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Forums - Nintendo - Over 3 years in, Switch is still missing basic features.

The party chat and achievement system seem like no brainers to me... I don’t really understand why Nintendo hasn’t come out with them yet... especially the party chat, it is the kind of feature that is a necessary for a lot of the big third party titles...



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-No Internet Browser - Due to the Switch's versatility of being able to come off the dock and use the touchscreen, this would actually come in hand for looking up strategies on the fly during a gaming session as has been said, as long as you wouldn't have to close said game to launch the browser. The WiiU was very useful in this regard, so I do admit that it would come in handy.

-No Netflix - I do have a Netflix account, and it is tied to multiple devices, but ever since I got a Smart TV years ago, I have zero need of it on my gaming console. My TV (55" Roku TCL) has it right on the main menu, and even the remote has a Netflix launch button directly on it (and Hulu for that matter).  I haven't launched Netflix on another device since.  For the same reason, the YouTube app on the Switch has become completely superfluous for me.  

-No Activity Log like the 3DS or even Daily Log like the Wii U - The Switch does have an Activity Log that tracks total time spent per game which is handy enough for me. I think it shows the most recent 10 (?). If you wanted to check an older title, all you would have to do is boot it up once to bring it back onto the list. That's good enough in my opinion.

-No Virtual Console - This is definitely missed, but as others have stated, Nintendo Switch Online has mostly taken its place for NES & SNES games. Capcom, Konami, Sega, SNK, etc have already sold collections of many of their back-catalogue of games themselves this gen and probably prefer to do it that way rather then spilt the profit with Nintendo. So, who knows if we will ever see something as comprehensive as the Virtual Console again.

-Achievement System - This I have zero interest in personally. I play a game to my own heart's content. I don't need someone else telling me whether I've gotten my fullest enjoyment or money's worth out of a game. I spent 225 hours beating the Legend of Zelda Breath of the Wild. I don't need an achievement system to say, "You haven't really finished the game, because you haven't found all 900 Korok Seeds yet". I always thought the Wii U handled it best. If you were particularly proud of achieving something specific in a game, you would just screenshot it and post it to Miiverse. But, that's just my opinion.  I know there are people who judge whether to buy a title on XBox One or Switch based on adding to their Gamerscore.  For me, it comes down to which console am I actually going to have more time to play on, and that invariably is the Switch due to its versatility.  Devs can and do still use their own in-game achievement system for their individual releases on Switch anyway.

The other points are things that would be good additions for many while being take it or leave it options for me.



I only miss an activity log and a basic messaging feature, everything else is unnecessary, especially account-based achievements. I wish they will never ever be implemented. A lot of games already have in-game achievements, please let it stay that way and never connect them to an account.



Its really hard to understand Nintendo choices in some cases.

If you look for Nintendo 1st party games, they are mostly very user friendly. Most of them can be easy or somehow challenging if you really want to play them that way.

They really try to be inovative in the hardware department - taking risks and producing systems like GameBoy, N64 (gamepad) Wii, WiiU, DS and 3DS, Switch.

But they are missing a lot in their OS department. I know some people say "I dont need those things" but remember you are not the only one buying the system. Nintendo systems are not produced for small groups of inclusive gamers, but are hoping to become a mass popular system for a very diverse group of people. Not having user-friendly OS and conveniences for mass market is just not making them look good, as they maybe not lose the sales on the go, but a bit later after some useres are disapointed with the lack of features the system offers - some people use Netflix, others may browse the web with switch or just check something while playing or are really into achivements.

I dont think this will change with ongoing Nintendo generation (switch), but im hoping for some improvements with their next system - Switch 2



Mnementh said:
COKTOE said:
Can you send messages via text yet?

Nope.

🤕🤕🤕. Figured. I want to go off on that. Again. I'll just say that the continued absence of messaging, perhaps the most basic console staple features of the last 20 years takes away a LOT of both fun and practical functionality, as well as being a social roadblock. Ludicrous.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

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mZuzek said:
method114 said:

I like achivements wish Nintendo would get on board with that. If people don't want them that's fine just turn off the notification and ignore them but you should always give your consumer more options not less.

The issue with achievements is that they breed a shitty culture surrounding games, where a lot of people will buy a game just to get the achievements, and a lot of people will obsess over playing a game until they "Platinum" it even if they're not enjoying it anymore (or never were to begin with). Of course, that's something anyone can just turn off, but it's just kinda annoying when that sort of thing starts popping up in your gaming community. As a system-wide feature, I can't see anything good to come from it, like, at all. If a developer really wants their game to have achievements, they can just make them in-game, like a lot of them already do, and I like it better that way, because for some games it's nice to have that sort of thing, but not for all of them.

Its nothing wrong with playing games just for the achivements. Its just the way somebody plays the games he/she/it likes. Maybe we just should give people freedom of having fun with products they like. Of course if this is somehow a life addiction and is causing individual problems it should be treated. In my opinion this problem will be connected to a very small % of gamers. 



Ardormor said:
mZuzek said:

The issue with achievements is that they breed a shitty culture surrounding games, where a lot of people will buy a game just to get the achievements, and a lot of people will obsess over playing a game until they "Platinum" it even if they're not enjoying it anymore (or never were to begin with). Of course, that's something anyone can just turn off, but it's just kinda annoying when that sort of thing starts popping up in your gaming community. As a system-wide feature, I can't see anything good to come from it, like, at all. If a developer really wants their game to have achievements, they can just make them in-game, like a lot of them already do, and I like it better that way, because for some games it's nice to have that sort of thing, but not for all of them.

Its nothing wrong with playing games just for the achivements. Its just the way somebody plays the games he/she/it likes. Maybe we just should give people freedom of having fun with products they like. Of course if this is somehow a life addiction and is causing individual problems it should be treated. In my opinion this problem will be connected to a very small % of gamers. 

Developers can design games with gimmicks like achievements in them if they want to. Nintendo shouldn't force it like Microsoft did, that would be retarded in 2020.

Last edited by Jumpin - on 28 July 2020

I describe myself as a little dose of toxic masculinity.

Ardormor said:
mZuzek said:

The issue with achievements is that they breed a shitty culture surrounding games, where a lot of people will buy a game just to get the achievements, and a lot of people will obsess over playing a game until they "Platinum" it even if they're not enjoying it anymore (or never were to begin with). Of course, that's something anyone can just turn off, but it's just kinda annoying when that sort of thing starts popping up in your gaming community. As a system-wide feature, I can't see anything good to come from it, like, at all. If a developer really wants their game to have achievements, they can just make them in-game, like a lot of them already do, and I like it better that way, because for some games it's nice to have that sort of thing, but not for all of them.

Its nothing wrong with playing games just for the achivements. Its just the way somebody plays the games he/she/it likes. Maybe we just should give people freedom of having fun with products they like. Of course if this is somehow a life addiction and is causing individual problems it should be treated. In my opinion this problem will be connected to a very small % of gamers. 

But, that's just it.  Once you buy a game, you are completely free to have as little or as much fun as you like.  You don't (and shouldn't) need an achievement system to tell you that you are having fun.  And, playing a game shouldn't feel like work.  If you're playing a game that features multiple weapons for example, it's fun to sample each of them as you like according to your own style or preference.  But, to be told you have to use each one a specific # of times isn't my idea of fun.  And, I don't see how that accentuates anyone's play experience (except to satisfy some need to add those arbitrary Gamerpoints to their arbitrary Gamerscore total).



Jumpin said:
Wman1996 said:

Nintendo is my favorite video game publisher of all-time. They've had some very enjoyable consoles as well. I'm not merely here to spread doom and gloom. But Nintendo can use humbling and constructive criticism. We're over 3 years into the Switch's lifespan, and we still don't have basic features that were on the Wii, 3DS, and Wii U. That isn't even mentioning simple features from other consoles that could be included.

-No Internet Browser

-No Netflix

-No Activity Log like the 3DS or even Daily Log like the Wii U

-No Virtual Console

-No Themes

-No Folders

And then there are easy things they could add to a console with the specs of the Switch, but they don't.

-Achievement System

-Party Chat/Friend Invites

-Ethernet (on the dock at least)

I know a lot of you will say that you don't care about most, or any of these features. And that's fine. But there are tons of people who do care. I'll side with players who want things like this when it doesn't bother anyone else at all in the process. I shouldn't have to pull out my smartphone or laptop for chat and looking up strategies for games.

Not one of these is a basic feature, several aren't even gaming system features.

I think if a potato like the Wii had some form of Netflix and Internet Browser, it's very basic and the industry standard. If the majority of video game hardware that gets released has something, it's basic feature and industry standard. 

Ethernet, while not ever built into Nintendo hardware, is an industry standard for video game hardware. Xbox, Xbox 360, Xbox One, Xbox Series X, PS3, PS4, PS TV, and PS5 all have ethernet ports. Even small-scale crowdfunded hardware like Ouya and Atari VCS does.

You don't have to care about the features. You don't ever have to use them. But almost all are basic and gaming industry standard features.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

And I think they aren't gonna add anything you listed, some of those features were on the previous generations and I think they didnt see benefit in adding them, specially now that Switch is selling like crazy without them, so they must think "why bother"?.



I know... my English sucks.