Louie_86 said:
Chrkeller said:
I never really understood this argument. I mean, we used to play games at 240p on the N64 and it was fine.. back then. But today it isnt acceptable.
|
I just feel like this is very self explanatory. It might not be your personal case, since this seems to be a hot topic for you, and i know youre not a "young player" (no offense intended here) but ive found that most people of my gen - or of similar ages - who have been playing videogames since the 80s-90s have no issue with 30fps because we grew up playing that, or less than that, its not something that bothers the majority of older players. Most of the time its not something that we will consciously notice unless we are made to notice.
I agree that expecting that for today's standards is unnaceptable, and ideally 60fps and 1080p would be the bare minimum. Younger audience will notice this more than older gamers, and will bring it up as an issue, and given today's technology its perfectly reasonable to do so. But id be lying if i tell you that 30fps looks awful to me, or that its something of a deal breaker, cause it really is not one at all.
|
Not to mention frame rate and resolution aren't linearly comparable like that.
TV resolution had a big jump with the advent of HDTV flat screen (and even some tube sets). Not only that you went from 4:3 sets as the standard to a more cinematic 16:9.
So yeah by that metric, older TVs running games at 240p-480p were going to look ancient. But it's not like that leap is constantly happening.
Even today with 4K sets, most over the air broadcast TV is 720p-1080p, lots of people bypass the 4K Netflix plan to get just the standard HD one and for games most games aren't terribly bothered by sticking with 720p-1080p for the last 20 years. 1080p still looks fine even on a 4K set. 4K Blu-Ray also never really took off either even when physical media sales were still reasonably high.
The jump to HDTV and all it entailed (going from giant cube TV sets that weighed a ton, to think screens that could be mounted on the wall like a painting, the resolution jump from SD to HD, the aspect ratio change from 4:3 to 16:9) was a huge jump for most people. But since then? People don't really care that much about resolution increases.
At 30 fps the human brain stops seeing still images and the brain just interprets what its seeing as pretty much true to life motion. That's just a fact, Hollywood knew this 100 years ago, it's why movies generally still to this day run at 24 frames per second, because the illusion of motion at 24 fps even is enough to get the brain to just think it's looking at basically an alternate reality.
As a matter of fact if you shoot anything at 60 frames per second, you don't get reality of motion as in how your eye perceives things, what you get is slow motion.
Last edited by Soundwave - on 20 April 2026