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Mnementh said:
DonFerrari said:
Not sure if they are tapping on blue ocean or not, but being blue ocean have nothing to do with casuals.

But I would be glad Nintendo keep titles that their core fanbase like.

As part of their core fanbase I have to agree.

But that alone isn't successful, exhibit A: WiiU

Yep, neither "pure casual" like Wii (that dropped very fast and sold few SW) nor only hardcore like WiiU can keep a healthy platform. And that is the good part for Sony that having 3rd parties it can tap all markets. Seems like Switch will be able to do it from having all Nintendo games on it instead of split userbase plus initial good support from 3rd parties.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."