mZuzek said:
The issue with achievements is that they breed a shitty culture surrounding games, where a lot of people will buy a game just to get the achievements, and a lot of people will obsess over playing a game until they "Platinum" it even if they're not enjoying it anymore (or never were to begin with). Of course, that's something anyone can just turn off, but it's just kinda annoying when that sort of thing starts popping up in your gaming community. As a system-wide feature, I can't see anything good to come from it, like, at all. If a developer really wants their game to have achievements, they can just make them in-game, like a lot of them already do, and I like it better that way, because for some games it's nice to have that sort of thing, but not for all of them. |
I also don't like that my save data is tied to that shit. I don't like how games have altered their design for the last 13 years or so around these things. It's not something as naive as a notification. If you really have to have them then yes I agree in-game only and they can be used to unlock extras like a currency or actual reward.
I recently beat a game I struggled with for a while. I felt so satisfied I did it. Then I went and did a ton of post-game stuff that had a challenge to it. Getting boss weapons and such and all sorts of things felt so rewarding. More than any trophy has. It was fun for the sake of being actually fun! Imagine that!
Last edited by Leynos - on 28 July 2020