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Forums - Gaming - Are rpg's dead?

BasilZero said:
Its not that RPGs are dead - its just the FPS genre overshadows all other genres except for open world.


Agreed. Sales expectations have changed drastically. In PS1/N64 days any game that sold a million copies was a big success, 200-300K was often seen as a big deal.  Now it seems as though you have to sell 3 million to even be in conversation as a massive title.  Games like Call of Duty simply did not exist during the era in which JRPGs were more prevelant in the US (1996-2005).

In conclusion JRPG market is not much different than 2003, it has simply been vastly overtaken by other genres (seriously, trying to think of what the big FPS was on PS2...)



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Games like Ni No Kuni and Xenoblade Chronicles tell me that there still is a thirst for in depth and well crafted RPG's. Western developers have shown their ability to put their slant on the genre and have done quite well. I personally have great hopes for the next generation of RPG's on both handhelds and consoles.

One a side note. Companies like EA who profit off of releasing uncompleted games and charging premium prices for their DLC are most likely the reason people feel the genre is dying.



Did someone earlier in this thread really say that hyperdimension neptunia was good? O.o
I mean I enjoyed it for what it is but it's pretty below average in all aspects. There's been a decrease in quality jrpgs sure there's a few great ones here and there but it's nothing like how it used to be partly because of Squareenix.



outlawauron said:
sth88 said:
Mnementh said:
sth88 said:
Western RPGs are doing fine; JRPGs, on the other hand, have become very much a niche product (outside of their home country of Japan, of course).

what? The golden time for the western produced RPGs were the 80s, they are in a two-decades-long decline. The situation is so bad, that they started to produce the games for console too, to make up for the lost sales on PC. That worked for Skyrim at least. But you don't have the immense number of games that were produced in the 80s.

Japanese produced RPGs are doing not too bad on handhelds. There is a lot of them. Not all comes to the west though.

I'm sorry, but....lol wut?  Is this a joke?  For a 3rd-party developer, releasing a game on multiple platforms is a sign of strength, not weakness.

It's also a sign that you can't obtain the sales you need by focusing on one platform, so you have divert time, resources, etc. in multiple platforms because you're unable to make money otherwise.

His statement really isn't along those lines though.

Isn't it? I pretty much meant it that way.



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Developers and publishers ran out of ideas. Look at State of Decay.
Undead Lab made a wonderful game with an "outdated graphics" and on a budget with a small team.
I haven't enjoyed a game like this in a while despite it's obvious flaws. It's not necessary a triple A budget to satisfy gamers.

Xbox Live Arcade has a wonderful game collection that just needs to add more RPG and sports titles(soccer) to be the best location to get games.



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No



I hope that JRPGs won't die.



oldschoolfool said:
ktay95 said:
quite possibly the stupidest thread title.
short answer no
long answer noooooooooooooooooooooooooooooooooooooooooo

what makes you so high and mighty,smart guy?

im not, but its obvious there not dead. sure they have lost popularity but look at sales for Skyrim, FF, Mass Effect, Dragon Quest etc. Pretty sure thats not dead



outlawauron said:
NightDragon83 said:
outlawauron said:
sth88 said:
Mnementh said:
sth88 said:
Western RPGs are doing fine; JRPGs, on the other hand, have become very much a niche product (outside of their home country of Japan, of course).

what? The golden time for the western produced RPGs were the 80s, they are in a two-decades-long decline. The situation is so bad, that they started to produce the games for console too, to make up for the lost sales on PC. That worked for Skyrim at least. But you don't have the immense number of games that were produced in the 80s.

Japanese produced RPGs are doing not too bad on handhelds. There is a lot of them. Not all comes to the west though.

I'm sorry, but....lol wut?  Is this a joke?  For a 3rd-party developer, releasing a game on multiple platforms is a sign of strength, not weakness.

It's also a sign that you can't obtain the sales you need by focusing on one platform, so you have divert time, resources, etc. in multiple platforms because you're unable to make money otherwise

His statement really isn't along those lines though. 

Hmmm... sounds an awful lot like Square when they ported FFXIII to the 360 after releasing every previous flagship FF title exclusively on one console only, doesn't it?

We know the product suffered because of the port, but we know the port was done because Microsoft paid for it.

Ahhhh, the old "FFXIII would have been SOOOO much better had it stayed PS3 exclusive!!!" argument.  Classic.

I presume that goes for games like FFXIII-2 and Metal Gear Rising: Revengeance as well?  Not to mention the upcoming KHIII which is no longer exclusive to the PS brand... I'm sure they'll be some reviews criticizing the game and saying the graphics and cutscenes would have been way better if it were a PS4 exclusive when it comes out.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

Mnementh said:
outlawauron said:
sth88 said:
Mnementh said:
sth88 said:
Western RPGs are doing fine; JRPGs, on the other hand, have become very much a niche product (outside of their home country of Japan, of course).

what? The golden time for the western produced RPGs were the 80s, they are in a two-decades-long decline. The situation is so bad, that they started to produce the games for console too, to make up for the lost sales on PC. That worked for Skyrim at least. But you don't have the immense number of games that were produced in the 80s.

Japanese produced RPGs are doing not too bad on handhelds. There is a lot of them. Not all comes to the west though.

I'm sorry, but....lol wut?  Is this a joke?  For a 3rd-party developer, releasing a game on multiple platforms is a sign of strength, not weakness.

It's also a sign that you can't obtain the sales you need by focusing on one platform, so you have divert time, resources, etc. in multiple platforms because you're unable to make money otherwise.

His statement really isn't along those lines though.

Isn't it? I pretty much meant it that way.

I read it as you were giving an historical example rather than an example of now.



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