The Switch IS using the Blue Ocean strategy. The hybrid nature of it puts it in a market of its own which is largely unexplored and untapped. Nintendo is creating the demand for such consoles, and it's evident now that there's a gigantic amount of unopposed growth potential.
It’s also more “casual” since it is designed for more relaxed play, and makes it far easier to play shorter game sessions with greater convenience.
As a note: The Casual Games model/category, however, refers to games that are played for a few minutes a session, but over long periods of time (potentially years), like Candy Crush, Clash, and Fire Emblem Heroes. Neither ARMS nor 1-2 Switch are designed this way; one's a fighter, the other is a party game. The term was coined by Nintendo to describe the play style of Brain Age series.
Last edited by Jumpin - on 17 November 2017I describe myself as a little dose of toxic masculinity.