Mandalore76 said:
But, that's just it. Once you buy a game, you are completely free to have as little or as much fun as you like. You don't (and shouldn't) need an achievement system to tell you that you are having fun. And, playing a game shouldn't feel like work. If you're playing a game that features multiple weapons for example, it's fun to sample each of them as you like according to your own style or preference. But, to be told you have to use each one a specific # of times isn't my idea of fun. And, I don't see how that accentuates anyone's play experience (except to satisfy some need to add those arbitrary Gamerpoints to their arbitrary Gamerscore total). |
I don't care about achievements, but I also think it's understandable that people would want them on the Switch. Just because you (and I) don't see how having them accentuates anyone's play experience doesn't mean that it doesn't accentuate their play experience. Based on sales I imagine this isn't a big issue for Nintendo or most of their audience though, so I doubt they'll add achievements anytime soon.
I like it when my mom goes out of town because I get to sleep on her side of the bed. -William Montgomery