Well deserved and a great game. I doubt we will see a sequel but if we do lets hope for online Co op. Playing local 2 player was awful, game slows down, resolution drops dramatically and game eventually crashes...
Well deserved and a great game. I doubt we will see a sequel but if we do lets hope for online Co op. Playing local 2 player was awful, game slows down, resolution drops dramatically and game eventually crashes...
chapset said:
First what game are you talking about ''And are you seriously saying that 1 million+ is bad for a low budget new IP that is also a launch title?'' Because zombi U isns't at 1million + and was far from having a low budget, and hyrule warrior which we know is above 1 million isn't a launch title. So you got me confuse here. |
To tell you the truth I actually bought my wii u for project cars(I know shocker I still have it preordwered too after it got delayed)
Bets:
(Won)Bet with TechoHobbit: He(Techno) says 10 million by January 1,2014 I say 9 million by then. Winner gets 2 weeks of sig control.
(Lost)Bet with kinisking: I say Ps4 will win April NPD while he says Xbox One will win it; winner gets 1 week of avatar control.
Raichu's First Series:
Official Ni No Kuni Fanboy:
Familiars Captured:37
Game Beaten: 2 times almost
Times I got teary during some scenes: 3
chapset said:
First what game are you talking about ''And are you seriously saying that 1 million+ is bad for a low budget new IP that is also a launch title?'' Because zombi U isns't at 1million + and was far from having a low budget, and hyrule warrior which we know is above 1 million isn't a launch title. So you got me confuse here. |
zombi u is the million seller (will be soon enough) and is low budget. ubisoft's mismanagement is irrelevant, if we disconsider the cost for changing killer freaks into zombi u, it's low budget.
Materia-Blade said:
zombi u is the million seller (will be soon enough) and is low budget. ubisoft's mismanagement is irrelevant, if we disconsider the cost for changing killer freaks into zombi u, it's low budget. |
soo enough lol, it's been crawling since 2013 and still asen't reach 1million, so your 1 million+ was wrong, plus last time Ubisoft talked about that game they said it wasn't profitable and there was no plans for the sequel so your statement about it being cheap is wrong also. I'm going to stop here before a mod get ban hammer excited and it's clear you are just arguing just for the sake of argue since you keep bringing missinformation in the discussion and asen't brought a single counter argument to my original point which was third parties need to put Nintendo related ips in their games, in a prominent way of course, if they ever expect to sell well.

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Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.


Mr Puggsly said:
I'd argue its the Wii U lacks broad appeal, the 3rd party software support was solid. Its obvious the people buying Wii U are primarily 1st party Nintendo fans. People who really want 3rd party games are buying Xbox or Playstation. You ignore the most obvious reason OG Wii had multiple 3rd party million sellers. The OG Wii sold significantly better so it sold more software. If the CoD games on Wii U struggle to break 300K then there is little hope for most developers. They will instead focus on Xbox and Playstation. Anyhow, Hyrule Warriors demonstrates Wii U owners will buy a game if it simply uses a Nintendo IP. 3rd party games that don't use a Nintendo IP actually need to great and still struggle to achieve numbers like Hyrule Warriors. |
There really haven't been enough third party games with actual appeal to prove they wouldn't sell on Wii U; ZombiU/Wonderful 101/Bayonetta are niche, Monster Hunter 3 Ultimate was a port of a port of a 3 year old game, AAA multiplats were either late, sloppy ports, or both.
Although now that I look at the best sellers list, LEGO City Undercover isn't a Nintendo franchise, and that has sold pretty well; 900k at present not counting digital.
SjOne said:
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News to me, i didnt know you play those characters in those games :0

tbone51 said:
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All of those games have costumes of Nintendo characters, I believe. Although I don't recall anything like that in SLW.
Not really comparable to Hyrule Warriors though, since the main focus in that game was the Zelda characters. They weren't just add-ons or easter eggs.
curl-6 said:
There really haven't been enough third party games with actual appeal to prove they wouldn't sell on Wii U; ZombiU/Wonderful 101/Bayonetta are niche, Monster Hunter 3 Ultimate was a port of a port of a 3 year old game, AAA multiplats were either late, sloppy ports, or both. Although now that I look at the best sellers list, LEGO City Undercover isn't a Nintendo franchise, and that has sold pretty well; 900k at present not counting digital. |
Pardon my late response...
If CoD on Wii U struggles to achieve 300K then there simply isn't much of a reason to put multiplat core games on Wii U. Maybe you'll argue those were sloppy ports but the masses don't know that and the Wii ports were worse due to technical limitations.
Exclusive 3rd party Wii U games done okay but that's simply because people don't have other options. If Bayonetta 2 was on PS4 and X1 as well the Wii U version would have sold a fraction.
Why is this even a debate? The Wii U is selling poorly, core gamers probably felt burned on OG Wii, so that audience flocked to X1 and PS4 in record numbers.
Recently Completed:
River City: Rival Showdown for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)
Not bad, but how much have they sold already?
the last report indicated somthing around the 500k


| Mr Puggsly said: Pardon my late response... If CoD on Wii U struggles to achieve 300K then there simply isn't much of a reason to put multiplat core games on Wii U. Maybe you'll argue those were sloppy ports but the masses don't know that and the Wii ports were worse due to technical limitations. Exclusive 3rd party Wii U games done okay but that's simply because people don't have other options. If Bayonetta 2 was on PS4 and X1 as well the Wii U version would have sold a fraction. Why is this even a debate? The Wii U is selling poorly, core gamers probably felt burned on OG Wii, so that audience flocked to X1 and PS4 in record numbers. |
Gamers today read up on which is the better version of a game. And lateness has even more of an impact.
LEGO City is about the only mainstream exclusive (that's not a Nintendo property) of solid quality, and it sold pretty well.
Third parties could have sold better on Wii U; for the most part, they fumbled the opportunity to do so with either late and/or bad games.