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Forums - Sales - Koei Tecmo confirms Hyrule Warriors has shipped 1m copies

curl-6 said:
Mr Puggsly said:

Whole modes hacked off? You mean the bad multiplayer nobody liked? You think that would have given the Wii U version a significant sales boost?

As long as the campaign was intact and playable, its not a "godawful port." I bet most people didn't even touch the multiplayer or didn't play more than a couple games.

Games don't bomb because of bugs, relatively minor glitches or even frame dips. The average gamer doesn't care and many savvy gamers will still buy games knowing those issues. For the record, the Wii U version of Batman:AO didn't have screen tear while the PS360 versions did. I've read several other Wii U games had no screen tear while the PS360 version did. I wonder if that has something to do with the hardware.

Difficult games can appeal to casuals as well.

Yeah that's a hardware thing; Wii U has 32MB of EDRAM, which makes it easy to triple buffer and eliminate screen tearing.

Again, I just we'll just have to differ as I simply do not believe that lateness, niche appeal, and quality problems have no bearing on sales.

Not all games were released late, many of the games ported weren't niche (they were generaly successful on other platforms), and you exagerate the quality problems.

I actually do believe more polished ports could have helped sales a bit, but they were still going to bomb. That was simply inevitable with the Wii U audience.

Let me give you an example. Metal Gear Solid: Ground Zeroes did well on Playstation consoles and modest/poor on Xbox. The Xbox ports aren't bad, the 360 version actually performs better than the PS3 version and X1 version is similar to the PS4 version with a lower resolution. The quality of the ports isn't the issue, its the audience. That's the same issue 3rd parties are having with Wii U, many don't do what that audience wants. The primary reason people buy Wii U is for Nintendo games.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:
curl-6 said:
Mr Puggsly said:

Whole modes hacked off? You mean the bad multiplayer nobody liked? You think that would have given the Wii U version a significant sales boost?

As long as the campaign was intact and playable, its not a "godawful port." I bet most people didn't even touch the multiplayer or didn't play more than a couple games.

Games don't bomb because of bugs, relatively minor glitches or even frame dips. The average gamer doesn't care and many savvy gamers will still buy games knowing those issues. For the record, the Wii U version of Batman:AO didn't have screen tear while the PS360 versions did. I've read several other Wii U games had no screen tear while the PS360 version did. I wonder if that has something to do with the hardware.

Difficult games can appeal to casuals as well.

Yeah that's a hardware thing; Wii U has 32MB of EDRAM, which makes it easy to triple buffer and eliminate screen tearing.

Again, I just we'll just have to differ as I simply do not believe that lateness, niche appeal, and quality problems have no bearing on sales.

Not all games were released late, many of the games ported weren't niche (they were generaly successful on other platforms), and you exagerate the quality problems.

I actually do believe more polished ports could have helped sales a bit, but they were still going to bomb. That was simply inevitable with the Wii U audience.

Let me give you an example. Metal Gear Solid: Ground Zeroes did well on Playstation consoles and modest/poor on Xbox. The Xbox ports aren't bad, the 360 version actually performs better than the PS3 version and X1 version is similar to the PS4 version with a lower resolution. The quality of the ports isn't the issue, its the audience. That's the same issue 3rd parties are having with Wii U, many don't do what that audience wants. The primary reason people buy Wii U is for Nintendo games.

Name a third party Wii U game that was on time, not gimped, and mainstream.



curl-6 said:
Mr Puggsly said:

Not all games were released late, many of the games ported weren't niche (they were generaly successful on other platforms), and you exagerate the quality problems.

I actually do believe more polished ports could have helped sales a bit, but they were still going to bomb. That was simply inevitable with the Wii U audience.

Let me give you an example. Metal Gear Solid: Ground Zeroes did well on Playstation consoles and modest/poor on Xbox. The Xbox ports aren't bad, the 360 version actually performs better than the PS3 version and X1 version is similar to the PS4 version with a lower resolution. The quality of the ports isn't the issue, its the audience. That's the same issue 3rd parties are having with Wii U, many don't do what that audience wants. The primary reason people buy Wii U is for Nintendo games.

Name a third party Wii U game that was on time, not gimped, and mainstream.

A notable game you won't nitpick for reasons the average consumer doesn't care about? How about Injustice. Granted the DLC was late. That game bombed pretty hard on Wii U.

I bet Wii U would have a more signficant core audience if they bundled core games. Instead, Wii U has an audience that primarily just wants Mario. I guess that's what happens when you bundle Mario games year after year... after year.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:
Mr Puggsly said:

Not all games were released late, many of the games ported weren't niche (they were generaly successful on other platforms), and you exagerate the quality problems.

I actually do believe more polished ports could have helped sales a bit, but they were still going to bomb. That was simply inevitable with the Wii U audience.

Let me give you an example. Metal Gear Solid: Ground Zeroes did well on Playstation consoles and modest/poor on Xbox. The Xbox ports aren't bad, the 360 version actually performs better than the PS3 version and X1 version is similar to the PS4 version with a lower resolution. The quality of the ports isn't the issue, its the audience. That's the same issue 3rd parties are having with Wii U, many don't do what that audience wants. The primary reason people buy Wii U is for Nintendo games.

Name a third party Wii U game that was on time, not gimped, and mainstream.

A notable game you won't nitpick for reasons the average consumer doesn't care about? How about Injustice. Granted the DLC was late. That game bombed pretty hard on Wii U.

I bet Wii U would have a more signficant core audience if they bundled core games. Instead, Wii U has an audience that primarily just wants Mario. I guess that's what happens when you bundle Mario games year after year... after year.

We're just going in circles now. We could keep at this for the next 10 pages, but that doesn't sound like much fun, so I'm gonna take my leave.



aikohualda said:
chapset said:
Impressive, that's what every third party devs should do on the wii U if they expect to have success

put nintendo ip's in their franchise?

 

yes



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

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Mr Puggsly said:
curl-6 said:

Name a third party Wii U game that was on time, not gimped, and mainstream.

A notable game you won't nitpick for reasons the average consumer doesn't care about? How about Injustice. Granted the DLC was late. That game bombed pretty hard on Wii U.

I bet Wii U would have a more signficant core audience if they bundled core games. Instead, Wii U has an audience that primarily just wants Mario. I guess that's what happens when you bundle Mario games year after year... after year.

LOL, then we can say ps4 has an audience that primarily wants Call Of Duty... that´s what happen when you bundle cod games year after year.... after year.

Injustice is just  and average game that was realeased when WiiU had a 2.8 million userbase and doesn´t appeal at all to Nintendo users, can you name some really good game that was on time, not gimped, and mainstream? Because if you can´t... then there´s nothing more to argue.



Goodnightmoon said:

LOL, then we can say ps4 has an audience that primarily wants Call Of Duty... that´s what happen when you bundle cod games year after year.... after year.

Injustice is just  and average game that was realeased when WiiU had a 2.8 million userbase and doesn´t appeal at all to Nintendo users, can you name some really good game that was on time, not gimped, and mainstream? Because if you can´t... then there´s nothing more to argue.

But there are a lot of core games that have been successful on PS4, numerous multi million sellers. You can't say that about Wii U.

The failure of Injustice on Wii U has more to do with the audience than the size of the userbase. That's a point I've made with curl-6. The PS4 version was a late port and sold more than the Wii U version in 7 weeks.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Pokemon Warriors is next.



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