Having played the first few missions... This is exactly what you would expect it to be (at least in terms of the campaign mode). It is a very well done remake of StarFox 64 with a lot of polish. If that's what you're looking for, you will be undoubtedly satisfied.
I'm having fun but kind of wish it added some new wrinkles. Like... You know, Star Fox Zero. Screw the haters.
Cerebralbore101 said:
curl-6 said:
Okay, having played a lot more now, holy moly this is terrific.
The new cutscenes, the new orchestrated tracks, the visuals, it's clear a huge amount of effort went into making this the best it could be; Nintendo is evidently very serious about relaunching Starfox as a series, and I really hope it pays off.
Whether you played the original game or not, I'd highly recommend this to any Nintendo fan, or any fan of arcade style action games.
My only issue is that mapping the laser to A and bombs to Y does make using charged bombs more awkward than it needs to be, but that's a minor issue compared to all the game gets right.
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Use the pro controller's underside buttons to map the bomb button better.
Also I'm enjoying it so far. The challenge missions are brutal sometimes. Never knew you could kill the mech boss on the first level in 10 seconds.
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I don't really have an issue with this. When you charge your laser and lock on, it doesn't fire upon release, you have to press a again. So, you let go of A and hit Y. The window is long enough that it isn't too bad. But if you need to remap, L and R probably aren't doing much I set the pro controller buttons to boost and brake.