedent this sets for the future. 

Ehh, I worry more about the precedent Gamepass sets for the future.

Force feedback was maybe not the best example as that's an engine feature based on data that is already available, same as adding Dolby atmos support. Positional sound data is already available. For getting games to run in BC mode, it depends on compatibility but also there it's 'one' solution to get the game to run.

Now why I think haptic feedback is extra content is because every interaction has to be coded to have feedback. It's entirely different from shoot -> rumble, bump into something -> rumble. Code needs to be written to analyze the interactions and translate them to (hopefully) useful haptic feedback. You did not pay for that work by buying the hardware. Same as when you buy a HDR tv, you don't pay for HDR to be added to movies. There is auto-HDR of course, but that's nothing but a best guess while the source is still 8 bit SDR.

If the haptic feedback is nothing but auto rumble, then I would agree with you. But I think or hope that they actually went deeper into it and did the equivalent of getting new 10 bit textures for supporting HDR.

Anyway, seems this is the effect of things like auto HDR and BC enhancements, making it seem auto haptic feedback is a thing too. I don't think it is. It's extra coding for all interactions. Hence extra content, not a one time engine adjustment.

But don't worry, once this generational upgrade stuff is done, you won't have to pay extra for haptic feedback. Games will simply either have it or ignore it, just like motion controls, track pad and controller speaker.

And maybe the haptic feedback is just a pile of crap, like 1-2 Switch (I got suckered into that one). Unfortunately the debate is only about the $10. I haven't seen a single statement yet whether it's actually good or not, that is, is it worth 10 bucks or not.



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SvennoJ said:

I guess that's the point we fundamentally disagree on.

You don't see adding haptic feedback (and the couple other things) as new content, I do. All actions have to be coded to give specific feedback instead of general rumble. It's not flipping a switch.

Dolby Atmos is simply a different audio format, does not require adding content.
Rumble is already in the game, it's not adding new content to have it also work on PC.

Do you you still get rumble when playing the game in BC mode? It would be odd to have that turned off but I don't know.
Haptic feedback != rumble. Different things, different implementations.

And don't worry I say the same things for all games and don't even know yet whether I like GoT or not. I haven't played it yet. And why would I care about games I don't like? I wouldn't want to play them again anyway.

Angry Joe doesn't get it either (or his sidekick), "charging you while they didn't do jack shit". Again, presuming that haptic feedback requires no work. It magically appears when the controller supports it and just because they can they turn it off so they can charge you for it. "Not worth 10 dollars for me" Then just play the ps4 version in BC mode or play it on the ps4. They say the new consoles are not that impressive anyway, then whine about not getting the not impressive features for free. Embarrassing.

It comes down to disagreeing with each other but like i said, PS5 customers should already have the benefits over the PS4 owners. Sony should be looking after their PS5 customers by adding these offerings for free. Like i said the DLC is acceptable, paying for more content is nothing new and i can actually justify that, but i am left scratching my head wondering why PS5 owners have to pay extra for exclusive features on there console which they paid a premium price for. 

As i said, games get upgraded all the time for free, adding the latest sound, visuals and optimizations if you own the latest hardware that can utilize the latest features is the expectation we should all be having. Some games even include new DLC for free just to keep their customers happy which is my point here. 

AJ's view is not wrong, he is a huge fan of GOT and its his GOTY last year. However he and many others don't understand the PS5 upgrade charge. Lets be honest here, it would cost Sony peanuts to implement these features into these games and even if that wasn't the case, they are already making a ton of profit because GOT DC is being sold at full price and still charging for the extra DLC so its not like they couldn't add the PS5 features for free, its they don't want to add them for free because they know people will bend over for them and pay up regardless. Its not the $10 which is the issue, its the principle of it. I wouldn't want PC gaming to start charging me extra in games to implement Ray Tracing or using super fast SSDs or adding in 8k textures and 120fps. Its free now and i would much rather it stay that way.

All i am saying is that the PS5 customers should have the automatic luxury of the better experience because they brought the latest hardware. Instead of locking them behind a paywall and claiming more money in the process. PS5 owners should expect it, not pay for it.

Runa216 said:

Yeah, there seems to be a fundamental disconnect from reality when it comes to some arguments I'm seeing. When the entire crux of a person's argument is either hinging on the idea that adding PS5's programming and controller features doesn't count or is actually bad, you know you're not debating with someone who is using logic to fuel their points. 

Improved assets, updates to performance, better loading time, better framerates, new features, new controller functions, and in the case of Ghost of Tsushima, a whole new animation for Japanese voice overs. From what I saw the lip sync was absolutely terrible and not worth the improved cost at all, but its quality isn't the point when compared to the fact that real work was put into it and thus it is deserving of money. 

And like you and others have said, this game in particular already had a whole swath of content added to it at no charge. They did that to increase the value of the game and it worked. Now they're taking it further and decided they wanted to get paid for this upgrade. Nothing about this is anti-consumer, none of this is greedy or manipulative, it's just not as generous as some people have trained themselves to expect. that's on them, not the devs or even the publishers. 

You continue to misunderstand whats being said. There is nothing wrong with innovations, nothing wrong with adding them. The issue is paying for something you as a customer (In your case a consumer) already owns the hardware.

The reality is these features they are adding should be for free for PS5 customers, because you know, they own the console. Paying to use them especially on 1st party games is nothing more than "F@#$ you, give me money" approach from a business. One day you will realize this.

Everything mentioned in the PS5 upgrade can easily be free for PS5 owners, because PS5 owners should have the automatic luxury of these benefits because they are the ones that paid premier price to have the best experience. instead they paid top dollars to have the same experience unless they pay up a little fee. You honestly don't see the issue? Do whatever you want, its not my money.

Last edited by Azzanation - on 09 July 2021

Azzanation said:
SvennoJ said:

I guess that's the point we fundamentally disagree on.

You don't see adding haptic feedback (and the couple other things) as new content, I do. All actions have to be coded to give specific feedback instead of general rumble. It's not flipping a switch.

Dolby Atmos is simply a different audio format, does not require adding content.
Rumble is already in the game, it's not adding new content to have it also work on PC.

Do you you still get rumble when playing the game in BC mode? It would be odd to have that turned off but I don't know.
Haptic feedback != rumble. Different things, different implementations.

And don't worry I say the same things for all games and don't even know yet whether I like GoT or not. I haven't played it yet. And why would I care about games I don't like? I wouldn't want to play them again anyway.

Angry Joe doesn't get it either (or his sidekick), "charging you while they didn't do jack shit". Again, presuming that haptic feedback requires no work. It magically appears when the controller supports it and just because they can they turn it off so they can charge you for it. "Not worth 10 dollars for me" Then just play the ps4 version in BC mode or play it on the ps4. They say the new consoles are not that impressive anyway, then whine about not getting the not impressive features for free. Embarrassing.

It comes down to disagreeing with each other but like i said, PS5 customers should already have the benefits over the PS4 owners. Sony should be looking after their PS5 customers by adding these offerings for free. Like i said the DLC is acceptable, paying for more content is nothing new and i can actually justify that, but i am left scratching my head wondering why PS5 owners have to pay extra for exclusive features on there console which they paid a premium price for. 

As i said, games get upgraded all the time for free, adding the latest sound, visuals and optimizations if you own the latest hardware that can utilize the latest features is the expectation we should all be having. Some games even include new DLC for free just to keep their customers happy which is my point here. 

AJ's view is not wrong, he is a huge fan of GOT and its his GOTY last year. However he and many others don't understand the PS5 upgrade charge. Lets be honest here, it would cost Sony peanuts to implement these features into these games and even if that wasn't the case, they are already making a ton of profit because GOT DC is being sold at full price and still charging for the extra DLC so its not like they couldn't add the PS5 features for free, its they don't want to add them for free because they know people will bend over for them and pay up regardless. Its not the $10 which is the issue, its the principle of it. I wouldn't want PC gaming to start charging me extra in games to implement Ray Tracing or using super fast SSDs or adding in 8k textures and 120fps. Its free now and i would much rather it stay that way.

All i am saying is that the PS5 customers should have the automatic luxury of the better experience because they brought the latest hardware. Instead of locking them behind a paywall and claiming more money in the process. PS5 owners should expect it, not pay for it.

Runa216 said:

Yeah, there seems to be a fundamental disconnect from reality when it comes to some arguments I'm seeing. When the entire crux of a person's argument is either hinging on the idea that adding PS5's programming and controller features doesn't count or is actually bad, you know you're not debating with someone who is using logic to fuel their points. 

Improved assets, updates to performance, better loading time, better framerates, new features, new controller functions, and in the case of Ghost of Tsushima, a whole new animation for Japanese voice overs. From what I saw the lip sync was absolutely terrible and not worth the improved cost at all, but its quality isn't the point when compared to the fact that real work was put into it and thus it is deserving of money. 

And like you and others have said, this game in particular already had a whole swath of content added to it at no charge. They did that to increase the value of the game and it worked. Now they're taking it further and decided they wanted to get paid for this upgrade. Nothing about this is anti-consumer, none of this is greedy or manipulative, it's just not as generous as some people have trained themselves to expect. that's on them, not the devs or even the publishers. 

You continue to misunderstand whats being said. There is nothing wrong with innovations, nothing wrong with adding them. The issue is paying for something you as a customer (In your case a consumer) already owns the hardware.

The reality is these features they are adding should be for free for PS5 customers, because you know, they own the console. Paying to use them especially on 1st party games is nothing more than "F@#$ you, give me money" approach from a business. One day you will realize this.

Everything mentioned in the PS5 upgrade can easily be free for PS5 owners, because PS5 owners should have the automatic luxury of these benefits because they are the ones that paid premier price to have the best experience. instead they paid top dollars to have the same experience unless they pay up a little fee. You honestly don't see the issue? Do whatever you want, its not my money.

Does 500GB of storage meet the expectations of gamers for a next gen console? How about 1TB? Should it be 2TB? Wasn't 500GB already borderline last gen back in 2013?

Why a next gen console with only 500GB of storage that costs $299 total? Why an optional 1TB SSD storage add on that costs $219? Why not a 500GB SSD add on for say, $150? Why isn't it just a free upgrade? You already have the initial $299 hardware, right?

Could've just thrown 1TB in it from start and been done with it so it was the same as the higher tier $499 model, no? Was this done to keep the price down? Was it done to give options? Was it done to upsell? Should gamers expect free extra's/add ons to what they purchased originally?

*Everyone pays for everything, one way or another.

Last edited by EricHiggin - on 09 July 2021

ironmanDX said:
Kyuu said:

They added unexpected free content they never promised for a single-player game everyone was very happy about, including a co-op mode with original environments/themes and a gameplay mechanic. It's nothing like your examples. I'm not applauding them for the patch alone, but rather the collective effort. You tried to present them as being worse than EA and Ubisoft in a way. Their performance/resolution patch is not worse than EA and Ubisoft's typical free upgrades, and the free content was unexpected and great.

GoT wasn't an unfinished piece of crap with a million broken promises. Cyberpunk was and still is.

No, I'm saying even companies like EA and Ubisoft are moving forward with this industry standard and am struggling as to why Sony isn't.

Cyberpunk is I agree. Biggest disaster last year. The point remains, they're not charging for the improvements made and the ones to come including the full next gen patch. Why should they?

You don't have to buy a new upgrade for your software on PC when you get a new CPU/GPU, why is the standard being set on the already software restricted console space?

Sony may or may not have worse upgrade policies than EA and Ubisoft, but GoT isn't the game to indicate it.

Battlefield 2042 (which no longer features campaign mode) will cost $70 and won't offer an upgrade path. Days Gone, Sackboy, God of War, Miles Morales, Death Stranding (just announced $10 upgrade fee for a ton of additions/enhancements), and especially GoT are pretty fair to me. Whereas MLB21 upgrade, as I understand it, is terrible by the new industry standards because it didn't have an upgrade path despite releasing after PS5's launch. So... it depends on the game; none of them seem to have a universal upgrade policy.

"Value" is a rather tricky term to define and is partly subjective, but the differences between GoT and Cyberpunk are plenty. It stands to reason that adding stuff that was never promised to a high quality game would be much better received than cutting out things promised at the launch of an overhyped game which turned out a disaster, then adding some of them at a later date.

I don't know much about the technical side of things but optimizing for consoles is a different process from PC; adjusting settings on them remains very limited. Games designed for older platforms aren't going to hit high fps/resolution on consoles with a simple toggle of a switch. There are plenty of factors and variables involved. Even something as simple as removing a framerate cap can relatively be a bit of a chore.

It would be nice if Sony (and by extension Nintendo) step up their value game, but they don't care because their shit sells as is, and they can't afford taking the level of risks, bets, madman acquisitions, and losses that Microsoft casually does.



EricHiggin said:

Does 500GB of storage meet the expectations of gamers for a next gen console? How about 1TB? Should it be 2TB? Wasn't 500GB already borderline last gen back in 2013?

Why a next gen console with only 500GB of storage that costs $299 total? Why an optional 1TB SSD storage add on that costs $219? Why not a 500GB SSD add on for say, $150? Why isn't it just a free upgrade? You already have the initial $299 hardware, right?

Could've just thrown 1TB in it from start and been done with it so it was the same as the higher tier $499 model, no? Was this done to keep the price down? Was it done to give options? Was it done to upsell? Should gamers expect free extra's/add ons to what they purchased originally?

*Everyone pays for everything, one way or another.

What are you even talking about?

You know the difference in what the topic is talking about and what you are talking about right?

A $10 paywall is an anti-consumer move. Its not the price of the fee, its the principle of why its their. PS5 customers have to pay more money to access features they own. If you like paying extra for unnecessary reasons than i wont stop you. Its been made pretty clear now.



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Azzanation said:

What are you even talking about?

You know the difference in what the topic is talking about and what you are talking about right?

A $10 paywall is an anti-consumer move. Its not the price of the fee, its the principle of why its their. PS5 customers have to pay more money to access features they own. If you like paying extra for unnecessary reasons than i wont stop you. Its been made pretty clear now.

Lol you're doing everything to stop people from paying for new features :)

You do not own implementation of haptic feedback in last gen games by buying a ps5. That's just silly talk.

Are the additions to Death Stranding enough for the $10 fee? Or do you own those as well by buying a ps5.
Should GoT have sweetened the pot a bit more, since apparently haptic feedback is seen as an too easy implementation or useless to ask money for (although if useless then why want it)

Would it be better if Sony went back to last gens 'system'? No BC, just buy the remaster for full price.

I do see why they're doing it, it comes down to the price increase for ps5 games. Together with offering BC they want to give a reason to get the extra fee for ps5 games. Thus we get extra content with GoT and Death Stranding to justify the fee for upgrading to a full ps5 version. But you can still run it in BC mode as well, loading faster and better frame rate etc.

Of course you don't agree with the new price point (long overdue imo) but that's what it ultimately comes down to. Would we have gotten new features if not for the price hike, probably not. No reason to add stuff to justify the $10 upgrade fee, no reason to implement haptic feedback or any other extras at all.

Sony is working on getting people used to the new price point, like it or not, it's here to stay.



SvennoJ said:

Lol you're doing everything to stop people from paying for new features :)

You do not own implementation of haptic feedback in last gen games by buying a ps5. That's just silly talk.

Are the additions to Death Stranding enough for the $10 fee? Or do you own those as well by buying a ps5.
Should GoT have sweetened the pot a bit more, since apparently haptic feedback is seen as an too easy implementation or useless to ask money for (although if useless then why want it)

Would it be better if Sony went back to last gens 'system'? No BC, just buy the remaster for full price.

I do see why they're doing it, it comes down to the price increase for ps5 games. Together with offering BC they want to give a reason to get the extra fee for ps5 games. Thus we get extra content with GoT and Death Stranding to justify the fee for upgrading to a full ps5 version. But you can still run it in BC mode as well, loading faster and better frame rate etc.

Of course you don't agree with the new price point (long overdue imo) but that's what it ultimately comes down to. Would we have gotten new features if not for the price hike, probably not. No reason to add stuff to justify the $10 upgrade fee, no reason to implement haptic feedback or any other extras at all.

Sony is working on getting people used to the new price point, like it or not, it's here to stay.

Yeah, there's a reason I stopped replying directly to him. He's like 'oh, you just don't understand the points I'm trying to make', and I'm just over here shaking my head. I understand his points just fine, they're just bad points and it's considered uncouth to just be like 'your points are bad and you should feel bad for making them'. 

Sadly, engaging them just gives them fuel to keep going. I'll just sit over here, rolling my eyes and thinking of a dozen different reasons why his stance is bad, but not bothering to actually interact with him. Because this isn't a debate. This isn't 'here are my points and why I feel this way, now here are my points and why I Feel this way, let's compare and contrast to see who's points are better', it's 'I don't like having to pay 10 dollars more so I'm gonna bend over backwards and twist everything to justify that stance'. And any attempt to argue with him (or anyone else, really) is just pushing them to double down on their stance, not double check their points. 



My Console Library:

PS5, Switch

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II, Rock Band 4

Runa216 said:

Yeah, there's a reason I stopped replying directly to him. He's like 'oh, you just don't understand the points I'm trying to make', and I'm just over here shaking my head. I understand his points just fine, they're just bad points and it's considered uncouth to just be like 'your points are bad and you should feel bad for making them'. 

Sadly, engaging them just gives them fuel to keep going. I'll just sit over here, rolling my eyes and thinking of a dozen different reasons why his stance is bad, but not bothering to actually interact with him. Because this isn't a debate. This isn't 'here are my points and why I feel this way, now here are my points and why I Feel this way, let's compare and contrast to see who's points are better', it's 'I don't like having to pay 10 dollars more so I'm gonna bend over backwards and twist everything to justify that stance'. And any attempt to argue with him (or anyone else, really) is just pushing them to double down on their stance, not double check their points. 

I know, I'm just killing time while having a cup of coffee :)

What scares me much more is comments like these (on Eurogamer today)

I don't like to be told what to play but GamePass pays me with reward points for completing Quests to play certain games and I'm complying for once.
So I've been playing GTAV, Quantum Break and other GamePass titles. I'm actually having fun and unlocking achievements along the way.
For Honour and Grounded next. Playing for £5 credit is becoming a fun and rewarding experience so I'm happy.

That's some first class manipulation going on. Just play what the boss wants you to play to be able to keep playing. I guess it's the solution to too much choice... MS does way too much of that conditioning through reward points. A loyalty discount is one thing, but conditioning people to do stuff for rewards, that scares me, for the simple reason that it works all too well with games. I'm glad my oldest isn't chasing nonsense anymore for nonsense Fortnite season passes, that crap was pure evil and induced a lot of stress on him. (They all quit Fortnite for Ark and now trying Rust)



SvennoJ said:

I know, I'm just killing time while having a cup of coffee :)

What scares me much more is comments like these (on Eurogamer today)

I don't like to be told what to play but GamePass pays me with reward points for completing Quests to play certain games and I'm complying for once.
So I've been playing GTAV, Quantum Break and other GamePass titles. I'm actually having fun and unlocking achievements along the way.
For Honour and Grounded next. Playing for £5 credit is becoming a fun and rewarding experience so I'm happy.

That's some first class manipulation going on. Just play what the boss wants you to play to be able to keep playing. I guess it's the solution to too much choice... MS does way too much of that conditioning through reward points. A loyalty discount is one thing, but conditioning people to do stuff for rewards, that scares me, for the simple reason that it works all too well with games. I'm glad my oldest isn't chasing nonsense anymore for nonsense Fortnite season passes, that crap was pure evil and induced a lot of stress on him. (They all quit Fortnite for Ark and now trying Rust)

Not entirely sure how this is relevant to the conversation at hand, but I do agree. I always found it weird being told what to play. It's one of the reasons I personally don't like GamePass or PSNow. That's a me thing, though. I know it has value to others. 

And going back to Mr. Idontwannapay10bucksfornewfeaturesonanextgenupgrade, the fact that he doesn't want to pay the 10 is fine. To be clear. Nobody's obligated to pay that 10 bucks. Vote with your wallet and all that. I'd rather spend the money and encourage more devs to give us these incremental upgrades rather than discourage them from trying or just making us pay from the ground up (like, to get GoT director's cut, just buy the new version. That used to be how it was instead of upgrading your existing one). Paying 10 for the upgrade is a nice middle ground between the two extremes. Free upgrades are nice for the consumer but can't be all that sustainable for the devs and doesn't give them much incentive to go above and beyond. Having to re-buy from scratch is great for devs but terrible for consumers. Paying a nominal fee for the upgrade just makes the most sense in terms of balance. 

And since the PS5 is backwards compatible, like you and many others have said, with GoT in particular already getting a bunch of sweet upgrades and performance boosters free of charge, if he doesn't want the Ps5 version, just don't buy it. If the general consensus is that people don't wanna pay for the upgrades, then that's how the market will change. that's the crux of 'the customer is always right'. It doesn't mean every customer is right about whatever nonsense they feel entitled to, it means that it's the job of the providers to cater to the audience and the market. If we collectively reject $10 upgrades or the $70 price point on PS5 games, then the market will adjust. As it stands, I get the distinct impression that the market accepts the upgrade. Entitled gamers (The loud ones we deal with on this forum) are all having a meltdown, but the general market is fine with it. 

Like The Last of Us part II, the only reason people think it did poorly is because a certain, very loud subset of people were very vocal about it. IT actually got amazing reviews and sold very well. IT's like Captain Marvel and The Witcher and every other nonsense fake outrage BS. IT's a small, tiny group of bitchy people whining until they get their way by pretending shit matters more than it does. 

In reality, I just wanna let him (And the others in this thread who agree with that stance) have his tantrum before he takes a breath and realizes it's not that big of a deal. 

I just wanna make it clear that there's absolutely nothing unethical, unprecedented, or unreasonable about companies charging 10 bucks for their more improved versions of the games they make. If that's just better graphics and performance, then so be it. If that's haptic feedback and adaptive triggers, then so be it. If that's just a 5 on the logo, then that's their decision. It's simply up to you and I and everyone else to vote with your wallet. Nobody's entitled to shit, if you don't like the business practices or the charge, you are not obligated to pay for it. Games are a luxury. Either pay what they ask or don't. but don't rant and whine because the dev/publisher values their work more than you do. 

Example: I personally think iPhones are an absolutely terrible value for what they offer. I think you pay like 50% more just for that logo. Instead of whining to apple and complaining they price their phones too high, I simply move on, buy something else, and accept that for the millions and millions of people worldwide, their prices are fair and reasonable. The free market can certainly be shifty and harmful, but when it comes to luxury items, it's never unfair. 



My Console Library:

PS5, Switch

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II, Rock Band 4

SvennoJ said:

Lol you're doing everything to stop people from paying for new features :)

You do not own implementation of haptic feedback in last gen games by buying a ps5. That's just silly talk.

Are the additions to Death Stranding enough for the $10 fee? Or do you own those as well by buying a ps5.
Should GoT have sweetened the pot a bit more, since apparently haptic feedback is seen as an too easy implementation or useless to ask money for (although if useless then why want it)

Would it be better if Sony went back to last gens 'system'? No BC, just buy the remaster for full price.

I do see why they're doing it, it comes down to the price increase for ps5 games. Together with offering BC they want to give a reason to get the extra fee for ps5 games. Thus we get extra content with GoT and Death Stranding to justify the fee for upgrading to a full ps5 version. But you can still run it in BC mode as well, loading faster and better frame rate etc.

Of course you don't agree with the new price point (long overdue imo) but that's what it ultimately comes down to. Would we have gotten new features if not for the price hike, probably not. No reason to add stuff to justify the $10 upgrade fee, no reason to implement haptic feedback or any other extras at all.

Sony is working on getting people used to the new price point, like it or not, it's here to stay.

BC is awesome and Sony should continue with it as BC is now a standard in the industry. It should never disappear.

Wait so you understand why they are charging more for PS5 games but did you forget that GOT is a PS4 game? Or did you forget that part? If they are increasing prices for PS5 games than why are PS4 games being charged for full price and a little extra for PS5 features?

At the end of the day, if you and Runa216 like being bent over by a company who not only is making millions in this industry and doing very well, but also trying to milk you a little bit further and give you excuses like adding Lip Syncing to sweeten the deal than iv done my part in warning you. I hope this practice doesn't spread like a disease across the industry. 

Last edited by Azzanation - on 10 July 2021