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What do you want in the future?

Switch Ultra HD 168 47.19%
 
Switch home console only, more powerful 40 11.24%
 
Dumbed down Switch mobile only 25 7.02%
 
Something brand new and i... 123 34.55%
 
Total:356

Switch 2 + different form factors, particularly a clamshell hendheld version where you can snap the joycons into the lower portion of the handheld, while having the screen on the upper portion.

I am not a fan of these long 5 year+ generations.

It would be really cool to see a new revision every year, with an updated core switch unit every odd year (2017, 2019, 2021), with a new handheld every even year (2018, 2020, 2022), and maybe a budget home console only version as well - although I don't expect these will be in high demand outside of maybe the US and the UK. Upgrading the chip set with each new release. Or make it a 3 year cycle: Switch core 2017, Switch handheld 2018, Switch home only 2019.



I describe myself as a little dose of toxic masculinity.

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Better Tegra TX2 Switch with twice the battery or more home performance.



Seeing how strong the Switch is going right now the future is looking bright, I hope they make a NEW Nintendo Switch in the future with more power that will be able to even handle BOTW at 60fps. Also I would like to see a portable only version of the Switch, much smaller and equally powerful.

See it as a real sucessor for the 3DS once they decide to stop suporting it. :)



 

Hynad said:
Volterra_90 said:
There's always room for improvement, but Switch's concept is perfect imo. So if it's sucessful, I want Nintendo to evolve from it.

It really is a good concept. All it lacks is more power and built-in controllers that aren't meant for midget hands.

Don't take it the wrong way though, I still enjoy it quite a bit. But the Pro Controller feels much better in my hands than the cramped/tiny layout of the joycons.

It is a fantastic concept.

They have other areas they can improve certainly, I think they need to improve the battery life and wifi strength more so than the visual performance. More features for the OS might take a bit more RAM as well. Larger internal storage. More pocketable size. Etc.

An idea for future joycon, would be some transformer grade futuristic feature where a single joycon can transform into a full pro controller on the spot.

With our current technology it would definitely be a bit janky using inflateable compartments to expand the controller's form.

But, who knows what Nintendo R&D can do, new controllers are there specialty after all.



Dulfite said:
Mnementh said:

The 3D-stuff was nothing great, the real innovation of the 3DS was Streetpass, I'm sad to see it gone with Switch. Same with Miiverse, I hoped they would've continued it with Switch.

 

Having a mobile console is great, and the hybrid concept makes it even better. I hope they stay with the hybrid concept.

I was only sort of into streetpass, but Miiverse I loved and I was sad to see it not in Switch as well. I just think gamers are more comfortable sharing gaming things on something like that than facebook. With actual social media you don't want all your friends and family to think your THAT big of a nerd lol. And yes, they should stick with the hybrid. Glad to see so many agree with that perspective.

@bolded you and me both lol I was more comfortable sharing stuff on miiverse..i rarely post on fb as is.



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Mnementh said:
PAOerfulone said:

I honestly think Nintendo has found their PlayStation here. (At the expense of pissing off all those people who want them to go 3rd party.)
Meaning they've found their system that has great potential to have long-lasting appeal that can span multiple decades.
Just take what they have with the Switch and make it better and more advanced.
So, what's next after Switch?
Switch 2, Switch 3, Switch 4, etc.

The main reason Playstation is holding is good brand image for customers and game makers. Customers flock to Playstation even in bad situations (PS3 was expensive, but still many got it, PS4 started out with mostly ports but had record sales) because they expect it getting lotsa games and game makers go for it because they expect lotsa customers that buy their games. both together it creates a situation of self-fulfilling prophecy.

If the hybrid concept gets copied by Sony, Nintendo is in the worse situation if they don't think of anything new. Good thing for Nintendo is, I'm not sure if Sony is willing to go for it. Bad thing for Nintendo is that someone surely will try a hybrid console. But if it isn't Sony they might not have the game advantage.

Here's the thing though, the Switch is part handheld. And the good image that PlayStation holds for customers and game makers for the console market, Nintendo holds the same image for the handheld market. So, if Sony were to try to copy the Switch's design, they would have to consider various things.

1) They would need to sacrifice power, so that they could compete at a reasonable price and more battery power. The main things that Nintendo had over their competition in the handheld market was that they were more affordable and they lasted longer. By doing this, Sony would be able to give out a hybrid console with a similar performance, price, and battery life, but in order to do that, they're going to have to bite the bullet on something. Otherwise, we're looking at potentially $599.99 all over again. And given how Nintendo has an iron grip on the handheld market, the last thing you want to do as someone who's trying to compete is given that much of an advantage in price.

2) They need to place more emphasis on the Japanese market, the #1 market for handhelds. Let's say that they get Monster Hunter, Final Fantasy, and Dragon Quest all exclusive to PlayStation. Ok, very, very solid core to have right there. What does Nintendo have to compete? Pokemon. Animal Crossing. Splatoon. Mario (3D, 2D, and Kart). Smash Bros. And a whole bunch of lower level, yet solid IPs that can support that core. (Fire Emblem, Kirby, Tomodachi, etc.) Nintendo dominates Japan. And Sony will have to concentrate a lot of effort, both internally and externally to break through that barrier.

3) Nintendo isn't their only competition. They have to take Microsoft into consideration as well. If Sony goes the Switch route with PS5 or whatever their next PlayStation console may be, that leaves the dedicated console market solely to Microsoft, and seeing as how they're pushing for power, power, and more power with Xbox One X, rest assured, the next Xbox system will be pushing hard for that. And I'm sure Microsoft would love nothing more than for Sony to release a system that doesn't come close to matching theirs in that department. OR if it DOES match the new Xbox in power AND is portable like the Switch, we're looking at a system that FAR exceeds $599.99, which I'm sure Microsoft would love even more. At that moment, Sony will be sacrificing a considerable amount of their marketshare that they have in the U.S., and even part of Europe, to Microsoft. Because now we have one of two situations where the Xbox line of consoles are the most powerful systems OR they are tied for most powerful system on the market but also being significantly and drastically cheaper. This could lead to one of two directions.
1 - Powerful Route) 3rd Parties decide to make more exclusives for the Xbox or push more emphasis on the Xbox versions of their games.
Or 2 - Portable Route) If 3rd parties decide to scale down their games so that they can work and function on the PlayStation Switch, they no longer have any logical excuse for not putting those games on Nintendo's system as well, opening the door for franchises like Call of Duty, Elder Scrolls, Fallout, FIFA, Madden, NBA, RDR, Assassin's Creed, and Grand Theft Auto on Nintendo, releasing consistently and alongside their Microsoft and Sony counterparts.
Because ever since the Super Nintendo, the last Nintendo system to get regular, healthy, consistent 3rd party support, every Nintendo console has had at least one thing that held its hardware back from get those same 3rd party games that Sony and Microsoft get. With the Nintendo 64, it was cartridge-based during the revolution of disks. GameCube - Those little mini disks and their just as small storage space. Wii & Wii U - Their forced gimmicks and being far less powerful than the other two systems. With the Switch, it's a step in the right direction, because the only gimmick is that you can take it with you like a handheld, which is an appealing feature that can last. But it's still considerably less powerful than the other two. If PlayStation opts to compete with the Switch and wants a realistic shot of doing so, that gap in power between them vanishes. If not, then they have to deal with selling a powerful, portable, but absurdely expensive system, probably the most expensive one in history, to a market that has 2 other options that are much more affordable, especially the Nintendo one.

I apologize for the essay, but that's my long winded explantion of why I think Sony may opt not to attempt the Switch formula and stick to what is working great for them at the moment.



Baddman said:
Dulfite said:

I was only sort of into streetpass, but Miiverse I loved and I was sad to see it not in Switch as well. I just think gamers are more comfortable sharing gaming things on something like that than facebook. With actual social media you don't want all your friends and family to think your THAT big of a nerd lol. And yes, they should stick with the hybrid. Glad to see so many agree with that perspective.

@bolded you and me both lol I was more comfortable sharing stuff on miiverse..i rarely post on fb as is.

Agreed. I go even back to WiiU to communicate via  Miiverse to some friends I added from WiiU. And I miss sharing screenshots in the MIiverse environment or asking questions if stuck in a game at some point. It felt ecure doing that in miiverse, because the others were all gamers, I surely will not do that on Twitter or Facebook.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

PAOerfulone said:
Mnementh said:

The main reason Playstation is holding is good brand image for customers and game makers. Customers flock to Playstation even in bad situations (PS3 was expensive, but still many got it, PS4 started out with mostly ports but had record sales) because they expect it getting lotsa games and game makers go for it because they expect lotsa customers that buy their games. both together it creates a situation of self-fulfilling prophecy.

If the hybrid concept gets copied by Sony, Nintendo is in the worse situation if they don't think of anything new. Good thing for Nintendo is, I'm not sure if Sony is willing to go for it. Bad thing for Nintendo is that someone surely will try a hybrid console. But if it isn't Sony they might not have the game advantage.

Here's the thing though, the Switch is part handheld. And the good image that PlayStation holds for customers and game makers for the console market, Nintendo holds the same image for the handheld market. So, if Sony were to try to copy the Switch's design, they would have to consider various things.

1) They would need to sacrifice power, so that they could compete at a reasonable price and more battery power. The main things that Nintendo had over their competition in the handheld market was that they were more affordable and they lasted longer. By doing this, Sony would be able to give out a hybrid console with a similar performance, price, and battery life, but in order to do that, they're going to have to bite the bullet on something. Otherwise, we're looking at potentially $599.99 all over again. And given how Nintendo has an iron grip on the handheld market, the last thing you want to do as someone who's trying to compete is given that much of an advantage in price.

2) They need to place more emphasis on the Japanese market, the #1 market for handhelds. Let's say that they get Monster Hunter, Final Fantasy, and Dragon Quest all exclusive to PlayStation. Ok, very, very solid core to have right there. What does Nintendo have to compete? Pokemon. Animal Crossing. Splatoon. Mario (3D, 2D, and Kart). Smash Bros. And a whole bunch of lower level, yet solid IPs that can support that core. (Fire Emblem, Kirby, Tomodachi, etc.) Nintendo dominates Japan. And Sony will have to concentrate a lot of effort, both internally and externally to break through that barrier.

3) Nintendo isn't their only competition. They have to take Microsoft into consideration as well. If Sony goes the Switch route with PS5 or whatever their next PlayStation console may be, that leaves the dedicated console market solely to Microsoft, and seeing as how they're pushing for power, power, and more power with Xbox One X, rest assured, the next Xbox system will be pushing hard for that. And I'm sure Microsoft would love nothing more than for Sony to release a system that doesn't come close to matching theirs in that department. OR if it DOES match the new Xbox in power AND is portable like the Switch, we're looking at a system that FAR exceeds $599.99, which I'm sure Microsoft would love even more. At that moment, Sony will be sacrificing a considerable amount of their marketshare that they have in the U.S., and even part of Europe, to Microsoft. Because now we have one of two situations where the Xbox line of consoles are the most powerful systems OR they are tied for most powerful system on the market but also being significantly and drastically cheaper. This could lead to one of two directions.
1 - Powerful Route) 3rd Parties decide to make more exclusives for the Xbox or push more emphasis on the Xbox versions of their games.
Or 2 - Portable Route) If 3rd parties decide to scale down their games so that they can work and function on the PlayStation Switch, they no longer have any logical excuse for not putting those games on Nintendo's system as well, opening the door for franchises like Call of Duty, Elder Scrolls, Fallout, FIFA, Madden, NBA, RDR, Assassin's Creed, and Grand Theft Auto on Nintendo, releasing consistently and alongside their Microsoft and Sony counterparts.
Because ever since the Super Nintendo, the last Nintendo system to get regular, healthy, consistent 3rd party support, every Nintendo console has had at least one thing that held its hardware back from get those same 3rd party games that Sony and Microsoft get. With the Nintendo 64, it was cartridge-based during the revolution of disks. GameCube - Those little mini disks and their just as small storage space. Wii & Wii U - Their forced gimmicks and being far less powerful than the other two systems. With the Switch, it's a step in the right direction, because the only gimmick is that you can take it with you like a handheld, which is an appealing feature that can last. But it's still considerably less powerful than the other two. If PlayStation opts to compete with the Switch and wants a realistic shot of doing so, that gap in power between them vanishes. If not, then they have to deal with selling a powerful, portable, but absurdely expensive system, probably the most expensive one in history, to a market that has 2 other options that are much more affordable, especially the Nintendo one.

I apologize for the essay, but that's my long winded explantion of why I think Sony may opt not to attempt the Switch formula and stick to what is working great for them at the moment.

Yeah, some good points to consider. You're right, it would be agamble at elast for Sony. Provbably they stick to home-console, an area which they can feel pretty secure right now.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

It's a sign of the times when something brand new and innovative loses to the same old console with better resolution.



basically they just need to perfect the Switch concept. I don't really see them needing any crazy changes in the near future. Upgrade the power (though keep the power down enough so that the battery life can be doubled in Switch 2), provide a headset so the switch can double as VR, provide a much bigger hard-drive to enable more game downloads, make a dock that increases the power to provide higher res and fps. Beyond that they don't really need to change much. Continue to improve motion controls and hd rumble.

I think the next system will definitely be Switch 2, as they have already hit upon the perfect concept. It's just a matter of adding power, battery life, and upgrading and perfecting everything. Could definitely see a Nintendo VR headset come out that you slide the Switch into like they have for smartphones, but hell that'll probably happen for the current Switch, not even needing to wait for Switch 2.