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curl-6 said:
Mr Puggsly said:

I'd argue its the Wii U lacks broad appeal, the 3rd party software support was solid. Its obvious the people buying Wii U are primarily 1st party Nintendo fans. People who really want 3rd party games are buying Xbox or Playstation.

You ignore the most obvious reason OG Wii had multiple 3rd party million sellers. The OG Wii sold significantly better so it sold more software. If the CoD games on Wii U struggle to break 300K then there is little hope for most developers. They will instead focus on Xbox and Playstation.

Anyhow, Hyrule Warriors demonstrates Wii U owners will buy a game if it simply uses a Nintendo IP. 3rd party games that don't use a Nintendo IP actually need to great and still struggle to achieve numbers like Hyrule Warriors.

There really haven't been enough third party games with actual appeal to prove they wouldn't sell on Wii U; ZombiU/Wonderful 101/Bayonetta are niche, Monster Hunter 3 Ultimate was a port of a port of a 3 year old game, AAA multiplats were either late, sloppy ports, or both.

Although now that I look at the best sellers list, LEGO City Undercover isn't a Nintendo franchise, and that has sold pretty well; 900k at present not counting digital.

Pardon my late response...

If CoD on Wii U struggles to achieve 300K then there simply isn't much of a reason to put multiplat core games on Wii U. Maybe you'll argue those were sloppy ports but the masses don't know that and the Wii ports were worse due to technical limitations.

Exclusive 3rd party Wii U games done okay but that's simply because people don't have other options. If Bayonetta 2 was on PS4 and X1 as well the Wii U version would have sold a fraction.

Why is this even a debate? The Wii U is selling poorly, core gamers probably felt burned on OG Wii, so that audience flocked to X1 and PS4 in record numbers.



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