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Forums - Gaming - Check out Mina the Hollower, 92 on Metacritic right now

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konnichiwa said:

Not sure when I will start it up but I hear mixed things about the difficulty wise but you can atleast modify it?

Yep. Game’s difficulty is very… inconsistent. Boss battles are often unreasonably challenging, but everything else is a cakewalk. You can modify boss battles and such to make game significantly easier/more fun though so all is well. Only compromise is that in-game trophies become defunct upon applying the modifier.



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So the game has sold 300K in the first 3 days, I really hope it can keep up selling and not start dropping anytime soon. Reaching 1M relatively soon should be enough to keep them strong developing games.



firebush03 said:
konnichiwa said:

Not sure when I will start it up but I hear mixed things about the difficulty wise but you can atleast modify it?

Yep. Game’s difficulty is very… inconsistent. Boss battles are often unreasonably challenging, but everything else is a cakewalk. You can modify boss battles and such to make game significantly easier/more fun though so all is well. Only compromise is that in-game trophies become defunct upon applying the modifier.

Considering the game is basically open after the initial section, parts of the game are either easier if you go the intended path or harder if you don't. 

But a cakewalk ? Nah😀, I disagree considering the demanding platforming while duking it out with enemies over pits or group of enemies with certain that can hit hard I'd say it's definitely on the upper scale of the challenge if you don't level up or upgrade especially.

That's really just what my experience has been though.



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